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16 commits

Author SHA1 Message Date
Mordred
79daa7ac56 Make sure to reinit DB -> Various small fixes and refactors 2019-01-17 23:54:47 +01:00
Mordred
f468949df2 Temporary fix for resetting directors. Eventually zoning needs to be streamlined 2019-01-13 17:32:43 +01:00
Mordred
06e214956c Mobs spawn with randomized rotation and are actually targetable now 2019-01-13 00:51:31 +01:00
Mordred
da67f6cae8 Very rudementary spawn implementation and db fix 2019-01-08 17:08:48 +01:00
Mordred
572a6e1257 Updated sendNotice and sendUrgent calls 2019-01-06 00:26:26 +01:00
Mordred
b0ab052bd4 Changed sendDebug to use fmt aswell 2019-01-05 12:32:10 +01:00
Adam
c09333c96a Merge pull request #469 from JeidoUran/crashes_fix
"!add bnpc" no longer crashes world.exe if a non-existing bnpctemplate is inputted
2019-01-05 00:03:52 +11:00
JeidoUran
37417800ac Formatting... 2019-01-04 13:57:29 +01:00
JeidoUran
a027784247 Formatting² 2019-01-04 13:50:57 +01:00
JeidoUran
329ee05156 Formatting 2019-01-04 13:47:03 +01:00
JeidoUran
bc783993f3 Update DebugCommandMgr.cpp 2019-01-04 13:30:14 +01:00
NotAdam
2a205cc2db convert more log calls to format string 2019-01-04 22:37:01 +11:00
JeidoUran
a4f54d2b31 "!add bnpc" no longer crashes world.exe if a non-existing bnpctemplate is inputted 2019-01-04 05:12:06 +01:00
Mordred
c345033aa5 Seems like everything works again... here is hoping 2018-12-29 00:53:52 +01:00
Mordred
f52588cdb2 Progress... 2018-12-23 03:53:08 +01:00
Mordred
d03e7a43a6 Added BaseManager and moved DebugCommandHandler to Manager 2018-12-22 22:25:03 +01:00
Renamed from src/world/DebugCommand/DebugCommandHandler.cpp (Browse further)