Tahir Akhlaq
|
bb5224bcd6
|
navmesh generation in pcb_reader
- requires RecastDemo built from https://github.com/takhlaq/recastnavigation/tree/garbage
- copy recastdemo.exe, sdl.dll, sdl2.dll into same directory as pcb_reader exe
|
2019-01-18 18:32:48 +00:00 |
|
Mordred
|
77c4403a2c
|
Make sure to reinit DB -> Various small fixes and refactors
|
2019-01-17 23:54:47 +01:00 |
|
Mordred
|
79daa7ac56
|
Make sure to reinit DB -> Various small fixes and refactors
|
2019-01-17 23:54:47 +01:00 |
|
NotAdam
|
4ed379d4aa
|
potentially fix shifted dutyrecorder actorcontrols
|
2019-01-15 20:10:35 +11:00 |
|
NotAdam
|
3793b16b36
|
potentially fix shifted dutyrecorder actorcontrols
|
2019-01-15 20:10:35 +11:00 |
|
NotAdam
|
82bcea0419
|
fix dismount actrl
|
2019-01-15 19:13:36 +11:00 |
|
NotAdam
|
30c329ee1f
|
fix dismount actrl
|
2019-01-15 19:13:36 +11:00 |
|
NotAdam
|
6196d0a526
|
fix some event debug message formatting
|
2019-01-15 18:20:21 +11:00 |
|
NotAdam
|
efab738660
|
fix some event debug message formatting
|
2019-01-15 18:20:21 +11:00 |
|
Mordred
|
328b8bf14d
|
Cleaned up some zoning code. Secondly, alot more bnpcs will spawn now
|
2019-01-14 22:29:52 +01:00 |
|
Mordred
|
a230a2ca2a
|
Cleaned up some zoning code. Secondly, alot more bnpcs will spawn now
|
2019-01-14 22:29:52 +01:00 |
|
NotAdam
|
f81746654c
|
Move housingmgr to u8s for inv slots instead of u16s
|
2019-01-14 21:37:32 +11:00 |
|
NotAdam
|
0e138e5e5f
|
Move housingmgr to u8s for inv slots instead of u16s
|
2019-01-14 21:37:32 +11:00 |
|
NotAdam
|
289b01dbda
|
fix placing interior housing items
|
2019-01-14 20:05:27 +11:00 |
|
NotAdam
|
63ce4c42be
|
fix placing interior housing items
|
2019-01-14 20:05:27 +11:00 |
|
Mordred
|
b5ceae58fb
|
Temporary fix for resetting directors. Eventually zoning needs to be streamlined
|
2019-01-13 17:32:43 +01:00 |
|
Mordred
|
f468949df2
|
Temporary fix for resetting directors. Eventually zoning needs to be streamlined
|
2019-01-13 17:32:43 +01:00 |
|
Mordred
|
c57cc0c9e1
|
Fixed remaining g_log appearances and fmt usage
|
2019-01-13 13:19:15 +01:00 |
|
Mordred
|
51242ce5dc
|
Fixed remaining g_log appearances and fmt usage
|
2019-01-13 13:19:15 +01:00 |
|
Mordred
|
676e350388
|
Mobs spawn with randomized rotation and are actually targetable now
|
2019-01-13 00:51:31 +01:00 |
|
Mordred
|
06e214956c
|
Mobs spawn with randomized rotation and are actually targetable now
|
2019-01-13 00:51:31 +01:00 |
|
Mordred
|
87dcbd87fd
|
Fixed tell, fixed examine, fixed equipping gear, fixed itemlevel
|
2019-01-12 22:53:16 +01:00 |
|
Mordred
|
b0760043c3
|
Fixed tell, fixed examine, fixed equipping gear, fixed itemlevel
|
2019-01-12 22:53:16 +01:00 |
|
Mordred
|
f2080a6cbf
|
SightseeingMask fixed in initui
|
2019-01-12 11:22:30 +01:00 |
|
Mordred
|
f805eb3485
|
SightseeingMask fixed in initui
|
2019-01-12 11:22:30 +01:00 |
|
Mordred
|
6f1634c9ef
|
Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
|
2019-01-12 10:48:05 +01:00 |
|
Mordred
|
55e47a4b34
|
Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
|
2019-01-12 10:48:05 +01:00 |
|
Mordred
|
ddbc93c500
|
Linux build fix
|
2019-01-12 10:47:45 +01:00 |
|
Mordred
|
2d770211b5
|
Linux build fix
|
2019-01-12 10:47:45 +01:00 |
|
Biscuit
|
a2903a4652
|
Updated GMCommand2 Def
Added worldId to the def since you can now Player@WorldName, this also fixes GM2 Commands not working
|
2019-01-12 13:18:58 +11:00 |
|
Biscuit
|
3b97971c30
|
Updated GMCommand2 Def
Added worldId to the def since you can now Player@WorldName, this also fixes GM2 Commands not working
|
2019-01-12 13:18:58 +11:00 |
|
Mordred
|
3413aeaf78
|
InitUI almost fully fixed.
