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18 commits

Author SHA1 Message Date
Mordred
e745bd0329 Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details 2018-08-29 21:40:59 +02:00
Mordred
0b08f535c6 Basic class to hold BNpcTemplate information 2018-08-26 23:53:30 +02:00
Mordred
b85c1c244e Not compilable atm, still moving stuff around 2018-07-24 23:58:08 +02:00
AriAvery
3593b374ff init housing setup 2018-07-15 23:59:15 +02:00
Mordred
e9c9eaa53a Packet rework of server_zone 2018-06-28 00:07:07 +02:00
Mordred
0833bdd76c Merge remote-tracking branch 'origin/master' into actor_rewrite 2018-03-06 00:10:36 +01:00
Maru
b3318f14a3 Framework; Refactors, styling, other minor stuff; 2018-03-02 07:22:25 -03:00
Mordred
b8a366fb29 Removed battlenpc for cleanup work 2018-02-21 12:48:27 +01:00
Mordred
322dce393d Started stripping actors - readding after rewrite 2018-02-20 23:42:09 +01:00
Mordred
c664c5de90 Renaming classes in preperation of actor rework 2018-02-20 22:46:44 +01:00
Mordred
2000d5d2f8 Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain 2018-02-10 01:21:31 +01:00
Adam
0c54d41304 instance objects, gameobj implementation 2018-02-10 02:47:32 +11:00
Adam
61dfd16d7b instance scripting stuff 2018-02-09 02:34:43 +11:00
Mordred Admin
2a6c505f9f Merge remote-tracking branch 'origin/event_rewrite'
Conflicts:
	src/servers/sapphire_zone/DebugCommand/DebugCommandHandler.cpp
2018-01-30 07:53:15 +01:00
Mordred
d9da17cd35 Begin of InstanceContent implementation 2018-01-28 13:49:51 +01:00
goaaats
235f3cc8c8 zone: Add EventNpc + logic 2018-01-20 22:03:41 +01:00
Mordred
0f16ad4812 Another approach at event improvements 2018-01-09 23:50:54 +01:00
Mordred Admin
2382f72184 #182 - Renamed targets to be less ambigious 2017-12-19 09:27:22 +01:00
Renamed from src/servers/Server_Zone/Forwards.h (Browse further)