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23 commits

Author SHA1 Message Date
Adam
3cf0a233b1 redirect ontalk events inside instances to instancecontent ptr 2018-02-25 17:23:52 +11:00
Mordred
0a177c3470 EventObjects are not properly spawned and initialized 2018-02-23 23:47:21 +01:00
Mordred
8b5d30802d More stuff moved over to actor baseclass 2018-02-22 18:12:36 +01:00
Mordred
9fd3d59488 Added type checks for possibly object kinds 2018-02-22 17:06:30 +01:00
Mordred
dc1a7e4ae1 Actors are now used as base for any entity 2018-02-22 15:31:10 +01:00
Mordred
c2a95a2d7e In range restructuring 2018-02-21 18:06:52 +01:00
Mordred
b8a366fb29 Removed battlenpc for cleanup work 2018-02-21 12:48:27 +01:00
Mordred
322dce393d Started stripping actors - readding after rewrite 2018-02-20 23:42:09 +01:00
Mordred
c664c5de90 Renaming classes in preperation of actor rework 2018-02-20 22:46:44 +01:00
Mordred
6ec8601214 Revert "Changeing base access type of actors to gameobject"
This reverts commit 4457a45
2018-02-19 22:00:32 +01:00
Mordred
4457a45aa3 Changeing base access type of actors to gameobject 2018-02-18 23:48:51 +01:00
Mordred
7fddb75c46 Simplified in range logic 2018-02-18 22:53:12 +01:00
Mordred Admin
df61b53d1a Cleaned up generated exd stuff 2018-02-14 12:31:47 +01:00
Mordred
63a06dba44 Further clean up in range stuff 2018-02-11 23:52:44 +01:00
Mordred
66d7dbab4f In range containers no longer declared publicly 2018-02-11 22:57:00 +01:00
Mordred
2000d5d2f8 Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain 2018-02-10 01:21:31 +01:00
goaaats
38661033fa Handle via inRangeSet 2018-02-08 15:25:59 +01:00
goaaats
2383fb4321 Implement correct handling for private areas 2018-02-08 15:05:29 +01:00
Adam
f94a8ceee5 remove exddata from sapphire_zone 2018-02-07 14:27:52 +11:00
Mordred
6ed0baf91f Added events to zone for inheritance handling 2018-02-04 23:35:16 +01:00
goaaats
c0b3d3605b zone, api: Removed old EXD reader 2018-01-31 11:43:22 +01:00
goaaats
235f3cc8c8 zone: Add EventNpc + logic 2018-01-20 22:03:41 +01:00
Mordred Admin
2382f72184 #182 - Renamed targets to be less ambigious 2017-12-19 09:27:22 +01:00
Renamed from src/servers/Server_Zone/Actor/Actor.cpp (Browse further)