|
2019-01-12 00:19:23 +01:00 |
|
Mordred
|
ea7b104a73
|
InitUI almost fully fixed.
|
2019-01-12 00:19:23 +01:00 |
|
NotAdam
|
0c672c4bb9
|
change itemcontainer back to use u8s for slots, some cleanup
|
2019-01-10 22:01:58 +11:00 |
|
NotAdam
|
d3e6514af1
|
change itemcontainer back to use u8s for slots, some cleanup
|
2019-01-10 22:01:58 +11:00 |
|
NotAdam
|
746b6109a6
|
slightly change behaviour for items that can't be loaded for a house
|
2019-01-10 21:08:19 +11:00 |
|
NotAdam
|
a1b4f98032
|
slightly change behaviour for items that can't be loaded for a house
|
2019-01-10 21:08:19 +11:00 |
|
NotAdam
|
61ae4cb887
|
cleanup old setrot calls using float -> u16
|
2019-01-10 20:50:16 +11:00 |
|
NotAdam
|
c1f7d9ddef
|
cleanup old setrot calls using float -> u16
|
2019-01-10 20:50:16 +11:00 |
|
NotAdam
|
25023e2ed1
|
fix housing object init structure, game no longer crashes/doesn't load
|
2019-01-10 20:38:27 +11:00 |
|
NotAdam
|
6e6ffc7cf3
|
fix housing object init structure, game no longer crashes/doesn't load
|
2019-01-10 20:38:27 +11:00 |
|
NotAdam
|
93df29e22e
|
additional playerspawn fields and fix logging into housing zones
|
2019-01-10 17:34:22 +11:00 |
|
NotAdam
|
22e73a0da8
|
additional playerspawn fields and fix logging into housing zones
|
2019-01-10 17:34:22 +11:00 |
|
NotAdam
|
da40b9e97f
|
initial pass to fix housing issues
|
2019-01-10 15:03:25 +11:00 |
|
NotAdam
|
c03dc6dc80
|
initial pass to fix housing issues
|
2019-01-10 15:03:25 +11:00 |
|
Mordred
|
cfabc721dd
|
Fixed black screen on new character, fixed servernotice size, initial initui adjustments.
|
2019-01-09 23:57:49 +01:00 |
|
Mordred
|
1cc38c0cca
|
Fixed black screen on new character, fixed servernotice size, initial initui adjustments.
|
2019-01-09 23:57:49 +01:00 |
|
Adam
|
3da3852861
|
Merge pull request #471 from JeidoUran/crashes_fix
Several crashes fixed, GM Jump and Call fixed and closer to retail
|
2019-01-09 18:58:06 +11:00 |
|
Adam
|
07d0dc59ea
|
Merge pull request #471 from JeidoUran/crashes_fix
Several crashes fixed, GM Jump and Call fixed and closer to retail
|
2019-01-09 18:58:06 +11:00 |
|
Mordred
|
11433f8ead
|
Added a field for bluemage to player
|
2019-01-08 23:58:14 +01:00 |
|