Mordred
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7b7ab34eb9
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Houseing data initializing and signs
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2018-11-04 23:47:10 +01:00 |
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Mordred
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a0616c8d7c
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Small refactors
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2018-11-03 23:44:43 +01:00 |
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Mordred
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12cb928f33
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Initialize all lands to state 1
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2018-11-03 11:42:09 +01:00 |
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Mordred
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c7cb95175d
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More refactoring and linux compile fix
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2018-11-03 00:47:45 +01:00 |
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Mordred
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6347d7ed27
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More housing cleanup
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2018-11-02 19:21:12 +01:00 |
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Mordred
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5479a77d6d
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Housing cleanup
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2018-11-01 23:56:43 +01:00 |
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Mordred
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fd9bf92a25
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Initial housing work by Vox
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2018-11-01 00:18:19 +01:00 |
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mordred
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538189d8b9
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More boost or... less boost.
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2018-10-26 11:38:56 +02:00 |
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NotAdam
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0684149310
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more boost gone & remove duplicated watchdog lib
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2018-10-25 13:38:32 +11:00 |
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NotAdam
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42064014ac
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remove more boost
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2018-10-25 12:44:51 +11:00 |
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Mordred
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84e334d9bb
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Various cleanups and start of spawn system
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2018-09-24 23:48:42 +02:00 |
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Mordred
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ea46624148
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Fixed !instance cr, it now takes contentfindercondition ids as input though
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2018-09-19 23:04:23 +02:00 |
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Mordred Admin
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238ea28d75
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Merge develop into bnpc
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2018-09-17 14:04:40 +02:00 |
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Mordred
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9624d08b4c
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Working towards getting bnpcs back in the game
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2018-09-09 23:56:22 +02:00 |
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NotAdam
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9832ecb920
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cleanup old festival vars
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2018-09-01 21:34:48 +10:00 |
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NotAdam
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0946b0636e
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allow for multiple festivals to run at once
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2018-09-01 20:55:28 +10:00 |
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Mordred
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e745bd0329
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Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
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2018-08-29 21:40:59 +02:00 |
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Mordred
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eb5a567730
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Simplified actorcontrol creation
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2018-08-28 19:05:52 +02:00 |
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Mordred
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e7cf9f9dbe
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Changed director trigger/function names
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2018-07-17 22:39:04 +02:00 |
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AriAvery
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7cef56e111
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less hosuing
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2018-07-16 17:58:42 +02:00 |
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AriAvery
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774fa1dd7b
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removed hosuing - created housing
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2018-07-16 17:51:17 +02:00 |
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AriAvery
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f00efb367a
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Revert "fixed style #4"
This reverts commit 4aa45fd71b .
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2018-07-16 16:21:01 +02:00 |
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AriAvery
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4aa45fd71b
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fixed style #4
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2018-07-16 16:13:39 +02:00 |
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AriAvery
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9051ce6f11
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added wardMaxNum
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2018-07-16 13:54:03 +02:00 |
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AriAvery
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7f3583f305
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fixed style #3
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2018-07-16 12:37:04 +02:00 |
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AriAvery
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7ef913ad19
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fixed style #2
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2018-07-16 12:05:51 +02:00 |
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AriAvery
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57e1ed8503
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fixed style
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2018-07-16 11:58:25 +02:00 |
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AriAvery
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3593b374ff
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init housing setup
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2018-07-15 23:59:15 +02:00 |
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Mordred
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56996b73f4
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Added another trigger def and removed some debug prints
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2018-07-03 23:25:44 +02:00 |
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Mordred Admin
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9d620d160c
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Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
src/servers/sapphire_zone/Action/EventAction.cpp
src/servers/sapphire_zone/Actor/Chara.cpp
src/servers/sapphire_zone/Actor/EventObject.cpp
src/servers/sapphire_zone/Actor/Player.cpp
src/servers/sapphire_zone/Actor/PlayerInventory.cpp
src/servers/sapphire_zone/Network/Handlers/ClientTriggerHandler.cpp
src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
src/servers/sapphire_zone/Zone/Zone.cpp
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2018-07-03 15:01:13 +02:00 |
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Mordred
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57cf959c94
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Merge pull request #323 from goaaats/actor_control_redo
common, zone: Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl
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2018-07-03 14:38:57 +02:00 |
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Mordred Admin
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c7760a0dc6
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Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
src/servers/sapphire_zone/Network/Handlers/GMCommandHandlers.cpp
src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
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2018-07-03 09:32:14 +02:00 |
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Mordred Admin
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8e6cdf0eda
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Removed old GamePacket
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2018-07-03 09:20:09 +02:00 |
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Mordred
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70425780d5
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Merge pull request #287 from AcedArmy/actor_rewrite
Fixed making new zones and done some more gm stuff
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2018-07-02 11:34:47 +02:00 |
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Biscuit Boy
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af06875e93
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Rename m_territoryInstanceMap to m_territoryIdToInstanceGuidMap
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2018-07-01 21:36:35 +10:00 |
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Mordred
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e9c9eaa53a
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Packet rework of server_zone
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2018-06-28 00:07:07 +02:00 |
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goaaats
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f2c2087d7b
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Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl
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2018-06-23 21:38:04 +02:00 |
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NotAdam
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d3871ae6ce
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instanceCommenceTime is set by a function that returns a uint
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2018-06-11 22:26:19 +10:00 |
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Biscuit Boy
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7daba847a6
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Now erase zone from the set and removed count like talked about
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2018-04-22 01:13:37 +10:00 |
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Biscuit Boy
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3c65d76114
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Fixed making new zones
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2018-04-22 00:49:32 +10:00 |
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Adam
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1771ed14b4
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proper festival handling (woah)
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2018-03-20 20:30:05 +11:00 |
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Mordred
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fcc27defef
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Improved handling of actors in zones generally
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2018-03-17 18:06:13 +01:00 |
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Mordred
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c92ee8b7cd
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Fixed an issue where players were removed from the wrong zone
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2018-03-17 11:36:56 +01:00 |
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Adam
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9aa7656e44
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some more initui figured out
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2018-03-17 01:25:44 +11:00 |
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Adam
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0d3b4431e8
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make cf choose a random instance, fix territorymgr spawning event instances
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2018-03-16 21:40:59 +11:00 |
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Adam
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65d7bb3fef
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don't start instance until all bound players are present
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2018-03-16 19:43:36 +11:00 |
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Adam
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801bb1b732
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instance player binding done, minor refactoring
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2018-03-16 16:56:43 +11:00 |
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Mordred
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f5ff43857e
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Basics of instance binding system
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2018-03-15 23:37:21 +01:00 |
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Mordred
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919abe5162
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style fix
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2018-03-15 12:24:34 +01:00 |
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Adam
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6bb3c4f45c
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Implement director wide bgm
Warning: Not tested
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2018-03-15 19:57:35 +09:00 |
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