AriAvery
|
dadc8184e9
|
House fixes
|
2018-11-10 19:00:13 +01:00 |
|
Mordred
|
a72f3b122c
|
Sending quest info on loading finish, fixes housing login crash
|
2018-11-06 23:36:34 +01:00 |
|
Mordred
|
5ffb8fd65e
|
Use territoryType instead of TerritoryId, also refactor variables to reflect the change
|
2018-11-05 23:07:39 +01:00 |
|
mordred
|
94813321b3
|
57 occurances of boost to go
|
2018-10-26 08:25:20 +02:00 |
|
NotAdam
|
4e3edbbcd2
|
remove more boost
|
2018-10-25 12:44:51 +11:00 |
|
NotAdam
|
66b6ec2b20
|
Merge remote-tracking branch 'upstream/develop' into develop
|
2018-10-14 23:36:05 +11:00 |
|
NotAdam
|
319e9e5050
|
cleanup unnecessary refs
|
2018-10-14 23:31:52 +11:00 |
|
Mordred
|
f6cf3b076b
|
Merge pull request #389 from KBiscuit/develop
Lobby now shows correct info (fixes #328), Gm teri improvements, Discov ref is debug text
|
2018-09-24 22:20:19 +02:00 |
|
Biscuit Boy
|
30a47d3494
|
style
|
2018-09-25 01:24:50 +10:00 |
|
Biscuit Boy
|
ef87b9b36d
|
Examine works correctly again / Handles errors for GM's and diff zones
|
2018-09-25 01:11:14 +10:00 |
|
Biscuit Boy
|
ff186c7d0e
|
Discov ref should be a debug, not notice
|
2018-09-21 02:03:10 +10:00 |
|
Mordred Admin
|
150ce725bc
|
Merge develop into bnpc
|
2018-09-17 14:04:40 +02:00 |
|
Tahir Akhlaq
|
afc4d89d22
|
added basic examine functionality
- todo: fix gear models not displaying
|
2018-09-10 14:34:24 +01:00 |
|
Mordred
|
0d767e4986
|
Working towards getting bnpcs back in the game
|
2018-09-09 23:56:22 +02:00 |
|
Mordred
|
89a9b16555
|
Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
|
2018-08-29 21:40:59 +02:00 |
|
Mordred
|
7f7588ef1f
|
Simplified actorcontrol creation
|
2018-08-28 19:05:52 +02:00 |
|
NotAdam
|
7b1281fba4
|
Merge remote-tracking branch 'upstream/develop' into develop
|
2018-07-08 19:45:37 +10:00 |
|
Mordred
|
5bd6e94a16
|
Walking displays correctly
|
2018-07-08 00:43:03 +02:00 |
|
NotAdam
|
6da1af4fb5
|
add tell and chat ipc structures
|
2018-07-07 22:27:35 +10:00 |
|
NotAdam
|
961621a903
|
cleanup
|
2018-07-07 17:14:30 +10:00 |
|
NotAdam
|
0fa55e3d9a
|
fix searchinfo update, add searchinfo ipc struct
|
2018-07-07 16:50:11 +10:00 |
|
NotAdam
|
7607f42a67
|
Merge remote-tracking branch 'upstream/develop' into develop
|
2018-07-07 13:41:35 +10:00 |
|
Mordred
|
ac9845f827
|
Some movement improvements, still not perfect.. baby steps...
