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36 commits

Author SHA1 Message Date
Mordred
cfabc721dd Fixed black screen on new character, fixed servernotice size, initial initui adjustments. 2019-01-09 23:57:49 +01:00
Adam
3da3852861
Merge pull request #471 from JeidoUran/crashes_fix
Several crashes fixed, GM Jump and Call fixed and closer to retail
2019-01-09 18:58:06 +11:00
Mordred
11433f8ead Added a field for bluemage to player 2019-01-08 23:58:14 +01:00
Mordred
195066b836 Very rudementary spawn implementation and db fix 2019-01-08 17:08:48 +01:00
Mordred
c4a8bfa3f8
Merge pull request #473 from NotAdam/develop
move all configuration items to new config class
2019-01-07 13:43:55 +01:00
NotAdam
cd1d8f8126 lobby works again with new config stuff 2019-01-07 23:00:09 +11:00
Mordred
5232909ccb Extended schema for spawnpoints 2019-01-06 23:34:19 +01:00
JeidoUran
9c90b34c2b Added prepareZoning research + fixed typo 2019-01-06 16:32:06 +01:00
NotAdam
c15f9be174 move all the old config calls to the new config object 2019-01-07 00:03:48 +11:00
Mordred
f7fa30101a Added fmt for sendNotice and sendUrgent, have not ported appearances yet 2019-01-05 14:53:42 +01:00
Mordred
7f00c34f90 Changed sendDebug to use fmt aswell 2019-01-05 12:32:10 +01:00
mordred
d6ec45b048 Converting logging calls 2019-01-04 12:34:19 +01:00
Mordred
51ee602e43 Moved tools to oos build aswell 2019-01-02 23:40:34 +01:00
Mordred
789127691a Merge remote-tracking branch 'origin/housing' into develop 2019-01-01 15:06:42 +01:00
Mordred
ade2dece10 Moved cmake logic to root cmakelists 2018-12-31 13:54:31 +01:00
NotAdam
4d35888b27 #448 - Place character correctly on entering a house 2018-12-30 18:48:45 +11:00
NotAdam
79ed3d63d9 #448 - remove deed on build 2018-12-30 17:44:03 +11:00
NotAdam
581a4bb54f fix items being dropped from globalitem when moving to house inv 2018-12-29 21:51:43 +11:00
NotAdam
4d9802bdbb it works (again!) 2018-12-29 13:05:13 +11:00
NotAdam
ceebb27c1c Merge remote-tracking branch 'upstream/dependency_injection' into housing 2018-12-29 12:43:03 +11:00
Mordred
2557ed4f90 Seems like everything works again... here is hoping 2018-12-29 00:53:52 +01:00
NotAdam
e81a666258 return player to parent housing zone if logged out inside house 2018-12-28 19:45:04 +11:00
NotAdam
49c6049531 items can be removed from the estate and moved to storeroom/inventory 2018-12-28 11:49:36 +11:00
NotAdam
3d9a90cbb7 fix removed housing items being orphaned after relogging 2018-12-28 10:17:18 +11:00
NotAdam
298b31512c base implementation of moving housing items back to player inventory
only works for internal items atm
2018-12-28 02:17:29 +11:00
NotAdam
b50c501946 add external housing object placing 2018-12-26 18:11:18 +11:00
NotAdam
b624237731 remove model params from item constructor 2018-12-25 21:53:05 +11:00
Mordred
4a33793270 More fw cleanup 2018-12-25 01:57:50 +01:00
Mordred
fdb4f011ac More fw related cleanup 2018-12-23 13:26:33 +01:00
Mordred
f1c0512d28 Progress... 2018-12-23 03:53:08 +01:00
Mordred
28139b47b5 Added BaseManager and moved DebugCommandHandler to Manager 2018-12-22 22:25:03 +01:00
NotAdam
7aba36f963 more ident cleanup 2018-12-21 22:23:49 +11:00
NotAdam
4e3de5817f Move land/house to use LandIdent instead of storing terri/plot/ward 2018-12-21 22:08:05 +11:00
NotAdam
d6a6de6f77 handle inventory packet sequencing properly for items & containers 2018-12-20 20:41:16 +11:00
NotAdam
f44c6b5efe Move inventory container sending to its own function 2018-12-18 22:59:01 +11:00
mordred
8dcbfa5365 Restructured project slightly 2018-12-13 12:40:42 +01:00