collett
14860047b6
First batch of 5.58 updates:
...
- Common defs, ActorControls and packet updates (more to come later).
- Haste added to chara base stats for later use.
- Acquiring HQ items support (HQ status not yet saved to db, need table modification).
- Event item support.
- Load more default zones.
- Quest related debug commands.
2023-02-06 02:32:21 +09:00
NotAdam
ca102697f4
move to new service locator
2020-03-01 11:58:26 +11:00
collett
29da401de7
Fix moundId type.
2020-01-23 22:43:16 +09:00
collett
d4afee03a6
Implement mount action.
2020-01-23 22:36:01 +09:00
NotAdam
78aade9cea
kinda working effect packets
2019-08-09 17:50:31 +10:00
Mordred
fc2c3248de
Some naming changes for actions
2019-04-28 23:34:43 +02:00
NotAdam
3b670ebe57
add ref to Data::Action inside action obj, move can cast logic to action
2019-03-07 20:28:35 +11:00
NotAdam
5f98d00d48
correctly capture itemaction source slot/container from cast packet
2019-02-10 19:50:28 +11:00
NotAdam
4c888aba1b
VFX ItemAction handling
2019-02-09 21:48:42 +11:00
NotAdam
5b66b5433f
proper action type handling
2019-02-09 19:26:31 +11:00
NotAdam
370261591e
basic action sanity checking, partial casting support, some cleanup
2019-02-09 15:39:05 +11:00
NotAdam
2cf1b5aaf7
ignore invalid actions and pass action data into manager
2019-02-09 14:45:28 +11:00
NotAdam
c12348a52e
skeleton action handling inside actionmgr, packet fixes
2019-02-08 21:04:48 +11:00
NotAdam
cfb3e68d7e
fix SkillHandler packet size and add AoESkillHandler packet
2019-02-08 21:04:48 +11:00