|
2018-07-07 00:10:16 +02:00 |
|
NotAdam
|
5d8836e993
|
const correctness
|
2018-07-06 23:38:40 +10:00 |
|
NotAdam
|
2526ad7d90
|
convert more old incoming packets to structs
|
2018-07-06 23:36:50 +10:00 |
|
Mordred Admin
|
a3d5dc8c26
|
Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
src/servers/sapphire_zone/Action/EventAction.cpp
src/servers/sapphire_zone/Actor/Chara.cpp
src/servers/sapphire_zone/Actor/EventObject.cpp
src/servers/sapphire_zone/Actor/Player.cpp
src/servers/sapphire_zone/Actor/PlayerInventory.cpp
src/servers/sapphire_zone/Network/Handlers/ClientTriggerHandler.cpp
src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
src/servers/sapphire_zone/Zone/Zone.cpp
|
2018-07-03 15:01:13 +02:00 |
|
Mordred
|
b28a4e6776
|
Merge pull request #323 from goaaats/actor_control_redo
common, zone: Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl
|
2018-07-03 14:38:57 +02:00 |
|
Mordred
|
464bcec7d9
|
Merge pull request #327 from AcedArmy/actor_rewrite
Fixed Tell and add research I found for u3b in tell struct
|
2018-07-03 12:13:19 +02:00 |
|
Mordred Admin
|
b2aeed0f8a
|
Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
src/servers/sapphire_zone/Network/Handlers/GMCommandHandlers.cpp
src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
|
2018-07-03 09:32:14 +02:00 |
|
Biscuit Boy
|
e852e73865
|
Tell works again and add research I found for u3b
|
2018-07-02 23:16:55 +10:00 |
|
Mordred
|
d4133f19d9
|
Merge pull request #287 from AcedArmy/actor_rewrite
Fixed making new zones and done some more gm stuff
|
2018-07-02 11:34:47 +02:00 |
|
Biscuit Boy
|
3daeffbb11
|
change [GM] chat to isActingAsGm instead of directly checking Status
|
2018-07-01 21:33:37 +10:00 |
|
Mordred
|
671576b861
|
Packet rework of server_zone
|
2018-06-28 00:07:07 +02:00 |
|
goaaats
|
3b9811ef17
|
Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl
|
2018-06-23 21:38:04 +02:00 |
|
Mordred
|
4b3d356a70
|
Emancipation from the GamePacket class, step 1
|
2018-06-18 23:03:39 +02:00 |
|
Mordred
|
04671e2e24
|
Cleanup cleanup cleanup
|
2018-06-03 19:31:03 +02:00 |
|
Mordred
|
738b09d5c5
|
More cleanup yet
|
2018-06-02 15:52:35 +02:00 |
|
goaaats
|
b2621bd5d6
|
Added SQL field for EquipDisplayFlags, fixed Legacy Mark
|
2018-05-17 20:46:11 +02:00 |
|
Biscuit Boy
|
990a8e231f
|
[GM] chat now looks for the onlinestatus instead
|
2018-04-22 18:22:45 +10:00 |
|
Biscuit Boy
|
22abaf9d23
|
Added a whole lot of GM Stuff
Added Icons, Added Invis, Added Chat Types for what we have now
|
2018-04-18 21:00:20 +10:00 |
|
Mordred Admin
|
250b1aef79
|
More framework changes, linker still unhappy
|
2018-03-09 10:19:38 +01:00 |
|
Mordred Admin
|
b91e711834
|
Cleanup of cmake files
|
2018-03-06 22:22:19 +01:00 |
|
Mordred
|
ec0335b64a
|
Merge remote-tracking branch 'origin/master' into actor_rewrite
|
2018-03-06 00:10:36 +01:00 |
|
Maru
|
a61aef2c1e
|
Framework; Refactors, styling, other minor stuff;
|
2018-03-02 07:22:25 -03:00 |
|
Mordred Admin
|
083a3aa239
|
Rearranged includes for potential speed increases
|
2018-02-28 10:26:03 +01:00 |
|
Mordred
|
692ca9d56e
|
More stuff moved over to actor baseclass
|
2018-02-22 18:12:36 +01:00 |
|
Mordred
|
ba511a23e2
|
Revert "Changeing base access type of actors to gameobject"
This reverts commit 7d916f7
|
2018-02-19 22:00:32 +01:00 |
|
Mordred
|
7d916f7d86
|
Changeing base access type of actors to gameobject
|
2018-02-18 23:48:51 +01:00 |
|
Mordred
|
b8cbdf3fa5
|
removed all unused state flags, mapped more client actions
|
2018-02-15 23:50:28 +01:00 |
|
Mordred
|
cee84cd9ff
|
In range containers no longer declared publicly
|
2018-02-11 22:57:00 +01:00 |
|