Mordred
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ade2dece10
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Moved cmake logic to root cmakelists
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2018-12-31 13:54:31 +01:00 |
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Mordred
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46780bf5cd
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Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
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2018-12-30 17:36:48 +01:00 |
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Mordred
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3ffa92073d
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Added a new table for spawnpoints and initial data
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2018-12-30 17:36:30 +01:00 |
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Mordred
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30ef495a0a
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Merge pull request #461 from DantestyleXD/develop
Avoid Cmake that create C++14 build with C++17 installed
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2018-12-30 11:53:59 +01:00 |
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Mordred
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0e1f5c176f
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Merge pull request #462 from DantestyleXD/launcher
[Launcher] Press Enter after password and finally instant open client
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2018-12-30 11:53:48 +01:00 |
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Dantestyle
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5b34e5ba5d
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Press Enter after password and finally instant open client
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2018-12-30 04:52:28 +01:00 |
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Dantestyle
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dbdd7f8dae
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Avoid Cmake that create C++14 build with C++17 installed
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2018-12-30 02:46:35 +01:00 |
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Mordred
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c4f0623b62
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Merge pull request #460 from NotAdam/housing
merge dependency_injection into housing + some minor housing fixes
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2018-12-29 18:37:55 +01:00 |
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NotAdam
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581a4bb54f
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fix items being dropped from globalitem when moving to house inv
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2018-12-29 21:51:43 +11:00 |
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NotAdam
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a5f1711246
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store aetheryte status in house object
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2018-12-29 19:38:29 +11:00 |
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NotAdam
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4e9fadcdbb
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update estate guest access client trigger handler
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2018-12-29 19:20:47 +11:00 |
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NotAdam
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a389b39eb2
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fix house building, update slot struct for house exteriors
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2018-12-29 16:47:26 +11:00 |
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NotAdam
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4d9802bdbb
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it works (again!)
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2018-12-29 13:05:13 +11:00 |
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NotAdam
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ceebb27c1c
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Merge remote-tracking branch 'upstream/dependency_injection' into housing
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2018-12-29 12:43:03 +11:00 |
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NotAdam
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309b12dbe0
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remove old todo
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2018-12-29 11:52:21 +11:00 |
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Mordred
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f030e759af
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Merge pull request #459 from NotAdam/housing
[wip] housing object placement!!!!
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2018-12-29 01:12:07 +01:00 |
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Mordred
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2557ed4f90
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Seems like everything works again... here is hoping
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2018-12-29 00:53:52 +01:00 |
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NotAdam
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0ca7b4815e
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add interior housing object movement updates
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2018-12-28 22:50:46 +11:00 |
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NotAdam
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34e9ba131e
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fix items not being able to be removed from external storeroom
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2018-12-28 20:10:07 +11:00 |
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NotAdam
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e81a666258
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return player to parent housing zone if logged out inside house
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2018-12-28 19:45:04 +11:00 |
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NotAdam
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dd5a899c1d
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add internal/external estate remodelling menus
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2018-12-28 18:45:08 +11:00 |
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NotAdam
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3b37d14d64
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maybe fix an issue where a container wouldn't get read properly
also some extra item crap
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2018-12-28 17:12:24 +11:00 |
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NotAdam
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c5d06025a0
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send spiritbond with inventory items
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2018-12-28 15:48:13 +11:00 |
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NotAdam
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49c6049531
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items can be removed from the estate and moved to storeroom/inventory
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2018-12-28 11:49:36 +11:00 |
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NotAdam
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3d9a90cbb7
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fix removed housing items being orphaned after relogging
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2018-12-28 10:17:18 +11:00 |
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NotAdam
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298b31512c
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base implementation of moving housing items back to player inventory
only works for internal items atm
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2018-12-28 02:17:29 +11:00 |
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NotAdam
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e4513a3243
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fix issue where yard items couldn't be moved properly
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2018-12-27 23:49:20 +11:00 |
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NotAdam
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851446f4d8
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a bit of refactoring, partially working yard item movement
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2018-12-27 22:28:31 +11:00 |
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NotAdam
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858b243e3b
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internal item rotation/movement done
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2018-12-27 17:12:01 +11:00 |
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NotAdam
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8aed0e7979
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fix container handling issue where they were created incorrectly
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2018-12-27 15:52:48 +11:00 |
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NotAdam
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6fb1f90b46
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cleanup container lists in housingmgr
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2018-12-27 13:33:29 +11:00 |
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NotAdam
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a0616207a3
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correctly send inventories when using internal furnishings menu
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2018-12-27 01:09:33 +11:00 |
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NotAdam
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2dcc6e460c
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add internal housing item placement
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2018-12-27 00:36:47 +11:00 |
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NotAdam
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d238696832
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spawn internal house items from db
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2018-12-26 22:39:00 +11:00 |
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NotAdam
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7da03ef6f0
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handle item positions better & some minor cleanup/refactoring
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2018-12-26 19:34:43 +11:00 |
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NotAdam
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b50c501946
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add external housing object placing
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2018-12-26 18:11:18 +11:00 |
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NotAdam
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0aba5c8d2d
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fix msvc builds and cleanup some warnings
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2018-12-26 13:37:13 +11:00 |
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NotAdam
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da8b86b1a0
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housing yard objects spawn from the db now
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2018-12-26 01:08:54 +11:00 |
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NotAdam
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e00883286c
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not much point using a map
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2018-12-26 01:05:28 +11:00 |
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NotAdam
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99d52f18f1
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yard object spawning (mostly) working
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2018-12-26 00:43:27 +11:00 |
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NotAdam
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fab6a27354
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spawn housing objects on zone in
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2018-12-25 23:43:46 +11:00 |
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NotAdam
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e0aa6550ae
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force stack to 1 for housing items
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2018-12-25 22:59:18 +11:00 |
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NotAdam
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b624237731
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remove model params from item constructor
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2018-12-25 21:53:05 +11:00 |
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NotAdam
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0a4c8b37d7
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Fix items being created incorrectly for small plots
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2018-12-25 21:40:02 +11:00 |
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NotAdam
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a66b937200
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create all estate inventories on launch
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2018-12-25 21:05:13 +11:00 |
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NotAdam
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d9dd3a5114
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minor refactoring, move some more stuff out of land and into housingmgr
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2018-12-25 20:12:24 +11:00 |
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NotAdam
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56d78e8c3d
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fix prepared statement missing a param
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2018-12-25 20:11:59 +11:00 |
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NotAdam
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068b840c0a
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fix an issue where multiple items could get created at the same time
subsequently, they would get the same itemid and this would fail
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2018-12-25 20:11:41 +11:00 |
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Mordred
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4a33793270
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More fw cleanup
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2018-12-25 01:57:50 +01:00 |
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NotAdam
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5ed8281f96
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update schema
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2018-12-23 23:46:49 +11:00 |
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