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20 commits

Author SHA1 Message Date
Mordred Admin
2382f72184 #182 - Renamed targets to be less ambigious 2017-12-19 09:27:22 +01:00
Mordred Admin
764b73b11c Moved and renamed Server_Common, now just src/common 2017-12-18 12:36:52 +01:00
Mordred
5913be0a31 More include refactoring and space adjustments 2017-12-08 23:27:59 +01:00
Mordred Admin
4981003789 Greatly reduced usage of smart pointers to remove overhead from needlesly increasing reference count all the time 2017-12-08 11:46:47 +01:00
Mordred Admin
c0c2c4b89d Removed statusEffectContainer, now directly part of Actor 2017-12-05 11:21:56 +01:00
GokuWeedLord
21cc47e510 fix mounting & mount persistance 2017-11-21 17:39:10 +11:00
Mordred
f043049d2b Started using pregenerated common emuns, fixed a mysql field length issue with titlelists 2017-11-18 01:25:55 +01:00
amibu
77717d29f3 Cleanup, mount DB saving; 2017-10-18 17:54:17 +02:00
Maru
3288ed7ca8 GMRank, name, statuseffectlist updated; 2017-10-10 18:45:53 -03:00
Maru
902cb69908 Handle title on player spawn; 2017-10-09 02:06:31 -03:00
amibu
311a587bab Redoing everything 2017-10-06 00:13:29 +02:00
Maru
1aeebebde7 Ugh 2017-10-04 16:47:28 -03:00
Maru
c53fc16ead State in player spawn reflects actual player state; 2017-10-04 16:13:11 -03:00
amibu
348ca42f0e GM Ranks, some fixes 2017-09-11 18:59:50 +02:00
amibu
1b49a53afc Make players spawn with StatusEffects 2017-09-06 20:25:58 +02:00
Maru
a9e3f2fc09 Definitions for Action type and aspect; 2017-09-02 18:24:31 -03:00
Mordred
7f35b81638 More restructuring for new packet logic 2017-08-21 00:02:41 +02:00
Mordred
cbe00da5f8 Overhaul of packet system to allow for an arbitrary amount of packet definition sets 2017-08-20 22:31:23 +02:00
Mordred
90ea65385d more restructuring 2017-08-19 00:18:40 +02:00
Mordred
5439e42062 Massivly modified project structure in server_zone 2017-08-18 17:16:15 +02:00