Mordred
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e745bd0329
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Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
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2018-08-29 21:40:59 +02:00 |
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Mordred
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0b08f535c6
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Basic class to hold BNpcTemplate information
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2018-08-26 23:53:30 +02:00 |
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Mordred
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b85c1c244e
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Not compilable atm, still moving stuff around
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2018-07-24 23:58:08 +02:00 |
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AriAvery
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3593b374ff
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init housing setup
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2018-07-15 23:59:15 +02:00 |
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Mordred
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e9c9eaa53a
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Packet rework of server_zone
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2018-06-28 00:07:07 +02:00 |
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Mordred
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0833bdd76c
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Merge remote-tracking branch 'origin/master' into actor_rewrite
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2018-03-06 00:10:36 +01:00 |
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Maru
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b3318f14a3
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Framework; Refactors, styling, other minor stuff;
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2018-03-02 07:22:25 -03:00 |
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Mordred
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b8a366fb29
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Removed battlenpc for cleanup work
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2018-02-21 12:48:27 +01:00 |
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Mordred
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322dce393d
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Started stripping actors - readding after rewrite
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2018-02-20 23:42:09 +01:00 |
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Mordred
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c664c5de90
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Renaming classes in preperation of actor rework
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2018-02-20 22:46:44 +01:00 |
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Mordred
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2000d5d2f8
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Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain
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2018-02-10 01:21:31 +01:00 |
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Adam
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0c54d41304
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instance objects, gameobj implementation
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2018-02-10 02:47:32 +11:00 |
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Adam
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61dfd16d7b
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instance scripting stuff
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2018-02-09 02:34:43 +11:00 |
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Mordred Admin
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2a6c505f9f
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Merge remote-tracking branch 'origin/event_rewrite'
Conflicts:
src/servers/sapphire_zone/DebugCommand/DebugCommandHandler.cpp
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2018-01-30 07:53:15 +01:00 |
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Mordred
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d9da17cd35
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Begin of InstanceContent implementation
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2018-01-28 13:49:51 +01:00 |
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goaaats
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235f3cc8c8
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zone: Add EventNpc + logic
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2018-01-20 22:03:41 +01:00 |
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Mordred
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0f16ad4812
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Another approach at event improvements
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2018-01-09 23:50:54 +01:00 |
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Mordred Admin
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2382f72184
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#182 - Renamed targets to be less ambigious
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2017-12-19 09:27:22 +01:00 |
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