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204 commits

Author SHA1 Message Date
Mordred
69f3d47100 Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle 2019-04-15 23:41:43 +02:00
mordred
a4c75d4dd4 Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop 2019-04-15 17:42:33 +02:00
mordred
32357b26e8 More cleanup for event object parser 2019-04-15 17:32:51 +02:00
mordred
edf1b9df9d Quest parser cleanup 2019-04-15 17:32:19 +02:00
NotAdam
35a7db9f54 fix style 2019-04-13 01:25:53 +10:00
NotAdam
f4a56cf636 add questbattle script bruteforcer & decompiler 2019-04-13 01:24:19 +10:00
NotAdam
f4e6ddae77 Merge remote-tracking branch 'upstream/develop' into develop 2019-04-12 21:40:34 +10:00
mordred
f1712a7c6f Majorly reduces code in event_object_parser 2019-04-12 13:28:13 +02:00
mordred
1c794a7b2b More cleanup still 2019-04-11 15:43:58 +02:00
NotAdam
caf8297633 correctly load all lgb entries even if there's no struct for them 2019-04-11 22:18:18 +10:00
NotAdam
d22557cc1c Merge remote-tracking branch 'upstream/develop' into develop 2019-04-11 21:28:05 +10:00
mordred
c2e6457bac More cleanup of event_object_parser 2019-04-11 13:23:01 +02:00
NotAdam
a84a034ac2 move data struct defs to datreader lib 2019-04-11 19:28:51 +10:00
NotAdam
544d6e0591 cleanup leftover test code that was moved to exd_struct_test 2019-04-11 19:15:07 +10:00
NotAdam
c533449aeb merge in maprange header changes and move to common defs 2019-04-11 19:09:19 +10:00
NotAdam
4c535accd6 begin tools cleanup, lgb group dumping 2019-04-11 19:06:27 +10:00
mordred
6be9af0a61 More eventobject parser cleaning 2019-04-09 15:11:05 +02:00
mordred
08060de18b First step towards making event parser readable 2019-04-09 14:55:07 +02:00
Mordred
e63aec1986 Added default questBattle scripts and added implementation for QuestBattle constructor 2019-03-31 13:48:09 +02:00
Mordred
be4d961116 eobj_parser also parses questbattles now 2019-03-31 13:06:37 +02:00
Mordred
1b86b87503 Initial work on QuestBattle instances 2019-03-31 01:39:49 +01:00
Mordred
5d865cef31 Updated exd data, added questbattle info. Added first part of ManFst005 ( Chasing Shadows ) 2019-03-30 18:57:18 +01:00
NotAdam
0a6593bdd5 add CrashHandler to lobby/api/world and cleanup test code in tools 2019-03-26 23:17:57 +11:00
NotAdam
296cd133ef add posix stack dump on crash 2019-03-26 23:09:09 +11:00
mordred
537936d474 Basics of an action parser to extract potencies from skills 2019-03-25 10:00:51 +01:00
Mordred
2c4b4127c8 Preload defense / block values into items 2019-03-20 22:16:02 +01:00
mordred
c59b1df53b General cleanup and improvements of quest_parser 2019-03-18 15:51:04 +01:00
NotAdam
82cb94b99a fix invalid indentation on eobj state output 2019-02-20 19:58:57 +11:00
NotAdam
87e15488b9 update event_object_parser to use contentfindercondition 2019-02-20 19:54:15 +11:00
NotAdam
f9c5f238db Change how scripts init and are exposed during compile time 2019-02-20 17:37:34 +11:00
Mordred
038cb5442a Cleaned up pcb_reader as nav_export 2019-02-01 23:27:16 +01:00
Mordred
972a5ae806 Small bnpc fixed. Target / initial state 2019-01-29 23:54:52 +01:00
Tahir Akhlaq
9711cc475d pcb_reader:
- block main export thread while tasks are pending
2019-01-26 16:07:07 +00:00
Tahir Akhlaq
ebeb5db3ba pcb_reader:
- try free up some memory (recast still leaking a lot though)
2019-01-26 15:39:20 +00:00
Tahir Akhlaq
3827650c9e pcb_reader:
- export obj if it doesnt exist already
2019-01-26 11:30:25 +00:00
NotAdam
75e9571c8f fix build and obj exporting 2019-01-26 21:34:16 +11:00
NotAdam
ff3848729a revert to default path 2019-01-26 21:26:45 +11:00
Adam
bcdfc0cab1 Merge branch 'develop' into develop 2019-01-26 21:25:40 +11:00
Tahir Akhlaq
519398a96d pcb_reader
- export by level name
2019-01-26 10:10:40 +00:00
NotAdam
3075764990 cleanup navmesh and navquery 2019-01-26 20:14:14 +11:00
NotAdam
6e736ed4f1 style is good now probably 2019-01-26 19:45:42 +11:00
NotAdam
a30ae6bcac fix more style 2019-01-26 19:43:42 +11:00
NotAdam
a8fd79e6ad fix style 2019-01-26 19:41:57 +11:00
NotAdam
d7418fb6c3 move comment to correct location 2019-01-26 18:47:59 +11:00
NotAdam
c608d9e629 add headless navmesh exporting 2019-01-26 18:45:37 +11:00
NotAdam
3d88447968 fix race condition where navmesh export would start before object is exported 2019-01-26 16:37:18 +11:00
NotAdam
80c06a76b4 fix pcb_reader not exporting terrain in composite zone objects 2019-01-26 15:23:37 +11:00
NotAdam
dad88484de fix pcb_reader compiler warnings 2019-01-24 19:04:37 +11:00
Tahir Akhlaq
f057208abf more pcb_reader things 2019-01-23 18:47:41 +00:00
Tahir Akhlaq
abb2d87395 pcb_reader
- added eobj parsing (doesnt seem to work?)
- readded ghetto commandline recastdemo export (windows only)
- fixed threadpool legit this time
2019-01-22 19:43:12 +00:00