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20 commits

Author SHA1 Message Date
Mordred
ade2dece10 Moved cmake logic to root cmakelists 2018-12-31 13:54:31 +01:00
NotAdam
581a4bb54f fix items being dropped from globalitem when moving to house inv 2018-12-29 21:51:43 +11:00
NotAdam
4d9802bdbb it works (again!) 2018-12-29 13:05:13 +11:00
NotAdam
ceebb27c1c Merge remote-tracking branch 'upstream/dependency_injection' into housing 2018-12-29 12:43:03 +11:00
Mordred
2557ed4f90 Seems like everything works again... here is hoping 2018-12-29 00:53:52 +01:00
NotAdam
e81a666258 return player to parent housing zone if logged out inside house 2018-12-28 19:45:04 +11:00
NotAdam
49c6049531 items can be removed from the estate and moved to storeroom/inventory 2018-12-28 11:49:36 +11:00
NotAdam
3d9a90cbb7 fix removed housing items being orphaned after relogging 2018-12-28 10:17:18 +11:00
NotAdam
298b31512c base implementation of moving housing items back to player inventory
only works for internal items atm
2018-12-28 02:17:29 +11:00
NotAdam
b50c501946 add external housing object placing 2018-12-26 18:11:18 +11:00
NotAdam
b624237731 remove model params from item constructor 2018-12-25 21:53:05 +11:00
Mordred
4a33793270 More fw cleanup 2018-12-25 01:57:50 +01:00
Mordred
fdb4f011ac More fw related cleanup 2018-12-23 13:26:33 +01:00
Mordred
f1c0512d28 Progress... 2018-12-23 03:53:08 +01:00
Mordred
28139b47b5 Added BaseManager and moved DebugCommandHandler to Manager 2018-12-22 22:25:03 +01:00
NotAdam
7aba36f963 more ident cleanup 2018-12-21 22:23:49 +11:00
NotAdam
4e3de5817f Move land/house to use LandIdent instead of storing terri/plot/ward 2018-12-21 22:08:05 +11:00
NotAdam
d6a6de6f77 handle inventory packet sequencing properly for items & containers 2018-12-20 20:41:16 +11:00
NotAdam
f44c6b5efe Move inventory container sending to its own function 2018-12-18 22:59:01 +11:00
mordred
8dcbfa5365 Restructured project slightly 2018-12-13 12:40:42 +01:00