Adam
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108268b107
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bgm is set correctly for instances
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2018-03-15 20:48:35 +11:00 |
|
Adam
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f0319081f2
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style points and packet def
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2018-03-15 18:06:12 +11:00 |
|
Adam
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8bd3e871d6
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its magic
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2018-03-15 02:49:35 +11:00 |
|
Adam
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a9087289fe
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magic numbers mason
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2018-03-15 02:36:16 +11:00 |
|
Adam
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f74c96a5d4
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reorganise event defs, make instance cutscene playback generic
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2018-03-13 20:06:34 +11:00 |
|
Adam
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bdd438e589
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proper event plays upon entering sastasha
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2018-03-13 17:57:52 +11:00 |
|
Adam
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0f86b5f045
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Add a qte event command
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2018-03-10 00:06:44 +09:00 |
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Mordred Admin
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f825eb5bdb
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More framework changes, linker still unhappy
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2018-03-09 10:19:38 +01:00 |
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Mordred Admin
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28811277a8
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Merge branch 'actor_rewrite' of https://github.com/SapphireMordred/Sapphire into actor_rewrite
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2018-03-06 22:24:25 +01:00 |
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Mordred Admin
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c2165e5f33
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Cleanup of cmake files
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2018-03-06 22:22:19 +01:00 |
|
Adam
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4bc06c95ba
|
make mordred happy
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2018-03-06 18:00:57 +11:00 |
|
Adam
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5ae1a99769
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if player already zoned into instance, don't teleport them back to start on zonein
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2018-03-06 14:26:35 +11:00 |
|
Adam
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8dd19cf815
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auto hide entrance circle
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2018-03-06 13:33:10 +11:00 |
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Mordred
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0833bdd76c
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Merge remote-tracking branch 'origin/master' into actor_rewrite
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2018-03-06 00:10:36 +01:00 |
|
Mordred
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37e7c2e51b
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Basic event play for directors, still buggy. Also some small fixes all around
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2018-03-05 23:01:55 +01:00 |
|
Mordred
|
edd843fdd0
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formatting
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2018-03-05 14:35:03 +01:00 |
|
Mordred
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38f018240d
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formatting
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2018-03-05 14:34:34 +01:00 |
|
Adam
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0aae810e16
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fix onEnterTerritory events
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2018-03-05 22:10:14 +11:00 |
|
Adam
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bb35edd56b
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fix rotation in objectspawn ipc and send it too
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2018-03-04 17:41:17 +11:00 |
|
Maru
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77c044cd9d
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🗣 💩
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2018-03-02 08:13:45 -03:00 |
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Maru
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b3318f14a3
|
Framework; Refactors, styling, other minor stuff;
|
2018-03-02 07:22:25 -03:00 |
|
Adam
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439eeaaaf9
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fix eobj out of bounds allocation client crash
|
2018-02-28 23:53:20 +11:00 |
|
Adam
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841e292e9b
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director sequence/branch setters & debug command
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2018-02-28 22:25:18 +11:00 |
|
Mordred Admin
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72e8fa36e8
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Rearranged includes for potential speed increases
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2018-02-28 10:26:03 +01:00 |
|
Mordred
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fae163eafa
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Fixed eobjects getting incorrect ids, fixed actors not properly removing from cells
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2018-02-28 00:03:26 +01:00 |
|
Adam
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d4c3250ab0
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eobj state cmd and some ontalk fixes
|
2018-02-27 23:05:42 +11:00 |
|
Mordred
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8e41e35a4e
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Added all barebone scripts
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2018-02-26 23:43:19 +01:00 |
|
Adam
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efd00c719f
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eobj interaction callbacks, eobj spawning fixed, sastasha instance eobjs
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2018-02-27 02:13:01 +11:00 |
|
Adam
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3cf0a233b1
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redirect ontalk events inside instances to instancecontent ptr
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2018-02-25 17:23:52 +11:00 |
|
Adam
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1235ce264b
|
more opcodes
|
2018-02-25 15:16:42 +11:00 |
|
Mordred
|
8504ee7e12
|
Simplified syntax for eobj registering, added test script for thousand maws
|
2018-02-25 01:23:40 +01:00 |
|
Mordred
|
2ce7d91096
|
Improved timing on instance starting
|
2018-02-24 23:53:32 +01:00 |
|
Mordred
|
7bf58b315a
|
EObjects are now given a name and can be retrieved using it
|
2018-02-24 00:07:07 +01:00 |
|
Mordred
|
0a177c3470
|
EventObjects are not properly spawned and initialized
|
2018-02-23 23:47:21 +01:00 |
|
Mordred
|
d05f523eb9
|
More transitional work towards actors as base
|
2018-02-22 22:15:32 +01:00 |
|
Mordred
|
8b5d30802d
|
More stuff moved over to actor baseclass
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2018-02-22 18:12:36 +01:00 |
|
Mordred
|
dc1a7e4ae1
|
Actors are now used as base for any entity
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2018-02-22 15:31:10 +01:00 |
|
Mordred
|
c2a95a2d7e
|
In range restructuring
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2018-02-21 18:06:52 +01:00 |
|
Mordred
|
b8a366fb29
|
Removed battlenpc for cleanup work
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2018-02-21 12:48:27 +01:00 |
|
Mordred
|
8e38ffdb56
|
Build fix
|
2018-02-21 11:28:34 +01:00 |
|
Mordred
|
322dce393d
|
Started stripping actors - readding after rewrite
|
2018-02-20 23:42:09 +01:00 |
|
Mordred
|
c664c5de90
|
Renaming classes in preperation of actor rework
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2018-02-20 22:46:44 +01:00 |
|
Mordred
|
6ec8601214
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Revert "Changeing base access type of actors to gameobject"
This reverts commit 4457a45
|
2018-02-19 22:00:32 +01:00 |
|
Mordred
|
4457a45aa3
|
Changeing base access type of actors to gameobject
|
2018-02-18 23:48:51 +01:00 |
|
Mordred
|
7fddb75c46
|
Simplified in range logic
|
2018-02-18 22:53:12 +01:00 |
|
Mordred
|
50f90d960b
|
More zone refactoring, general style fixes
|
2018-02-14 21:11:23 +01:00 |
|
Mordred
|
48162e2966
|
refactoring of session update loop in zone
|
2018-02-14 20:44:35 +01:00 |
|
Mordred Admin
|
df61b53d1a
|
Cleaned up generated exd stuff
|
2018-02-14 12:31:47 +01:00 |
|
Mordred
|
8bcd5f8fe5
|
Fixed an issue where offline chars were not removed properly
|
2018-02-13 22:37:45 +01:00 |
|
Mordred
|
63a06dba44
|
Further clean up in range stuff
|
2018-02-11 23:52:44 +01:00 |
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