NotAdam
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9eb765e85a
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add malformed packet check back in and handle lobby connections better
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2019-03-26 17:33:00 +11:00 |
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mordred
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66be114dc7
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Great improved connection stability when connecting to a remote world-server
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2019-03-20 09:15:57 +01:00 |
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mordred
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bfa6f74501
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Renamed GamePacketNew... finally
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2019-03-08 15:34:38 +01:00 |
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mordred
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f3ff018ade
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Refactor -> this has been bothering me for a while...
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2019-03-08 09:43:56 +01:00 |
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Mordred
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b4f1f3afe4
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Merge pull request #524 from NotAdam/action_rewrite
WIP action rewrite
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2019-03-08 00:08:10 +01:00 |
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Mordred
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d30b3b6c47
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Improving log readability for client actions
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2019-02-24 11:10:55 +01:00 |
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NotAdam
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8e74681db1
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cleanup some unneeded log output
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2019-02-11 14:51:56 +11:00 |
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NotAdam
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5a94679b2d
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fix effect packets not showing the action name after the initial cast
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2019-02-11 11:47:04 +11:00 |
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NotAdam
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17a15b847e
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refactor ActionInterruptType and move it into common
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2019-02-10 21:21:34 +11:00 |
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NotAdam
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98ccf34c32
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handle damaged based interrupts versus regular cast interrupts
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2019-02-10 21:12:22 +11:00 |
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NotAdam
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68b935133c
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correctly capture itemaction source slot/container from cast packet
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2019-02-10 19:50:28 +11:00 |
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NotAdam
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458235685a
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VFX ItemAction handling
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2019-02-09 21:48:42 +11:00 |
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NotAdam
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d144da7c28
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proper action type handling
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2019-02-09 19:26:31 +11:00 |
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NotAdam
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d151caef85
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move effectentry to common, minor refactoring
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2019-02-09 17:07:53 +11:00 |
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NotAdam
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6cd3ad594b
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basic action sanity checking, partial casting support, some cleanup
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2019-02-09 15:39:05 +11:00 |
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NotAdam
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2c076520b9
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ignore invalid actions and pass action data into manager
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2019-02-09 14:45:28 +11:00 |
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NotAdam
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cc31adcbe3
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fix dependency on packetcontainer when gameconnection handlers are split into another file
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2019-02-09 14:44:57 +11:00 |
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NotAdam
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1085a3c154
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remove old actioncast setup
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2019-02-08 22:07:49 +11:00 |
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NotAdam
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3db83cf716
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cleanup teleport query code
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2019-02-08 21:20:53 +11:00 |
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NotAdam
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259c69c3ca
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remove most code related to the old action implementation
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2019-02-08 21:18:01 +11:00 |
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NotAdam
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497cc1f028
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skeleton action handling inside actionmgr, packet fixes
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2019-02-08 21:04:48 +11:00 |
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AriAvery
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0411fc8da3
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small fix
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2019-02-06 19:03:24 +01:00 |
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AriAvery
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3db99814c3
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Mostly retial like movement + bnpcs auto attack move delay
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2019-02-06 18:51:51 +01:00 |
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AriAvery
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3137cd8e1c
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moved vec3 pos into his own files
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2019-02-06 11:12:29 +01:00 |
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AriAvery
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bd662ec73d
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fixes no.2
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2019-02-06 09:38:31 +01:00 |
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AriAvery
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3f1ac7b5d8
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fixes
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2019-02-06 09:27:30 +01:00 |
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AriAvery
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df56b88cae
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Improved player momvement
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2019-02-06 08:49:57 +01:00 |
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NotAdam
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252998c194
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refactor minion to companion and add companion spawning
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2019-02-02 23:06:57 +11:00 |
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NotAdam
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3161579a56
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#472 - fix gc ranks being read incorrectly in examine packet
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2019-02-01 14:01:33 +11:00 |
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NotAdam
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8e945a5698
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cleanup tellhandler and allow GMs to send messages to busy players
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2019-01-31 13:13:46 +11:00 |
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Adam
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7972fc9426
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Merge pull request #515 from JeidoUran/gmtells
GM Tells fixed
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2019-01-31 10:06:03 +11:00 |
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Mordred
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d5bb3c847e
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Some more targetId fixes
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2019-01-30 23:48:09 +01:00 |
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JeidoUran
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3c4b99668c
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Fixed GM Tells
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2019-01-30 18:29:11 +01:00 |
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Mordred
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14cbda944e
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Quest mobs will be highlighted as such. Retreating mobs will have the target properly reset. Spawning range slightly decreased
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2019-01-29 00:10:21 +01:00 |
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NotAdam
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72ca7b612d
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fix UB caused by invalid GC id, set GC rank when changing gc if one isnt set - fixes #472
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2019-01-28 18:58:02 +11:00 |
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NotAdam
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b9520a6c3e
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heal npcs when retreating, set hp to max when retreat finishes, cleanup
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2019-01-26 13:40:02 +11:00 |
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NotAdam
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b1bbfe3acd
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set correct bnpc animation when aggro'd/passive
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2019-01-26 11:39:44 +11:00 |
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Mordred
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2973b27e26
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Despawn and respawn dead bnpcs
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2019-01-23 22:37:55 +01:00 |
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Mordred
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239a98848e
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Fixed bnpc movement
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2019-01-20 23:49:43 +01:00 |
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Mordred
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b17ce80ce6
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BNpcs will now also initiate combat when being attacked, Death should reset them properly.
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2019-01-20 13:36:34 +01:00 |
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Mordred
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c181e6de23
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Merge pull request #484 from itsMaru/develop
RNGManager PoC
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2019-01-20 00:39:50 +01:00 |
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Mordred
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c4d7160bff
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Fixed mobs not being killable and spawning will use the correct state
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2019-01-20 00:20:35 +01:00 |
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Maru
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544538012d
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RNGManager PoC, fix overuse of static cast
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2019-01-19 21:20:23 -02:00 |
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NotAdam
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4df44a88c8
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cleanup spawn slot handling for bnpcs
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2019-01-19 19:28:12 +11:00 |
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Mordred
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38acccea57
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Cleaned up bnppc code, fixed effect packet
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2019-01-19 01:15:17 +01:00 |
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NotAdam
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6196d0a526
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fix some event debug message formatting
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2019-01-15 18:20:21 +11:00 |
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Mordred
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b5ceae58fb
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Temporary fix for resetting directors. Eventually zoning needs to be streamlined
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2019-01-13 17:32:43 +01:00 |
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Mordred
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c57cc0c9e1
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Fixed remaining g_log appearances and fmt usage
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2019-01-13 13:19:15 +01:00 |
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Mordred
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87dcbd87fd
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Fixed tell, fixed examine, fixed equipping gear, fixed itemlevel
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2019-01-12 22:53:16 +01:00 |
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JeidoUran
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ca3851d7d4
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More GM Call/Jump fixes
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2019-01-06 16:25:51 +01:00 |
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