Mordred
50fbdbfa12
renamed setSystemActionUnlock to setRewardFlag
2022-02-28 08:40:57 +01:00
Mordred
d262e3f5a4
Merge pull request #796 from hkAlice/aggro-attempts
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[3.0] adds int, unspecified type, type range and array of values to rngmgr; warning cleanups;
2022-02-20 23:02:58 +01:00
dude22072
a0917b5727
More EasyWarp locations
2022-02-20 15:55:38 -06:00
Alice Ogeda
becbc4d54f
remove debug to test rngmgr;
2022-02-19 23:54:21 -03:00
Alice Ogeda
92861799f8
add templated int and real distribution to rngmgr; add func to return amount of random values; support untyped value deduction; use typed min/max ranges for unspecified type;
2022-02-19 23:53:42 -03:00
Rushi
bd635b18c5
EObj: use permissionInvisibilty
2022-02-16 23:18:32 +01:00
dude22072
5993775f68
Add easyWarp Debug Command
2022-02-15 02:53:46 -06:00
Mordred
a27bb3e687
Remove Component namespace
2022-01-27 21:24:54 +01:00
Mordred
f5258bfd92
Improving code consistency and readability in manager classes
2022-01-27 21:08:43 +01:00
Mordred
dfac661763
Fixing trigger ownder script and small clang tidy stuff
2022-01-25 17:08:11 +01:00
Mordred
79981909de
Various smaller cleanups
2022-01-15 22:48:27 +01:00
Mordred
eee27910ec
Missed one getCurrentTerri call.
2022-01-11 00:22:58 +01:00
Mordred
1f1e761016
Removed old getZoneId function, more detangleing.
2022-01-11 00:18:00 +01:00
Mordred
0c1bbfb8d0
Removing references to getCurrentTerritory in preparation for further detangleing
2022-01-10 23:50:44 +01:00
Alice Ogeda
3d5bcc7d67
slight effect rework; support multiple ct/tg per action for both aoe and singletarget; fix several inconsistencies with effect packets;
2022-01-10 19:31:21 -03:00
Mordred
48ed9da414
Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
2021-11-27 00:53:57 +01:00
コレット
23b7b052a1
PublicContent support. ( #720 )
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* PublicContent support.
* update code
2021-08-16 18:18:29 +10:00
collett
301bd61180
update to 5.55 hotfix
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Co-authored-by: Jeido Uran <tourais.q@gmail.com>
2021-07-27 07:33:55 +09:00
Jeido
de160f96de
Several fixes and improvements
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-Eobj will keep their animation flag even after respawning
-Using !set classjob properly updates stats and UI
-Using an emote while /changepose is active doesn't immediatly interrupt the emote anymore
-GM2Command Logging moved to info instead of debug to match GM1
-//gm raise doesn't raise the target twice anymore
-Fix modelSubWeapon always being reset to 0 upon logging in
-Added TerritoryIntendedUses
2021-01-25 17:41:45 +01:00
collett
484657f102
JobGauge definition
2020-04-24 19:24:04 +09:00
collett
cb2211a8f8
add new packet
2020-03-15 22:12:55 +09:00
NotAdam
894c1016af
fix quest_parser to use new service locator
2020-03-01 11:58:26 +11:00
NotAdam
ca102697f4
move to new service locator
2020-03-01 11:58:26 +11:00
NotAdam
3a2272594e
start of new service locator impl
2020-03-01 11:58:25 +11:00
collett
47d6d285ff
rip vs2019 right click rename
2020-01-08 17:59:02 +09:00
NotAdam
8fa3a7d3f4
Merge branch 'develop' into exit_poprange
2020-01-05 20:06:31 +11:00
kbasikhin
4c4fff58ce
using static and reinterpret casts instead of old style casts
2019-12-30 13:58:41 +03:00
Mordred
b17af41e67
Major rewrite of zonelines, aetherytes and discoveries
2019-10-21 23:24:26 +02:00
Mordred
9bfb9c74f0
Renamed ActorControl packets and definitions according to usage
2019-10-09 18:14:53 +02:00
NotAdam
467ce65a5d
revert worldchannelpacket changes
2019-08-09 17:50:31 +10:00
NotAdam
7f686ffee5
rename some getters and zonechannelpacket -> worldchannelpacket
2019-08-09 17:49:40 +10:00
NotAdam
891a73720d
rename zone to territory
2019-08-09 17:49:40 +10:00
NotAdam
6b44dc9a6e
rename InitUI -> PlayerSetup, AddStatusEffect -> EffectResult
2019-06-20 14:48:24 +10:00
NotAdam
f935dd4282
move itemaction to own class, perchbird's effect command
2019-06-02 20:45:18 +10:00
NotAdam
90d1fbc3ea
refactor Util -> Common::Util & Action to World::Action
2019-06-02 00:35:00 +10:00
NotAdam
591f57cec2
fix a crash where !instance bind is used incorrectly, better getter name
2019-05-07 22:10:55 +10:00
NotAdam
160b7fae3d
fix debug commands not working for questbattles, map another actrl
2019-04-08 23:36:02 +10:00
Mordred
8d6f80b357
Shortcut adde for questbattle command
2019-04-07 23:59:33 +02:00
Mordred
6c8124373c
Changed the way players are being iterated for updating, some questbattle additions
2019-04-07 13:27:56 +02:00
Mordred
e09637c20e
More simplifications of the questbattle handling, exposing a script function to init player position
2019-04-02 00:00:58 +02:00
Mordred
8d1b25eaa1
Questbattle instances can be created and joined.
2019-03-31 23:45:03 +02:00
mordred
df8a5aacae
Renamed GamePacketNew... finally
2019-03-08 15:34:38 +01:00
goaaats
54e60107e9
Style
2019-01-23 21:26:48 +01:00
goaaats
a1720bd179
More pathfinding
2019-01-21 18:25:22 +01:00
Mordred
79daa7ac56
Make sure to reinit DB -> Various small fixes and refactors
2019-01-17 23:54:47 +01:00
Mordred
f468949df2
Temporary fix for resetting directors. Eventually zoning needs to be streamlined
2019-01-13 17:32:43 +01:00
Mordred
06e214956c
Mobs spawn with randomized rotation and are actually targetable now
2019-01-13 00:51:31 +01:00
Mordred
da67f6cae8
Very rudementary spawn implementation and db fix
2019-01-08 17:08:48 +01:00
Mordred
572a6e1257
Updated sendNotice and sendUrgent calls
2019-01-06 00:26:26 +01:00
Mordred
b0ab052bd4
Changed sendDebug to use fmt aswell
2019-01-05 12:32:10 +01:00