NotAdam
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478d8fe238
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cleanup and simplify model cache logic for houses
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2018-12-23 15:23:22 +11:00 |
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Mordred
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f52588cdb2
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Progress...
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2018-12-23 03:53:08 +01:00 |
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Mordred
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d03e7a43a6
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Added BaseManager and moved DebugCommandHandler to Manager
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2018-12-22 22:25:03 +01:00 |
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NotAdam
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32a8cccb12
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refactor housepart to housemodel
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2018-12-22 23:33:38 +11:00 |
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NotAdam
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f29e72942b
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show error messages in the event of an invalid house appearance inv
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2018-12-22 21:20:24 +11:00 |
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Adam
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517b0912f0
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fix autism
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2018-12-22 17:54:56 +11:00 |
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NotAdam
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40e3865782
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cleanup old house apperance crap
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2018-12-22 17:29:40 +11:00 |
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NotAdam
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c345ac2c4e
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correctly load appearance from db
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2018-12-22 17:25:30 +11:00 |
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NotAdam
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ca62581dfb
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partially fix inventory loading fuckery
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2018-12-22 17:22:24 +11:00 |
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NotAdam
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c75abab4e6
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remove old land init struct
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2018-12-22 16:00:04 +11:00 |
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NotAdam
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e52127fd91
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load housing invs correctly
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2018-12-22 15:58:54 +11:00 |
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NotAdam
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8b70f79108
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fix house init, some refactoring and base inventory impl
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2018-12-22 14:35:42 +11:00 |
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NotAdam
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8cd4b690a8
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init houses from land cache instead of territory based queries
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2018-12-22 12:00:34 +11:00 |
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NotAdam
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ab35d2075d
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cache all houses on startup
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2018-12-22 11:33:21 +11:00 |
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Mordred
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96ba9a9e69
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Merge remote-tracking branch 'origin/housing' into develop
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2018-12-21 16:35:24 +01:00 |
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NotAdam
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28211b2808
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add batch land select to get all land + houses in 1 query
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2018-12-22 02:08:57 +11:00 |
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NotAdam
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74f35ea2ea
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a little reminder
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2018-12-22 01:02:42 +11:00 |
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NotAdam
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6da9ae57d2
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fix shitty inventory impl so it works a bit more than before
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2018-12-22 01:00:31 +11:00 |
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NotAdam
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0d66bdd270
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batch land sql queries to 1 per ward instead of 60
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2018-12-22 00:50:17 +11:00 |
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NotAdam
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14848ee955
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partially working inventory loading
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2018-12-21 23:49:46 +11:00 |
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NotAdam
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1c59eb8f98
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more ident cleanup
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2018-12-21 22:23:49 +11:00 |
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NotAdam
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419a61f8ff
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Move land/house to use LandIdent instead of storing terri/plot/ward
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2018-12-21 22:08:05 +11:00 |
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NotAdam
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c0e093267d
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container count notes
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2018-12-20 23:38:39 +11:00 |
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NotAdam
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68db0d0e0c
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fix lambda type and remove testing code
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2018-12-20 22:31:57 +11:00 |
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NotAdam
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a5ad3fb883
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correctly send exterior placed items/storeroom inventories
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2018-12-20 21:52:18 +11:00 |
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NotAdam
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332456ffd0
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handle inventory packet sequencing properly for items & containers
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2018-12-20 20:41:16 +11:00 |
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mordred
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54134594bd
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Merge remote-tracking branch 'origin/housing' into develop
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2018-12-19 11:10:45 +01:00 |
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Mordred
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dbd6804d7d
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Merge pull request #455 from NotAdam/housing
Minor refactoring and bugfix
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2018-12-19 11:06:43 +01:00 |
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mordred
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72f2c41919
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Merge remote-tracking branch 'origin/housing' into develop
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2018-12-19 10:31:48 +01:00 |
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Perize
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73bce03040
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Add missing --pass param
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2018-12-19 18:12:29 +09:00 |
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NotAdam
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d465875318
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change getPlayerOwner to getOwnerId
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2018-12-19 16:03:35 +11:00 |
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NotAdam
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ab3c3a91cd
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fix this stupid inconsistency where its sometimes 2 u8s, sometimes u16s
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2018-12-19 01:03:41 +11:00 |
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NotAdam
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ebda186553
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minor cleanup and fix ward/landid being read incorrectly
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2018-12-19 00:54:25 +11:00 |
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NotAdam
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3848fc60a6
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Move inventory container sending to its own function
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2018-12-18 22:59:01 +11:00 |
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NotAdam
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c4dd4b6b6b
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show better errors for exd/config related issues
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2018-12-18 21:40:49 +11:00 |
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Mordred
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d6deff3d2e
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Fixed binary build path for binaries under windows, changed the way entriesd in the framework are created to hopefully get better errorhandling in world
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2018-12-16 14:26:38 +01:00 |
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mordred
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4df42c718b
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size_t warning in gamepacketnew fixed
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2018-12-13 13:25:00 +01:00 |
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mordred
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241d066bf3
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Only use precompiled headers under linux
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2018-12-13 13:01:41 +01:00 |
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mordred
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ea64b65331
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
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mordred
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762d7a941d
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Skip input on liquidate
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2018-12-12 12:36:06 +01:00 |
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mordred
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18ae25521c
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Allow force mode in dbm
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2018-12-12 12:23:56 +01:00 |
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mordred
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90831ea089
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Use sapphire_dbm to initialize the db
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2018-12-12 12:07:26 +01:00 |
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Mordred
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bfacc85e96
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Replaced build flags with proper defines
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2018-12-11 23:40:47 +01:00 |
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Mordred
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b37262e374
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dbm -> Initialize functional; Liquidate initial work done
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2018-12-11 00:04:29 +01:00 |
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Mordred
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de77e94e56
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More dbm...
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2018-12-08 01:11:46 +01:00 |
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NotAdam
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9e412306b6
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new and improved™️ naming convention has been rejected
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2018-12-07 23:38:45 +11:00 |
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NotAdam
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3f372d3aa1
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LandIdent now uses signed ints, rename housing clienttriggers, fix formatting
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2018-12-07 23:34:45 +11:00 |
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NotAdam
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86fb678b0c
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Fix issue where housing eobj wouldn't spawn on land build - #448
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2018-12-07 20:36:52 +11:00 |
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NotAdam
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703049e14f
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refactor getInventory -> getItemContainer
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2018-12-07 20:11:59 +11:00 |
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NotAdam
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60e372b232
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adjust size type in itemcontainer to accommodate larger inventories
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2018-12-07 18:22:00 +11:00 |
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