Mordred
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8565ad1cd5
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WiP Fix house inventory not working, added debug print for item inventory size mismatch.
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2023-01-25 22:03:29 +01:00 |
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Mordred
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e7bc21a1f2
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WiP Fix houses not being loaded after restart
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2023-01-25 17:11:23 +01:00 |
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Mordred
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94929caf96
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WiP more housing.
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2023-01-24 21:50:09 +01:00 |
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Mordred
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850509f8bd
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WiP Buying plots reenabled.
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2023-01-23 22:58:25 +01:00 |
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Mordred
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597c0e9bd2
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WiP reenable housing zones.
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2023-01-23 14:28:00 +01:00 |
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Mordred
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8058973700
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Reworked instance scripts.
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2022-02-16 11:56:59 +01:00 |
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Alice Ogeda
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56545371a3
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warning cleanups; less raw pointers;
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2022-01-27 18:35:19 -03:00 |
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Mordred
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a27bb3e687
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Remove Component namespace
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2022-01-27 21:24:54 +01:00 |
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Mordred
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aa0c318494
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More cleanup of territoryMgr in preparation of new move logic
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2022-01-18 23:47:35 +01:00 |
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Mordred
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00f0c1b431
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Clean up of move logic for housing territories, potentially some breakage. Needs to be tested still
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2022-01-18 00:21:38 +01:00 |
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Mordred
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1472041262
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get/setCurrentTerritory now completely removed
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2022-01-12 11:11:47 +01:00 |
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Mordred
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48ed9da414
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Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
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2021-11-27 00:53:57 +01:00 |
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NotAdam
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894c1016af
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fix quest_parser to use new service locator
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2020-03-01 11:58:26 +11:00 |
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NotAdam
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ca102697f4
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move to new service locator
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2020-03-01 11:58:26 +11:00 |
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Mordred
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cfc4a997fe
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Changed makeActorControl calls aswell
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2019-10-09 18:42:25 +02:00 |
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Mordred
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9bfb9c74f0
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Renamed ActorControl packets and definitions according to usage
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2019-10-09 18:14:53 +02:00 |
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NotAdam
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467ce65a5d
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revert worldchannelpacket changes
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2019-08-09 17:50:31 +10:00 |
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NotAdam
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7f686ffee5
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rename some getters and zonechannelpacket -> worldchannelpacket
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2019-08-09 17:49:40 +10:00 |
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NotAdam
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891a73720d
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rename zone to territory
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2019-08-09 17:49:40 +10:00 |
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Mordred
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2014ec41dc
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Refactored the way timestamps are passed through update handlers
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2019-04-04 23:29:52 +02:00 |
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mordred
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df8a5aacae
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Renamed GamePacketNew... finally
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2019-03-08 15:34:38 +01:00 |
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NotAdam
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6e6ffc7cf3
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fix housing object init structure, game no longer crashes/doesn't load
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2019-01-10 20:38:27 +11:00 |
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NotAdam
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2a205cc2db
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convert more log calls to format string
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2019-01-04 22:37:01 +11:00 |
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NotAdam
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a04d01be90
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some housing cleanup and refactoring
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2018-12-31 21:54:32 +11:00 |
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NotAdam
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6a3e38fa9a
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it works (again!)
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2018-12-29 13:05:13 +11:00 |
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NotAdam
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dd8290150b
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Merge remote-tracking branch 'upstream/dependency_injection' into housing
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2018-12-29 12:43:03 +11:00 |
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Mordred
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c345033aa5
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Seems like everything works again... here is hoping
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2018-12-29 00:53:52 +01:00 |
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NotAdam
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0acabea06e
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add interior housing object movement updates
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2018-12-28 22:50:46 +11:00 |
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NotAdam
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750914f63f
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items can be removed from the estate and moved to storeroom/inventory
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2018-12-28 11:49:36 +11:00 |
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NotAdam
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c86371ac56
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fix issue where yard items couldn't be moved properly
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2018-12-27 23:49:20 +11:00 |
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NotAdam
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33bd3a7ad6
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a bit of refactoring, partially working yard item movement
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2018-12-27 22:28:31 +11:00 |
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NotAdam
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9c7d0262e0
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spawn internal house items from db
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2018-12-26 22:39:00 +11:00 |
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NotAdam
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1f26eb9627
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handle item positions better & some minor cleanup/refactoring
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2018-12-26 19:34:43 +11:00 |
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NotAdam
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d3301b0b9f
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add external housing object placing
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2018-12-26 18:11:18 +11:00 |
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NotAdam
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68e3f5c3f8
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housing yard objects spawn from the db now
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2018-12-26 01:08:54 +11:00 |
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NotAdam
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e73d9dea0d
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not much point using a map
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2018-12-26 01:05:28 +11:00 |
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NotAdam
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27e631d546
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yard object spawning (mostly) working
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2018-12-26 00:43:27 +11:00 |
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NotAdam
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7a15179f5a
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spawn housing objects on zone in
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2018-12-25 23:43:46 +11:00 |
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NotAdam
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2dd08e1551
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housing inventories work, parts are loaded from db now
plus a shitload of cleanup and refactoring
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2018-12-23 19:13:30 +11:00 |
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NotAdam
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478d8fe238
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cleanup and simplify model cache logic for houses
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2018-12-23 15:23:22 +11:00 |
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Mordred
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f52588cdb2
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Progress...
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2018-12-23 03:53:08 +01:00 |
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NotAdam
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ca62581dfb
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partially fix inventory loading fuckery
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2018-12-22 17:22:24 +11:00 |
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NotAdam
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e52127fd91
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load housing invs correctly
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2018-12-22 15:58:54 +11:00 |
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NotAdam
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8b70f79108
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fix house init, some refactoring and base inventory impl
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2018-12-22 14:35:42 +11:00 |
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NotAdam
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8cd4b690a8
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init houses from land cache instead of territory based queries
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2018-12-22 12:00:34 +11:00 |
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NotAdam
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0d66bdd270
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batch land sql queries to 1 per ward instead of 60
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2018-12-22 00:50:17 +11:00 |
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mordred
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ea64b65331
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
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