Mordred
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2014ec41dc
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Refactored the way timestamps are passed through update handlers
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2019-04-04 23:29:52 +02:00 |
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Mordred
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920ab52508
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Re-added setOwner method to BNpc, not working yet though
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2019-03-28 23:57:58 +01:00 |
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mordred
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65bdba4dfe
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Refactor -> removal of unnessecary player pointer in eventhandler
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2019-03-14 14:08:21 +01:00 |
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Mordred
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4eee04156d
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Plenty more cleanup and code quality adjustments.
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2019-03-11 22:48:33 +01:00 |
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NotAdam
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527a93d97c
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Revert "fix npcs not facing target after being pushed"
This reverts commit e7ad1da1dc .
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2019-02-01 00:03:15 +11:00 |
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NotAdam
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e7ad1da1dc
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fix npcs not facing target after being pushed
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2019-01-31 23:55:55 +11:00 |
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NotAdam
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8bb5f9737d
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add naive bnpc pushing behaviour
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2019-01-31 22:49:04 +11:00 |
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NotAdam
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166074a559
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add deminishing aggro range based on level difference
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2019-01-31 17:53:20 +11:00 |
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NotAdam
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1bbc01f04f
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manage timer vars and call onTick from Chara update instead of derived classes
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2019-01-28 19:16:44 +11:00 |
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Mordred
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956b115e58
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cleaned up movement code a bit, roamings mobs can aggro now
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2019-01-27 01:12:31 +01:00 |
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NotAdam
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83eeacb1ce
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style fix
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2019-01-26 14:59:04 +11:00 |
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Mordred
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7e935df56f
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Initial roaming tests, still very rough and ugly
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2019-01-26 00:06:24 +01:00 |
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goaaats
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6894996fba
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Merge branch 'develop' into pathfinding
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2019-01-23 23:09:02 +01:00 |
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Mordred
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b0649858fa
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Despawn and respawn dead bnpcs
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2019-01-23 22:37:55 +01:00 |
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goaaats
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06ee4daf69
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change movement in BNpc
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2019-01-23 17:07:40 +01:00 |
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Mordred
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46205e9db4
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BNpcs will now also initiate combat when being attacked, Death should reset them properly.
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2019-01-20 13:36:34 +01:00 |
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NotAdam
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603604b28d
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fix bnpcs not despawning, stop passive mobs from aggroing the player
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2019-01-19 17:50:33 +11:00 |
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Mordred
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83a8fc4456
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Cleaned up bnppc code, fixed effect packet
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2019-01-19 01:15:17 +01:00 |
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Mordred
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79daa7ac56
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Make sure to reinit DB -> Various small fixes and refactors
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2019-01-17 23:54:47 +01:00 |
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Mordred
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06e214956c
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Mobs spawn with randomized rotation and are actually targetable now
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2019-01-13 00:51:31 +01:00 |
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Mordred
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da67f6cae8
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Very rudementary spawn implementation and db fix
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2019-01-08 17:08:48 +01:00 |
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Mordred
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c345033aa5
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Seems like everything works again... here is hoping
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2018-12-29 00:53:52 +01:00 |
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mordred
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ea64b65331
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
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