Mordred
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cfabc721dd
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Fixed black screen on new character, fixed servernotice size, initial initui adjustments.
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2019-01-09 23:57:49 +01:00 |
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Adam
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3da3852861
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Merge pull request #471 from JeidoUran/crashes_fix
Several crashes fixed, GM Jump and Call fixed and closer to retail
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2019-01-09 18:58:06 +11:00 |
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Mordred
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11433f8ead
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Added a field for bluemage to player
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2019-01-08 23:58:14 +01:00 |
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Mordred
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195066b836
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Very rudementary spawn implementation and db fix
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2019-01-08 17:08:48 +01:00 |
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Mordred
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c4a8bfa3f8
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Merge pull request #473 from NotAdam/develop
move all configuration items to new config class
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2019-01-07 13:43:55 +01:00 |
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NotAdam
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cd1d8f8126
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lobby works again with new config stuff
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2019-01-07 23:00:09 +11:00 |
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Mordred
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5232909ccb
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Extended schema for spawnpoints
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2019-01-06 23:34:19 +01:00 |
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JeidoUran
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9c90b34c2b
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Added prepareZoning research + fixed typo
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2019-01-06 16:32:06 +01:00 |
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NotAdam
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c15f9be174
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move all the old config calls to the new config object
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2019-01-07 00:03:48 +11:00 |
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Mordred
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f7fa30101a
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Added fmt for sendNotice and sendUrgent, have not ported appearances yet
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2019-01-05 14:53:42 +01:00 |
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Mordred
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7f00c34f90
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Changed sendDebug to use fmt aswell
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2019-01-05 12:32:10 +01:00 |
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mordred
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d6ec45b048
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Converting logging calls
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2019-01-04 12:34:19 +01:00 |
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Mordred
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51ee602e43
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Moved tools to oos build aswell
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2019-01-02 23:40:34 +01:00 |
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Mordred
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789127691a
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Merge remote-tracking branch 'origin/housing' into develop
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2019-01-01 15:06:42 +01:00 |
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Mordred
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ade2dece10
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Moved cmake logic to root cmakelists
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2018-12-31 13:54:31 +01:00 |
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NotAdam
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4d35888b27
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#448 - Place character correctly on entering a house
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2018-12-30 18:48:45 +11:00 |
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NotAdam
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79ed3d63d9
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#448 - remove deed on build
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2018-12-30 17:44:03 +11:00 |
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NotAdam
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581a4bb54f
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fix items being dropped from globalitem when moving to house inv
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2018-12-29 21:51:43 +11:00 |
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NotAdam
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4d9802bdbb
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it works (again!)
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2018-12-29 13:05:13 +11:00 |
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NotAdam
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ceebb27c1c
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Merge remote-tracking branch 'upstream/dependency_injection' into housing
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2018-12-29 12:43:03 +11:00 |
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Mordred
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2557ed4f90
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Seems like everything works again... here is hoping
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2018-12-29 00:53:52 +01:00 |
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NotAdam
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e81a666258
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return player to parent housing zone if logged out inside house
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2018-12-28 19:45:04 +11:00 |
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NotAdam
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49c6049531
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items can be removed from the estate and moved to storeroom/inventory
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2018-12-28 11:49:36 +11:00 |
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NotAdam
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3d9a90cbb7
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fix removed housing items being orphaned after relogging
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2018-12-28 10:17:18 +11:00 |
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NotAdam
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298b31512c
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base implementation of moving housing items back to player inventory
only works for internal items atm
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2018-12-28 02:17:29 +11:00 |
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NotAdam
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b50c501946
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add external housing object placing
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2018-12-26 18:11:18 +11:00 |
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NotAdam
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b624237731
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remove model params from item constructor
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2018-12-25 21:53:05 +11:00 |
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Mordred
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4a33793270
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More fw cleanup
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2018-12-25 01:57:50 +01:00 |
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Mordred
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fdb4f011ac
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More fw related cleanup
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2018-12-23 13:26:33 +01:00 |
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Mordred
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f1c0512d28
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Progress...
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2018-12-23 03:53:08 +01:00 |
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Mordred
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28139b47b5
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Added BaseManager and moved DebugCommandHandler to Manager
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2018-12-22 22:25:03 +01:00 |
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NotAdam
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7aba36f963
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more ident cleanup
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2018-12-21 22:23:49 +11:00 |
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NotAdam
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4e3de5817f
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Move land/house to use LandIdent instead of storing terri/plot/ward
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2018-12-21 22:08:05 +11:00 |
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NotAdam
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d6a6de6f77
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handle inventory packet sequencing properly for items & containers
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2018-12-20 20:41:16 +11:00 |
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NotAdam
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f44c6b5efe
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Move inventory container sending to its own function
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2018-12-18 22:59:01 +11:00 |
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mordred
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8dcbfa5365
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
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