Mordred
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9624d08b4c
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Working towards getting bnpcs back in the game
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2018-09-09 23:56:22 +02:00 |
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Mordred
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e745bd0329
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Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
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2018-08-29 21:40:59 +02:00 |
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Mordred
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eb5a567730
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Simplified actorcontrol creation
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2018-08-28 19:05:52 +02:00 |
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NotAdam
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7131c254ea
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EquipSlot -> GearSetSlot
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2018-08-25 22:56:46 +10:00 |
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Mordred
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b85c1c244e
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Not compilable atm, still moving stuff around
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2018-07-24 23:58:08 +02:00 |
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Mordred
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6579a5d841
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First step of inventory cleanup, moving defs to common
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2018-07-20 22:39:10 +02:00 |
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Mordred
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b5bee7cfcb
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fixes #122 - Searchmessages wont be overwritten anymore
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2018-07-12 20:01:38 +02:00 |
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Maru
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a52b6803fd
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Emote stuff, launcher;
Please don't look
Emote stuff;
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2018-07-09 01:29:16 -03:00 |
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Mordred
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e9c9eaa53a
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Packet rework of server_zone
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2018-06-28 00:07:07 +02:00 |
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goaaats
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251ecf6d28
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Added SQL field for EquipDisplayFlags, fixed Legacy Mark
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2018-05-17 20:46:11 +02:00 |
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Biscuit Boy
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b89ac35227
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Added a whole lot of GM Stuff
Added Icons, Added Invis, Added Chat Types for what we have now
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2018-04-18 21:00:20 +10:00 |
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Mordred Admin
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c2165e5f33
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Cleanup of cmake files
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2018-03-06 22:22:19 +01:00 |
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Adam
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416269dc63
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move eobj/player spawnindex generation to common manager
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2018-03-02 02:55:02 +11:00 |
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Mordred
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8b5d30802d
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More stuff moved over to actor baseclass
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2018-02-22 18:12:36 +01:00 |
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Mordred
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dc1a7e4ae1
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Actors are now used as base for any entity
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2018-02-22 15:31:10 +01:00 |
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Mordred
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c664c5de90
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Renaming classes in preperation of actor rework
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2018-02-20 22:46:44 +01:00 |
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goaaats
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2383fb4321
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Implement correct handling for private areas
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2018-02-08 15:05:29 +01:00 |
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goaaats
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235f3cc8c8
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zone: Add EventNpc + logic
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2018-01-20 22:03:41 +01:00 |
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Mordred Admin
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2382f72184
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#182 - Renamed targets to be less ambigious
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2017-12-19 09:27:22 +01:00 |
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