NotAdam
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6b44dc9a6e
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rename InitUI -> PlayerSetup, AddStatusEffect -> EffectResult
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2019-06-20 14:48:24 +10:00 |
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NotAdam
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591f57cec2
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fix a crash where !instance bind is used incorrectly, better getter name
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2019-05-07 22:10:55 +10:00 |
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mordred
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df8a5aacae
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Renamed GamePacketNew... finally
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2019-03-08 15:34:38 +01:00 |
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NotAdam
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1380db037a
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fix UB caused by invalid GC id, set GC rank when changing gc if one isnt set - fixes #472
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2019-01-28 18:58:02 +11:00 |
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NotAdam
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edd050ece9
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heal npcs when retreating, set hp to max when retreat finishes, cleanup
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2019-01-26 13:40:02 +11:00 |
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JeidoUran
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73f261927b
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More GM Call/Jump fixes
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2019-01-06 16:25:51 +01:00 |
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JeidoUran
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4678cfde3a
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Merge branch 'develop' into crashes_fix
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2019-01-06 02:22:09 +01:00 |
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JeidoUran
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dbb93a3d94
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Merge branch 'develop' into crashes_fix
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2019-01-06 02:14:25 +01:00 |
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JeidoUran
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32bfdefbc0
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GM Jumping no longer crashes the server if used across instances, and works like GM Call
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2019-01-06 01:47:07 +01:00 |
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Mordred
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572a6e1257
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Updated sendNotice and sendUrgent calls
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2019-01-06 00:26:26 +01:00 |
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JeidoUran
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39da2d2bc9
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GM Call is now closer to retail behavior
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2019-01-05 18:50:27 +01:00 |
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JeidoUran
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d41ac16eda
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Several GM Commands no longer crashes world.exe if used while a bnpc or an eobj is in range
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2019-01-05 14:50:16 +01:00 |
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Mordred
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b0ab052bd4
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Changed sendDebug to use fmt aswell
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2019-01-05 12:32:10 +01:00 |
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NotAdam
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2a205cc2db
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convert more log calls to format string
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2019-01-04 22:37:01 +11:00 |
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Mordred
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f52588cdb2
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Progress...
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2018-12-23 03:53:08 +01:00 |
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Mordred
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d03e7a43a6
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Added BaseManager and moved DebugCommandHandler to Manager
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2018-12-22 22:25:03 +01:00 |
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mordred
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ea64b65331
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
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