Mordred
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89a9b16555
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Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
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2018-08-29 21:40:59 +02:00 |
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Mordred
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7f7588ef1f
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Simplified actorcontrol creation
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2018-08-28 19:05:52 +02:00 |
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NotAdam
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c84beee30a
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replace old inline generation of effects packet with a wrapper
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2018-07-21 23:32:10 +10:00 |
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NotAdam
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9d7896043c
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fix builds with new effect packet
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2018-07-21 15:54:37 +10:00 |
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Mordred
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dbf0ce5284
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First step of inventory cleanup, moving defs to common
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2018-07-20 22:39:10 +02:00 |
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Mordred Admin
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a3d5dc8c26
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Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
src/servers/sapphire_zone/Action/EventAction.cpp
src/servers/sapphire_zone/Actor/Chara.cpp
src/servers/sapphire_zone/Actor/EventObject.cpp
src/servers/sapphire_zone/Actor/Player.cpp
src/servers/sapphire_zone/Actor/PlayerInventory.cpp
src/servers/sapphire_zone/Network/Handlers/ClientTriggerHandler.cpp
src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
src/servers/sapphire_zone/Zone/Zone.cpp
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2018-07-03 15:01:13 +02:00 |
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Mordred
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671576b861
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Packet rework of server_zone
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2018-06-28 00:07:07 +02:00 |
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goaaats
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3b9811ef17
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Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl
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2018-06-23 21:38:04 +02:00 |
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Mordred
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738b09d5c5
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More cleanup yet
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2018-06-02 15:52:35 +02:00 |
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Mordred
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83cb17610c
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WiP - implementing new framework
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2018-03-09 00:06:44 +01:00 |
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Mordred Admin
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b91e711834
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Cleanup of cmake files
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2018-03-06 22:22:19 +01:00 |
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Mordred
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ec0335b64a
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Merge remote-tracking branch 'origin/master' into actor_rewrite
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2018-03-06 00:10:36 +01:00 |
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Maru
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a61aef2c1e
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Framework; Refactors, styling, other minor stuff;
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2018-03-02 07:22:25 -03:00 |
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Mordred Admin
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aca7508d00
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More include improvements
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2018-02-28 11:14:25 +01:00 |
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Mordred
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692ca9d56e
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More stuff moved over to actor baseclass
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2018-02-22 18:12:36 +01:00 |
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Mordred
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6e5737f401
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Actors are now used as base for any entity
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2018-02-22 15:31:10 +01:00 |
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Mordred
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29918f5807
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Fixed an issue with teleport not picking the correct target position, eventaction unlocks player now
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2018-02-21 23:30:35 +01:00 |
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Mordred
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c1fb728a05
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In range restructuring
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2018-02-21 18:06:52 +01:00 |
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Mordred
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9a4e7533c6
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Renaming classes in preperation of actor rework
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2018-02-20 22:46:44 +01:00 |
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Mordred
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ba511a23e2
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Revert "Changeing base access type of actors to gameobject"
This reverts commit 7d916f7
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2018-02-19 22:00:32 +01:00 |
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Mordred
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7d916f7d86
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Changeing base access type of actors to gameobject
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2018-02-18 23:48:51 +01:00 |
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Mordred
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b8cbdf3fa5
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removed all unused state flags, mapped more client actions
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2018-02-15 23:50:28 +01:00 |
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Mordred Admin
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c54ebbe53c
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Cleaned up generated exd stuff
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2018-02-14 12:31:47 +01:00 |
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Mordred
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1f415a0d05
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Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain
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2018-02-10 01:21:31 +01:00 |
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Adam
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7528db3b83
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remove exddata from sapphire_zone
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2018-02-07 14:27:52 +11:00 |
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Mordred
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7a75b40ce6
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Added events to zone for inheritance handling
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2018-02-04 23:35:16 +01:00 |
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Mordred
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9dfca22e10
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Adjusted wrong casttime for eventactions, needs fixing in ex.json
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2018-02-04 02:26:02 +01:00 |
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Mordred
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6f461ab1bc
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Fixed state flags
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2018-02-04 00:43:36 +01:00 |
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Mordred
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ab30d8b344
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Fixed zone updates being extremly slow, fixed crash with wrong item reward field, fixed wrong casttime for eventAction
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2018-02-01 23:32:59 +01:00 |
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Mordred
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2adfdbc47d
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Update ActionTeleport.cpp
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2018-02-01 17:47:55 +01:00 |
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goaaats
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ed9a140ccc
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Fix cast time
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2018-02-01 16:28:14 +01:00 |
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goaaats
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8a5d497c21
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zone, api: Removed old EXD reader
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2018-01-31 11:43:22 +01:00 |
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Mordred Admin
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f3d5bf5fa6
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Simplified handling of state flags
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2018-01-11 14:59:39 +01:00 |
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Mordred
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bafc511db2
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Another approach at event improvements
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2018-01-09 23:50:54 +01:00 |
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Mordred Admin
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0f3f51c304
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#182 - Renamed targets to be less ambigious
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2017-12-19 09:27:22 +01:00 |
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