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41 commits

Author SHA1 Message Date
Mordred
4bb35c8bb8 Basic db statements for main fc table 2023-02-02 22:46:51 +01:00
Mordred
6ef3c0b071 WiP Added house removal, taken from collets commit. 2023-01-26 14:46:39 +01:00
Matthe815
40a0455c9e
fix: Fixed oversight where currency record not inserting 2023-01-06 23:40:31 -05:00
Mordred
f421021497 Update bnpcs to include nonpop flag 2021-12-17 14:53:13 +01:00
Alice Ogeda
e07b182a19 add blacklist mgr + handlers + paging; 2021-12-13 22:36:29 -03:00
Mordred
8eeba39edb Renaming of linkshells implemented 2021-12-12 23:26:12 +01:00
Mordred
72db0a026c Implemented change master for linkshells 2021-12-12 15:56:45 +01:00
Mordred
85bbe38562 Implemented db update for linkshells. 2021-12-04 12:29:54 +01:00
Mordred
f4b5afe6dc Fixed stateFlags, opening cutscene and starting gear display 2021-11-28 23:56:36 +01:00
Mordred
48ed9da414 Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
NotAdam
fd53921680 switch from binary to blobs, fix known array sizes in player obj 2019-07-06 15:00:26 +10:00
NotAdam
f892257aa5 refactor Util -> Common::Util & Action to World::Action 2019-06-02 00:35:00 +10:00
NotAdam
8ffd81248f use prepared statement for item loading, network item stain 2019-04-13 22:42:02 +10:00
Mordred
8b6e78877d Load hunting log data 2019-03-26 00:04:27 +01:00
Mordred
f1514e2a8d Added sql table for storing hunting log information 2019-03-24 23:49:52 +01:00
Mordred
5232909ccb Extended schema for spawnpoints 2019-01-06 23:34:19 +01:00
NotAdam
a140eeac4c add logger message formatting 2019-01-04 21:47:19 +11:00
mordred
f795aca9a6 Moved spawngroup query to prepared stmt 2019-01-04 08:54:39 +01:00
NotAdam
b50c501946 add external housing object placing 2018-12-26 18:11:18 +11:00
NotAdam
068b840c0a fix an issue where multiple items could get created at the same time
subsequently, they would get the same itemid and this would fail
2018-12-25 20:11:41 +11:00
NotAdam
b4e0c2a406 use HousingItem instead of Item for housing inventories 2018-12-23 22:43:35 +11:00
NotAdam
24520a8491 more refactoring + sql 2018-12-23 20:54:21 +11:00
NotAdam
2c426b5059 housing inventories work, parts are loaded from db now
plus a shitload of cleanup and refactoring
2018-12-23 19:13:30 +11:00
NotAdam
3d0780e9fe cleanup old house apperance crap 2018-12-22 17:29:40 +11:00
NotAdam
05b4045165 fix house init, some refactoring and base inventory impl 2018-12-22 14:35:42 +11:00
NotAdam
09f0123809 cache all houses on startup 2018-12-22 11:33:21 +11:00
NotAdam
cb96c26c3e add batch land select to get all land + houses in 1 query 2018-12-22 02:08:57 +11:00
NotAdam
d6b548afe9 batch land sql queries to 1 per ward instead of 60 2018-12-22 00:50:17 +11:00
NotAdam
732e36dc0a partially working inventory loading 2018-12-21 23:49:46 +11:00
NotAdam
4e3de5817f Move land/house to use LandIdent instead of storing terri/plot/ward 2018-12-21 22:08:05 +11:00
Mordred
66c3aba1f6 Fixed small event issues. Changed sapphire to use new DB setup. Database has to be created using the schema.sql and inserts.sql 2018-12-07 00:06:59 +01:00
AriAvery
4615365e4f housing instance 2018-12-01 21:40:30 +01:00
Mordred
2d1a70a4ce No more namespace Core, renamed to Sapphire 2018-11-29 16:55:48 +01:00
NotAdam
f0856949bd save & load house state 2018-11-26 23:32:22 +11:00
Mordred
5ffb8fd65e Use territoryType instead of TerritoryId, also refactor variables to reflect the change 2018-11-05 23:07:39 +01:00
Mordred
81f247932c Housing cleanup 2018-11-01 23:56:43 +01:00
Mordred
00d86d753b Initial housing work by Vox 2018-11-01 00:18:19 +01:00
mordred
b4d0e87909 Removing boost from common 2018-10-24 12:53:26 +02:00
Biscuit Boy
f3a635f952 Lobby now shows correct info for everything 2018-09-21 01:59:45 +10:00
Mordred Admin
150ce725bc Merge develop into bnpc 2018-09-17 14:04:40 +02:00
Mordred
0d767e4986 Working towards getting bnpcs back in the game 2018-09-09 23:56:22 +02:00
Renamed from src/common/Database/CharaDbConnection.cpp (Browse further)