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45 commits

Author SHA1 Message Date
Mordred
6c43c79af1 First iteration of questbattle update logic 2019-04-17 00:10:32 +02:00
Mordred
e4b919e319 Show svent on questbattle completion, remove inactive questbattle instances 2019-04-07 16:01:53 +02:00
Mordred
6c8124373c Changed the way players are being iterated for updating, some questbattle additions 2019-04-07 13:27:56 +02:00
Mordred
2014ec41dc Refactored the way timestamps are passed through update handlers 2019-04-04 23:29:52 +02:00
Mordred
d55ae2c8c0 More groundwork for questbattles 2019-03-31 11:27:11 +02:00
mordred
df8a5aacae Renamed GamePacketNew... finally 2019-03-08 15:34:38 +01:00
NotAdam
f9abeee2f7 fix effect packets not showing the action name after the initial cast 2019-02-11 11:47:04 +11:00
Mordred
c5882e0ed9 #48 - Fixed bnpcs not despawning properly, aswell as not updating cell as they go 2019-01-30 22:37:58 +01:00
Mordred
972a5ae806 Small bnpc fixed. Target / initial state 2019-01-29 23:54:52 +01:00
NotAdam
ebec29563f Make in range distance configurable 2019-01-28 20:48:33 +11:00
NotAdam
2f7a304303 slightly decrease cell size and inrange distance 2019-01-28 20:37:51 +11:00
NotAdam
93e8c5359a Increase cell size and spawn distance, fix player despawn issue 2019-01-28 20:30:22 +11:00
NotAdam
e12ff7e7da Slightly increase bnpc speed and restore update rate to 250ms 2019-01-28 15:47:46 +11:00
NotAdam
0cb0b5bc23 fixed roaming/following speed inconsistency 2019-01-28 15:44:27 +11:00
NotAdam
fcd934034d minor bnpc cleanup, correctly set lastticktime on bnpc entities 2019-01-28 13:40:03 +11:00
Mordred
956b115e58 cleaned up movement code a bit, roamings mobs can aggro now 2019-01-27 01:12:31 +01:00
NotAdam
e72b031d82 only run bnpc update in active cells 2019-01-26 13:40:22 +11:00
mordred
b319d5501f Navmeshes should now work again using bgpath 2019-01-25 08:45:00 +01:00
NotAdam
1252390c2d fix config reading, alter territory loading output slightly 2019-01-25 12:23:38 +11:00
goaaats
6894996fba Merge branch 'develop' into pathfinding 2019-01-23 23:09:02 +01:00
Mordred
b0649858fa Despawn and respawn dead bnpcs 2019-01-23 22:37:55 +01:00
goaaats
ffb746cc07 Uncomment logs 2019-01-23 21:14:17 +01:00
goaaats
b0cf8c5158 Cleanup 2019-01-23 21:10:53 +01:00
goaaats
0c6755565d Add NaviMgr 2019-01-23 19:23:49 +01:00
goaaats
4116e0202c More pathing 2019-01-21 14:02:47 +01:00
goaaats
b200204ee3 pathing things? 2019-01-20 16:10:48 +01:00
Maru
315a2fdf7a Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop 2019-01-19 21:20:31 -02:00
Maru
98f2720fa2 RNGManager PoC, fix overuse of static cast 2019-01-19 21:20:23 -02:00
Mordred
f18dae441b Hate list is now displayed for players 2019-01-19 22:56:07 +01:00
Mordred
2a7727ec51 Fixed initial actorids for zones 2019-01-19 10:37:18 +01:00
Mordred
79daa7ac56 Make sure to reinit DB -> Various small fixes and refactors 2019-01-17 23:54:47 +01:00
Mordred
06e214956c Mobs spawn with randomized rotation and are actually targetable now 2019-01-13 00:51:31 +01:00
Mordred
da67f6cae8 Very rudementary spawn implementation and db fix 2019-01-08 17:08:48 +01:00
Mordred
c1a3fa5915 Extended schema for spawnpoints 2019-01-06 23:34:19 +01:00
NotAdam
2a205cc2db convert more log calls to format string 2019-01-04 22:37:01 +11:00
mordred
84d6175b20 Moved spawngroup query to prepared stmt 2019-01-04 08:54:39 +01:00
mordred
4e35fd2d91 Fixed a spawngroup related linux crash 2019-01-04 08:32:47 +01:00
Mordred
303fc8c236 Moved tools to oos build aswell 2019-01-02 23:40:34 +01:00
Mordred
a25cfcd9d1 Merge remote-tracking branch 'origin/housing' into develop 2019-01-01 15:06:42 +01:00
Mordred
589205d41e Moved cmake logic to root cmakelists 2018-12-31 13:54:31 +01:00
NotAdam
35db5865a2 fix eobj id allocation skipping every nth index 2018-12-30 20:26:03 +11:00
Mordred
c345033aa5 Seems like everything works again... here is hoping 2018-12-29 00:53:52 +01:00
Mordred
f52588cdb2 Progress... 2018-12-23 03:53:08 +01:00
Mordred
d03e7a43a6 Added BaseManager and moved DebugCommandHandler to Manager 2018-12-22 22:25:03 +01:00
mordred
ea64b65331 Restructured project slightly 2018-12-13 12:40:42 +01:00
Renamed from src/servers/sapphire_zone/Territory/Zone.cpp (Browse further)