1
Fork 0
mirror of https://github.com/SapphireServer/Sapphire.git synced 2025-04-26 14:37:44 +00:00
Commit graph

2098 commits

Author SHA1 Message Date
Mordred
ade2dece10 Moved cmake logic to root cmakelists 2018-12-31 13:54:31 +01:00
Mordred
46780bf5cd Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop 2018-12-30 17:36:48 +01:00
Mordred
3ffa92073d Added a new table for spawnpoints and initial data 2018-12-30 17:36:30 +01:00
Mordred
30ef495a0a
Merge pull request #461 from DantestyleXD/develop
Avoid Cmake that create C++14 build with C++17 installed
2018-12-30 11:53:59 +01:00
Mordred
0e1f5c176f
Merge pull request #462 from DantestyleXD/launcher
[Launcher] Press Enter after password and finally instant open client
2018-12-30 11:53:48 +01:00
Dantestyle
5b34e5ba5d Press Enter after password and finally instant open client 2018-12-30 04:52:28 +01:00
Dantestyle
dbdd7f8dae Avoid Cmake that create C++14 build with C++17 installed 2018-12-30 02:46:35 +01:00
Mordred
c4f0623b62
Merge pull request #460 from NotAdam/housing
merge dependency_injection into housing + some minor housing fixes
2018-12-29 18:37:55 +01:00
NotAdam
581a4bb54f fix items being dropped from globalitem when moving to house inv 2018-12-29 21:51:43 +11:00
NotAdam
a5f1711246 store aetheryte status in house object 2018-12-29 19:38:29 +11:00
NotAdam
4e9fadcdbb update estate guest access client trigger handler 2018-12-29 19:20:47 +11:00
NotAdam
a389b39eb2 fix house building, update slot struct for house exteriors 2018-12-29 16:47:26 +11:00
NotAdam
4d9802bdbb it works (again!) 2018-12-29 13:05:13 +11:00
NotAdam
ceebb27c1c Merge remote-tracking branch 'upstream/dependency_injection' into housing 2018-12-29 12:43:03 +11:00
NotAdam
309b12dbe0 remove old todo 2018-12-29 11:52:21 +11:00
Mordred
f030e759af
Merge pull request #459 from NotAdam/housing
[wip] housing object placement!!!!
2018-12-29 01:12:07 +01:00
Mordred
2557ed4f90 Seems like everything works again... here is hoping 2018-12-29 00:53:52 +01:00
NotAdam
0ca7b4815e add interior housing object movement updates 2018-12-28 22:50:46 +11:00
NotAdam
34e9ba131e fix items not being able to be removed from external storeroom 2018-12-28 20:10:07 +11:00
NotAdam
e81a666258 return player to parent housing zone if logged out inside house 2018-12-28 19:45:04 +11:00
NotAdam
dd5a899c1d add internal/external estate remodelling menus 2018-12-28 18:45:08 +11:00
NotAdam
3b37d14d64 maybe fix an issue where a container wouldn't get read properly
also some extra item crap
2018-12-28 17:12:24 +11:00
NotAdam
c5d06025a0 send spiritbond with inventory items 2018-12-28 15:48:13 +11:00
NotAdam
49c6049531 items can be removed from the estate and moved to storeroom/inventory 2018-12-28 11:49:36 +11:00
NotAdam
3d9a90cbb7 fix removed housing items being orphaned after relogging 2018-12-28 10:17:18 +11:00
NotAdam
298b31512c base implementation of moving housing items back to player inventory
only works for internal items atm
2018-12-28 02:17:29 +11:00
NotAdam
e4513a3243 fix issue where yard items couldn't be moved properly 2018-12-27 23:49:20 +11:00
NotAdam
851446f4d8 a bit of refactoring, partially working yard item movement 2018-12-27 22:28:31 +11:00
NotAdam
858b243e3b internal item rotation/movement done 2018-12-27 17:12:01 +11:00
NotAdam
8aed0e7979 fix container handling issue where they were created incorrectly 2018-12-27 15:52:48 +11:00
NotAdam
6fb1f90b46 cleanup container lists in housingmgr 2018-12-27 13:33:29 +11:00
NotAdam
a0616207a3 correctly send inventories when using internal furnishings menu 2018-12-27 01:09:33 +11:00
NotAdam
2dcc6e460c add internal housing item placement 2018-12-27 00:36:47 +11:00
NotAdam
d238696832 spawn internal house items from db 2018-12-26 22:39:00 +11:00
NotAdam
7da03ef6f0 handle item positions better & some minor cleanup/refactoring 2018-12-26 19:34:43 +11:00
NotAdam
b50c501946 add external housing object placing 2018-12-26 18:11:18 +11:00
NotAdam
0aba5c8d2d fix msvc builds and cleanup some warnings 2018-12-26 13:37:13 +11:00
NotAdam
da8b86b1a0 housing yard objects spawn from the db now 2018-12-26 01:08:54 +11:00
NotAdam
e00883286c not much point using a map 2018-12-26 01:05:28 +11:00
NotAdam
99d52f18f1 yard object spawning (mostly) working 2018-12-26 00:43:27 +11:00
NotAdam
fab6a27354 spawn housing objects on zone in 2018-12-25 23:43:46 +11:00
NotAdam
e0aa6550ae force stack to 1 for housing items 2018-12-25 22:59:18 +11:00
NotAdam
b624237731 remove model params from item constructor 2018-12-25 21:53:05 +11:00
NotAdam
0a4c8b37d7 Fix items being created incorrectly for small plots 2018-12-25 21:40:02 +11:00
NotAdam
a66b937200 create all estate inventories on launch 2018-12-25 21:05:13 +11:00
NotAdam
d9dd3a5114 minor refactoring, move some more stuff out of land and into housingmgr 2018-12-25 20:12:24 +11:00
NotAdam
56d78e8c3d fix prepared statement missing a param 2018-12-25 20:11:59 +11:00
NotAdam
068b840c0a fix an issue where multiple items could get created at the same time
subsequently, they would get the same itemid and this would fail
2018-12-25 20:11:41 +11:00
Mordred
4a33793270 More fw cleanup 2018-12-25 01:57:50 +01:00
NotAdam
5ed8281f96 update schema 2018-12-23 23:46:49 +11:00