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32 commits

Author SHA1 Message Date
NotAdam
5ccbaea266 fix quest_parser to use new service locator 2020-03-01 11:58:26 +11:00
NotAdam
41e6d73ff3 move to new service locator 2020-03-01 11:58:26 +11:00
Sophie Hamilton
def639e218 quest_parser: Fix case for constants
The generated onBNpcKill and onEObjHit functions were using the wrong
case for the constants they used. Ensure that they use the same case as
the declared constants, and reduce duplicate code.

Also, fix a typo in the onEObjHit function prototype which was causing
generated scripts to not compile properly, and revert the incorrect
addition (by me in an earlier commit) of "override".
2020-02-29 17:33:55 +00:00
Sophie Hamilton
2167b8db1a quest_parser template update
Use correct method of determining actor, use callback variables instead
of inline functions within scenes, and use the correct namespace.
2020-02-29 10:32:35 +00:00
NotAdam
68dfdda40e vs2019 support & dropping std::experimental::filesystem 2019-10-14 18:41:28 +11:00
Mordred
9a2c346872 Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle 2019-04-15 23:41:43 +02:00
mordred
58b37f2c97 Quest parser cleanup 2019-04-15 17:32:19 +02:00
Mordred
42affff662 Updated exd data, added questbattle info. Added first part of ManFst005 ( Chasing Shadows ) 2019-03-30 18:57:18 +01:00
mordred
8105473992 General cleanup and improvements of quest_parser 2019-03-18 15:51:04 +01:00
NotAdam
16fa522ca9 Change how scripts init and are exposed during compile time 2019-02-20 17:37:34 +11:00
mordred
d6ec45b048 Converting logging calls 2019-01-04 12:34:19 +01:00
Mordred
f1c0512d28 Progress... 2018-12-23 03:53:08 +01:00
Mordred
2d1a70a4ce No more namespace Core, renamed to Sapphire 2018-11-29 16:55:48 +01:00
NotAdam
af0ac23e46 quest_parser unboosted 2018-10-27 22:47:58 +11:00
NotAdam
daf8fbfdb6 more boost gone & remove duplicated watchdog lib 2018-10-25 13:38:32 +11:00
Mordred
89a9b16555 Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details 2018-08-29 21:40:59 +02:00
goaaats
e139030416 Fixed bad include 2018-05-25 14:27:54 +02:00
goaaats
df421d34c5 Use generated EXD data for quest_parse 2018-05-25 14:16:39 +02:00
Mordred
836279de09 Simplified scripts a bit, a bit easier on the eyes 2018-03-20 00:05:54 +01:00
Mordred Admin
b91e711834 Cleanup of cmake files 2018-03-06 22:22:19 +01:00
goaaats
7d3a3b8c66 Fix pcb_reader, quest_parser 2018-02-11 16:50:31 +01:00
Adam
6fd9bb1813 remove EXPORT_SCRIPTOBJECT from generated scripts - unused now 2017-12-28 00:08:20 +11:00
Tahir Akhlaq
85e2ea072d Merge branch 'native_scripting' of https://github.com/SapphireMordred/Sapphire into native_scripting
# Conflicts:
#	scripts/native/CMakeLists.txt
#	src/tools/quest_parser/main.cpp
2017-12-20 13:23:49 +00:00
Tahir Akhlaq
d799f2e3c2 added close to home quest 2017-12-18 12:01:38 +00:00
Mordred Admin
e0f93eaf1c Moved and renamed Server_Common, now just src/common 2017-12-18 12:36:52 +01:00
Tahir Akhlaq
7316660a70 clean up generated script public/private members 2017-12-17 10:56:41 +00:00
Tahir Akhlaq
4372179546 update quest_parser for c++ scripting
- fixed pcb_reader path
2017-12-17 09:56:35 +00:00
ShelbyZ
ca5d1d3982 gcc warnings
- uint64_t format errors using <cinttypes> define SCNu64
- sprintf without format string replacing with strcpy (might be better
to move to strncpy or something else)
- use return value of fread(...)
- use return value of system(...)
2017-11-01 22:24:50 -07:00
ShelbyZ
abb2ccdbe4 signed/unsigned mismatch issues
- Move for...loop int to size_t
- Move int32_t to uint32_t
2017-10-19 07:12:09 -07:00
Mordred
0500512a16 However a windows.h include got in there... 2017-10-03 12:06:12 +02:00
Mordred
3ecc1e6f14 more restructuring 2017-08-19 00:18:40 +02:00
Mordred Admin
e691d0504a Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00