mordred
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d140acf613
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57 occurances of boost to go
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2018-10-26 08:25:20 +02:00 |
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NotAdam
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42064014ac
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remove more boost
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2018-10-25 12:44:51 +11:00 |
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NotAdam
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c06ce46e38
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Merge remote-tracking branch 'upstream/develop' into develop
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2018-10-14 23:36:05 +11:00 |
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NotAdam
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dbbd6bb530
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cleanup unnecessary refs
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2018-10-14 23:31:52 +11:00 |
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Mordred
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7d1291009f
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Merge pull request #396 from KBiscuit/updates/packetDefs
GMCommand1 & 2 almost fully mapped / Fixed /playtime
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2018-10-14 09:16:14 +02:00 |
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Biscuit
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23c288489f
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Update GMCommand 1 and 2 Defs
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2018-10-14 12:52:06 +11:00 |
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Biscuit Boy
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efb0d74494
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welcome back to moredreds coooode review!
today we are going to be hunting for some extra brackets in the sewer! so come along for the ride
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2018-09-21 09:28:34 +10:00 |
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Biscuit Boy
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e448863215
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Style for mordred
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2018-09-21 03:50:38 +10:00 |
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Biscuit Boy
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749490bb27
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I can already hear the screams of mordred shouting style
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2018-09-21 02:06:00 +10:00 |
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Biscuit Boy
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d8c71d69ca
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Gm teri will now tele to the main aetheryte if there is one in the zone
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2018-09-21 02:02:51 +10:00 |
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Mordred
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e745bd0329
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Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
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2018-08-29 21:40:59 +02:00 |
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Mordred
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2a74f6908e
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Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
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2018-08-28 19:07:53 +02:00 |
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Mordred
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eb5a567730
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Simplified actorcontrol creation
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2018-08-28 19:05:52 +02:00 |
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Biscuit Boy
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d134f2014e
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forgot space
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2018-08-28 15:09:03 +10:00 |
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Biscuit Boy
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3deeaadcef
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Added wireframe rendering actorcontrol type and gm wireframe command
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2018-08-28 15:02:59 +10:00 |
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NotAdam
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e68b302f42
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fix db storage for classjobs, improve switching between classes
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2018-08-26 16:19:05 +10:00 |
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NotAdam
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1b7d11bb43
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addItem is way less retarded now, stacks are automagically filled first
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2018-08-25 00:15:26 +10:00 |
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NotAdam
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347ec83ff3
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additem returns an itemptr, handin item container
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2018-08-12 22:53:21 +10:00 |
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NotAdam
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50121bf86b
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remove a 2nd space in //gm gil output
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2018-07-26 23:38:58 +10:00 |
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Mordred Admin
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1f5a890324
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Finished removing old inventory class and moving stuff into player
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2018-07-25 09:48:54 +02:00 |
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Mordred
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b85c1c244e
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Not compilable atm, still moving stuff around
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2018-07-24 23:58:08 +02:00 |
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NotAdam
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fccf3daf95
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style
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2018-07-10 20:25:08 +10:00 |
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NotAdam
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69a8086d7f
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fixed inter-instance gm calling, fixes #341
as a note, calling someone into an instance has been disabled
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2018-07-10 20:22:46 +10:00 |
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NotAdam
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833f4f1431
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convert more old incoming packets to structs
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2018-07-06 23:36:50 +10:00 |
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NotAdam
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09d00b8a7f
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start moving old packets to new incoming packet system
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2018-07-06 22:43:54 +10:00 |
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NotAdam
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98bb3eb436
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incoming packet deserialization
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2018-07-06 19:47:35 +10:00 |
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Mordred Admin
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9d620d160c
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Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
src/servers/sapphire_zone/Action/EventAction.cpp
src/servers/sapphire_zone/Actor/Chara.cpp
src/servers/sapphire_zone/Actor/EventObject.cpp
src/servers/sapphire_zone/Actor/Player.cpp
src/servers/sapphire_zone/Actor/PlayerInventory.cpp
src/servers/sapphire_zone/Network/Handlers/ClientTriggerHandler.cpp
src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
src/servers/sapphire_zone/Zone/Zone.cpp
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2018-07-03 15:01:13 +02:00 |
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Mordred
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57cf959c94
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Merge pull request #323 from goaaats/actor_control_redo
common, zone: Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl
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2018-07-03 14:38:57 +02:00 |
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Mordred Admin
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c7760a0dc6
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Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
src/servers/sapphire_zone/Network/Handlers/GMCommandHandlers.cpp
src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
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2018-07-03 09:32:14 +02:00 |
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Mordred
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70425780d5
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Merge pull request #287 from AcedArmy/actor_rewrite
Fixed making new zones and done some more gm stuff
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2018-07-02 11:34:47 +02:00 |
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Biscuit Boy
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2b3de5f5e6
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label now comes before getter in //gm teri
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2018-07-01 21:31:26 +10:00 |
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Mordred
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e9c9eaa53a
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Packet rework of server_zone
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2018-06-28 00:07:07 +02:00 |
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goaaats
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f2c2087d7b
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Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl
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2018-06-23 21:38:04 +02:00 |
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Mordred
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972cd05e48
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Emancipation from the GamePacket class, step 1
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2018-06-18 23:03:39 +02:00 |
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Mordred
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86b2a9cded
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More cleanup yet
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2018-06-02 15:52:35 +02:00 |
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Mordred
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d34598d295
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Some cleanup and buildfix
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2018-06-02 13:38:00 +02:00 |
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Biscuit Boy
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06a517938b
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GM Raise uses the new zoneinpacket system
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2018-04-22 18:21:22 +10:00 |
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Biscuit Boy
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eb0996ee78
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Added Zone GuId to gm teri_info and fixed spacing
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2018-04-22 00:50:04 +10:00 |
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Biscuit Boy
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3310ee0fe6
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Gm invis is less of a hack
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2018-04-19 22:47:03 +10:00 |
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Biscuit Boy
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b89ac35227
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Added a whole lot of GM Stuff
Added Icons, Added Invis, Added Chat Types for what we have now
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2018-04-18 21:00:20 +10:00 |
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Adam
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5d198c7743
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fix zone crash when using a normal zones instance id vs zone id
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2018-03-16 20:33:28 +11:00 |
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Mordred
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f5ff43857e
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Basics of instance binding system
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2018-03-15 23:37:21 +01:00 |
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Mordred Admin
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f825eb5bdb
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More framework changes, linker still unhappy
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2018-03-09 10:19:38 +01:00 |
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Mordred Admin
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c2165e5f33
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Cleanup of cmake files
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2018-03-06 22:22:19 +01:00 |
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Mordred
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0833bdd76c
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Merge remote-tracking branch 'origin/master' into actor_rewrite
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2018-03-06 00:10:36 +01:00 |
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Maru
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b3318f14a3
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Framework; Refactors, styling, other minor stuff;
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2018-03-02 07:22:25 -03:00 |
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Mordred Admin
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72e8fa36e8
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Rearranged includes for potential speed increases
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2018-02-28 10:26:03 +01:00 |
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Mordred
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8b5d30802d
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More stuff moved over to actor baseclass
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2018-02-22 18:12:36 +01:00 |
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Mordred
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dc1a7e4ae1
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Actors are now used as base for any entity
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2018-02-22 15:31:10 +01:00 |
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Mordred
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c664c5de90
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Renaming classes in preperation of actor rework
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2018-02-20 22:46:44 +01:00 |
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