Mordred
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4bb35c8bb8
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Basic db statements for main fc table
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2023-02-02 22:46:51 +01:00 |
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Mordred
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6ef3c0b071
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WiP Added house removal, taken from collets commit.
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2023-01-26 14:46:39 +01:00 |
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Matthe815
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40a0455c9e
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fix: Fixed oversight where currency record not inserting
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2023-01-06 23:40:31 -05:00 |
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Mordred
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f421021497
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Update bnpcs to include nonpop flag
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2021-12-17 14:53:13 +01:00 |
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Alice Ogeda
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e07b182a19
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add blacklist mgr + handlers + paging;
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2021-12-13 22:36:29 -03:00 |
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Mordred
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8eeba39edb
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Renaming of linkshells implemented
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2021-12-12 23:26:12 +01:00 |
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Mordred
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72db0a026c
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Implemented change master for linkshells
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2021-12-12 15:56:45 +01:00 |
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Mordred
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85bbe38562
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Implemented db update for linkshells.
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2021-12-04 12:29:54 +01:00 |
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Mordred
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f4b5afe6dc
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Fixed stateFlags, opening cutscene and starting gear display
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2021-11-28 23:56:36 +01:00 |
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Mordred
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48ed9da414
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Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
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2021-11-27 00:53:57 +01:00 |
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NotAdam
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fd53921680
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switch from binary to blobs, fix known array sizes in player obj
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2019-07-06 15:00:26 +10:00 |
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NotAdam
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f892257aa5
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refactor Util -> Common::Util & Action to World::Action
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2019-06-02 00:35:00 +10:00 |
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NotAdam
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8ffd81248f
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use prepared statement for item loading, network item stain
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2019-04-13 22:42:02 +10:00 |
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Mordred
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8b6e78877d
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Load hunting log data
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2019-03-26 00:04:27 +01:00 |
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Mordred
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f1514e2a8d
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Added sql table for storing hunting log information
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2019-03-24 23:49:52 +01:00 |
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Mordred
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5232909ccb
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Extended schema for spawnpoints
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2019-01-06 23:34:19 +01:00 |
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NotAdam
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a140eeac4c
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add logger message formatting
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2019-01-04 21:47:19 +11:00 |
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mordred
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f795aca9a6
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Moved spawngroup query to prepared stmt
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2019-01-04 08:54:39 +01:00 |
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NotAdam
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b50c501946
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add external housing object placing
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2018-12-26 18:11:18 +11:00 |
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NotAdam
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068b840c0a
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fix an issue where multiple items could get created at the same time
subsequently, they would get the same itemid and this would fail
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2018-12-25 20:11:41 +11:00 |
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NotAdam
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b4e0c2a406
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use HousingItem instead of Item for housing inventories
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2018-12-23 22:43:35 +11:00 |
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NotAdam
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24520a8491
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more refactoring + sql
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2018-12-23 20:54:21 +11:00 |
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NotAdam
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2c426b5059
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housing inventories work, parts are loaded from db now
plus a shitload of cleanup and refactoring
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2018-12-23 19:13:30 +11:00 |
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NotAdam
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3d0780e9fe
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cleanup old house apperance crap
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2018-12-22 17:29:40 +11:00 |
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NotAdam
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05b4045165
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fix house init, some refactoring and base inventory impl
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2018-12-22 14:35:42 +11:00 |
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NotAdam
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09f0123809
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cache all houses on startup
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2018-12-22 11:33:21 +11:00 |
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NotAdam
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cb96c26c3e
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add batch land select to get all land + houses in 1 query
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2018-12-22 02:08:57 +11:00 |
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NotAdam
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d6b548afe9
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batch land sql queries to 1 per ward instead of 60
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2018-12-22 00:50:17 +11:00 |
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NotAdam
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732e36dc0a
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partially working inventory loading
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2018-12-21 23:49:46 +11:00 |
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NotAdam
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4e3de5817f
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Move land/house to use LandIdent instead of storing terri/plot/ward
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2018-12-21 22:08:05 +11:00 |
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Mordred
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66c3aba1f6
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Fixed small event issues. Changed sapphire to use new DB setup. Database has to be created using the schema.sql and inserts.sql
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2018-12-07 00:06:59 +01:00 |
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AriAvery
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4615365e4f
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housing instance
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2018-12-01 21:40:30 +01:00 |
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Mordred
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2d1a70a4ce
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No more namespace Core, renamed to Sapphire
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2018-11-29 16:55:48 +01:00 |
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NotAdam
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f0856949bd
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save & load house state
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2018-11-26 23:32:22 +11:00 |
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Mordred
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5ffb8fd65e
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Use territoryType instead of TerritoryId, also refactor variables to reflect the change
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2018-11-05 23:07:39 +01:00 |
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Mordred
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81f247932c
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Housing cleanup
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2018-11-01 23:56:43 +01:00 |
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Mordred
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00d86d753b
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Initial housing work by Vox
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2018-11-01 00:18:19 +01:00 |
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mordred
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b4d0e87909
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Removing boost from common
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2018-10-24 12:53:26 +02:00 |
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Biscuit Boy
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f3a635f952
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Lobby now shows correct info for everything
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2018-09-21 01:59:45 +10:00 |
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Mordred Admin
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150ce725bc
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Merge develop into bnpc
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2018-09-17 14:04:40 +02:00 |
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Mordred
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0d767e4986
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Working towards getting bnpcs back in the game
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2018-09-09 23:56:22 +02:00 |
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