Rushi
a17c891c2c
[3.x] Basic map icon support (MapMgr backport) ( #896 )
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* Fix several structs
* Preliminary map icon support (only quests work)
Backport of #721 to 3.x
* MapMgr cleanup
* Add missing null check for ENpcBase
* Use CLASSJOB_SLOTS in PlayerSetup instead
* Use util function for getting bit fields
2023-02-16 22:16:01 +01:00
Alice Ogeda
62136f66a7
warpmgr vfx; get threadcount for nav export;
2023-02-10 23:13:00 -03:00
Alice Ogeda
735e2f73bd
hudparam fixes; int type fixes;
2023-02-10 16:53:00 -03:00
Alice Ogeda
38c176c4b6
raise anim on death return warp;
2023-02-10 15:21:48 -03:00
Alice Ogeda
b049c0aa1c
fix unsetflag on warp;
2023-02-10 14:17:33 -03:00
Alice Ogeda
88f8c7c19a
move teleport to warpmgr; more player to playermgr; cleanup;
2023-02-10 13:05:53 -03:00
Mordred
78b66b9c92
Use proper exit position for house.
2023-01-28 17:26:48 +01:00
Lucy
9ea3aeac0f
Clear zoning type when finishing warp
2023-01-24 18:52:05 +01:00
Lucy
a35455a4f4
Remove status updates in unnecessary places
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(cherry picked from commit 12f68b62690861675daa2436630f33518c39b7f7)
2023-01-23 06:02:55 +01:00
Lucy
6580fe1721
Finally fix TP being stuck at 0
2023-01-19 19:51:31 +01:00
Mordred
a02e58fd35
More overall cleanup and warning reductions
2023-01-17 11:27:39 +01:00
Mordred
4ec86cdf81
Implemented onSay event
2022-02-08 12:46:18 +01:00
Mordred
bac72c1b76
EventObjectParser is functioning again
2022-01-31 00:15:28 +01:00
Mordred
cf69e1876a
Finish zoning converted aswell
2022-01-30 16:26:44 +01:00
Mordred
0838881a5b
Overhaul of the queued zoning system
2022-01-30 14:44:17 +01:00
Mordred
453f441ad3
Some clang-tidy love and new warpmanager, still empty though.
2022-01-23 11:04:26 +01:00