NotAdam
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84c5191377
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correctly update items and select slot
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2018-08-25 00:37:21 +10:00 |
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NotAdam
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1b7d11bb43
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addItem is way less retarded now, stacks are automagically filled first
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2018-08-25 00:15:26 +10:00 |
|
NotAdam
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3396645e3c
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formatting
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2018-08-23 23:32:44 +10:00 |
|
NotAdam
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0583459ed2
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fix some compile warnings
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2018-08-23 23:19:25 +10:00 |
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NotAdam
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f8ee2a73e1
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missed a ! during refactoring, oops
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2018-08-12 23:04:23 +10:00 |
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NotAdam
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347ec83ff3
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additem returns an itemptr, handin item container
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2018-08-12 22:53:21 +10:00 |
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NotAdam
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0a0dcf59ae
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fix item splitting
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2018-08-12 22:30:18 +10:00 |
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Mordred Admin
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56e65f6e47
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Style fixes
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2018-07-27 08:10:55 +02:00 |
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Mordred
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d80753a657
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Merge remote-tracking branch 'origin/inventory_rework' into develop
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2018-07-26 23:43:27 +02:00 |
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Mordred
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42bf23e7dc
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Inventory Overhaul wrapup
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2018-07-26 23:40:46 +02:00 |
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NotAdam
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e114e9dab9
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the last commit was shit, now it's done properly
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2018-07-26 23:37:12 +10:00 |
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NotAdam
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b199036f5a
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improve behaviour for creating items with correct max stack sizes
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2018-07-26 23:29:58 +10:00 |
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NotAdam
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f702d37bc9
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currency and crystal are now multistorage containers
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2018-07-26 23:21:57 +10:00 |
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NotAdam
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61280baad5
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fix loading of currency/crystal items
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2018-07-26 23:12:02 +10:00 |
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Mordred Admin
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cdb30f1f9c
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Inventory code cleanup number 2, packetWrapper for slot update
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2018-07-26 14:09:09 +02:00 |
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Mordred Admin
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62494b4b9a
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Storing container configuration in container object
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2018-07-25 14:03:43 +02:00 |
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Mordred Admin
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1f5a890324
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Finished removing old inventory class and moving stuff into player
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2018-07-25 09:48:54 +02:00 |
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Mordred
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b85c1c244e
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Not compilable atm, still moving stuff around
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2018-07-24 23:58:08 +02:00 |
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NotAdam
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1b7821ca1f
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gilshops now work using the proper packet
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2018-07-23 00:05:44 +10:00 |
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NotAdam
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8c870d2f5d
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somewhat working gilshops
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2018-07-22 23:20:22 +10:00 |
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NotAdam
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e3539fda75
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extremely broken gilshop implementation
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2018-07-22 22:11:03 +10:00 |
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NotAdam
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778de8f154
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replace old inline generation of effects packet with a wrapper
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2018-07-21 23:32:10 +10:00 |
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NotAdam
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f24bfaf74c
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fix builds with new effect packet
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2018-07-21 15:54:37 +10:00 |
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Mordred
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6579a5d841
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First step of inventory cleanup, moving defs to common
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2018-07-20 22:39:10 +02:00 |
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Maru
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3032d9dc31
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InitUI pose def + set val;
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2018-07-14 19:32:50 -03:00 |
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Mordred
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b5bee7cfcb
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fixes #122 - Searchmessages wont be overwritten anymore
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2018-07-12 20:01:38 +02:00 |
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NotAdam
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0305777e38
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fix emotes which require a weapon to be unholstered
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2018-07-12 20:42:28 +10:00 |
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Mordred
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d09cdb15af
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Groundwork for pose, still needs to be added to spawn / initui
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2018-07-11 23:52:24 +02:00 |
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NotAdam
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0b88f63aa9
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persist emotes now persist through logout/login
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2018-07-11 18:07:48 +10:00 |
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Tahir Akhlaq
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cf184bda51
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changed player.setQuestBitFlag functions to allow unsetting the bit
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2018-07-09 21:53:23 +01:00 |
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Mordred
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533ba50447
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#329 Fixed relogging while persistent emote is on ( restting state to idle )
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2018-07-09 22:34:56 +02:00 |
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Mordred
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e7e8977d5b
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Persistent emotes now show properly to other players on spawn
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2018-07-09 21:48:42 +02:00 |
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Maru
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a52b6803fd
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Emote stuff, launcher;
Please don't look
Emote stuff;
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2018-07-09 01:29:16 -03:00 |
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Mordred
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e9891a35c0
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Emotes can now be interrupted, getting in and out of persistant emotes including /sit should work fine, too #329
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2018-07-08 23:44:37 +02:00 |
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Mordred
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58efdbb519
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emotes with motion only added #329
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2018-07-08 23:25:27 +02:00 |
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NotAdam
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ae895ccfc0
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Merge remote-tracking branch 'upstream/develop' into develop
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2018-07-08 19:45:37 +10:00 |
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Mordred
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69a98f58df
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Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
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2018-07-08 00:43:08 +02:00 |
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Mordred
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406b69b88d
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Walking displays correctly
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2018-07-08 00:43:03 +02:00 |
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goaaats
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02244211c4
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Correctly initialize m_targetId in Chara
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2018-07-07 14:06:10 +02:00 |
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NotAdam
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25b6359736
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fix searchinfo update, add searchinfo ipc struct
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2018-07-07 16:50:11 +10:00 |
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Mordred
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814d9e995c
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Some movement improvements, still not perfect.. baby steps...
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2018-07-07 00:10:16 +02:00 |
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NotAdam
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3d09b3efc0
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unlockAction now takes u16 param, unlockAction debug command added
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2018-07-04 19:28:54 +10:00 |
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Mordred Admin
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9d620d160c
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Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
src/servers/sapphire_zone/Action/EventAction.cpp
src/servers/sapphire_zone/Actor/Chara.cpp
src/servers/sapphire_zone/Actor/EventObject.cpp
src/servers/sapphire_zone/Actor/Player.cpp
src/servers/sapphire_zone/Actor/PlayerInventory.cpp
src/servers/sapphire_zone/Network/Handlers/ClientTriggerHandler.cpp
src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
src/servers/sapphire_zone/Zone/Zone.cpp
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2018-07-03 15:01:13 +02:00 |
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Mordred
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57cf959c94
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Merge pull request #323 from goaaats/actor_control_redo
common, zone: Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl
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2018-07-03 14:38:57 +02:00 |
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NotAdam
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f693fa0a2f
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segment header types, send inrange packets and override target id
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2018-07-03 20:04:12 +10:00 |
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Mordred Admin
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c7760a0dc6
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Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
src/servers/sapphire_zone/Network/Handlers/GMCommandHandlers.cpp
src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
|
2018-07-03 09:32:14 +02:00 |
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Mordred Admin
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8e6cdf0eda
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Removed old GamePacket
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2018-07-03 09:20:09 +02:00 |
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Mordred
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30b08d5817
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More packet conversion for lobby and zone
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2018-07-03 00:01:26 +02:00 |
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Mordred
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70425780d5
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Merge pull request #287 from AcedArmy/actor_rewrite
Fixed making new zones and done some more gm stuff
|
2018-07-02 11:34:47 +02:00 |
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Biscuit Boy
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27cfa2f27f
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change isActingAsGm const location and add const to getOnlineStatus
|
2018-07-02 07:31:23 +10:00 |
|