NotAdam
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ade63f9170
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fix item splitting
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2018-08-12 22:30:18 +10:00 |
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NotAdam
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0bae255d21
|
doco cleanup
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2018-07-24 23:16:26 +10:00 |
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NotAdam
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c47b953a27
|
some more documentation
|
2018-07-24 22:48:42 +10:00 |
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NotAdam
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31915f9fee
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doxygen doco generation + some documentation for script system
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2018-07-24 22:22:19 +10:00 |
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NotAdam
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5ac4573bd3
|
gilshops now work using the proper packet
|
2018-07-23 00:05:44 +10:00 |
|
NotAdam
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18a1ab79d6
|
extremely broken gilshop implementation
|
2018-07-22 22:11:03 +10:00 |
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NotAdam
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d1fe43fde3
|
add linkshell event, some cleanup
|
2018-07-08 12:38:08 +10:00 |
|
NotAdam
|
463d56e76e
|
remove old XMLConfig completely and implement new ConfigMgr
|
2018-06-11 02:34:26 +10:00 |
|
Adam
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7a64e5f33f
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biscuit didn't copy my code correctly 😢
|
2018-04-24 20:34:36 +10:00 |
|
Adam
|
5a623da2a5
|
cleanup old func def
|
2018-04-04 11:48:05 +10:00 |
|
Adam
|
ddd9c808d7
|
fix crash when starting the server with no scripts, fixes #284
|
2018-04-04 11:25:07 +10:00 |
|
Adam
|
00a7c1c6d3
|
remove bindscene macro and move to wrapper func
|
2018-03-22 23:45:17 +11:00 |
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Adam
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28ee0fd182
|
proper event plays upon entering sastasha
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2018-03-13 17:57:52 +11:00 |
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Mordred
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113273e571
|
Removed scriptloaders
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2018-03-11 00:56:20 +01:00 |
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Adam
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4f268fd4ba
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what is git, how does it work
|
2018-03-09 23:54:57 +11:00 |
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Mordred Admin
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250b1aef79
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More framework changes, linker still unhappy
|
2018-03-09 10:19:38 +01:00 |
|
Mordred
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83cb17610c
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WiP - implementing new framework
|
2018-03-09 00:06:44 +01:00 |
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Mordred Admin
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8accf4cacf
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forgot to remove old files
|
2018-03-07 08:48:16 +01:00 |
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Mordred Admin
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b91e711834
|
Cleanup of cmake files
|
2018-03-06 22:22:19 +01:00 |
|
Mordred
|
ec0335b64a
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Merge remote-tracking branch 'origin/master' into actor_rewrite
|
2018-03-06 00:10:36 +01:00 |
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Mordred
|
22402651e9
|
Basic event play for directors, still buggy. Also some small fixes all around
|
2018-03-05 23:01:55 +01:00 |
|
Adam
|
8fd1a2e3df
|
fix onEnterTerritory events
|
2018-03-05 22:10:14 +11:00 |
|
Adam
|
2f126e8dec
|
build fix?
|
2018-03-04 18:13:05 +11:00 |
|
Adam
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2c6253e37c
|
new instance scripts with eobj rotation
|
2018-03-04 17:51:32 +11:00 |
|
Tahir Akhlaq
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ad082ae176
|
fixed limsa and uldah intro quest
|
2018-03-02 16:27:04 +00:00 |
|
Maru
|
52468262f3
|
More style stuff;
|
2018-03-02 08:25:48 -03:00 |
|
Maru
|
b7f2ed462e
|
🗣 💩
|
2018-03-02 08:13:45 -03:00 |
|
Maru
|
2c67263135
|
🚮
|
2018-03-02 07:39:38 -03:00 |
|
Maru
|
a61aef2c1e
|
Framework; Refactors, styling, other minor stuff;
|
2018-03-02 07:22:25 -03:00 |
|
Mordred
|
220ebfd763
|
More include stuff
|
2018-03-01 16:31:58 +01:00 |
|
Mordred Admin
|
b49cbc0644
|
Use precompiled headers for scripts and some libraries
|
2018-02-28 11:51:44 +01:00 |
|
Mordred Admin
|
083a3aa239
|
Rearranged includes for potential speed increases
|
2018-02-28 10:26:03 +01:00 |
|
Mordred
|
e4d6711ad4
|
Fixed eobjects getting incorrect ids, fixed actors not properly removing from cells
|
2018-02-28 00:03:26 +01:00 |
|
Adam
|
6d6c3c0f90
|
eobj state cmd and some ontalk fixes
|
2018-02-27 23:05:42 +11:00 |
|
Adam
|
7a7674b943
|
restructure instance script folder
|
2018-02-27 17:08:38 +11:00 |
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Mordred
|
b9da9eed66
|
Added all barebone scripts
|
2018-02-26 23:43:19 +01:00 |
|
Mordred
|
0e64bf76d2
|
Update Sastasha.cpp
|
2018-02-26 19:33:31 +01:00 |
|
Adam
|
4afc9e91b7
|
eobj interaction callbacks, eobj spawning fixed, sastasha instance eobjs
|
2018-02-27 02:13:01 +11:00 |
|
Adam
|
c210b5ebef
|
cmake test
|
2018-02-25 17:24:00 +11:00 |
|
Adam
|
8a3ed93fbc
|
redirect ontalk events inside instances to instancecontent ptr
|
2018-02-25 17:23:52 +11:00 |
|
Mordred
|
e548e148e5
|
Simplified syntax for eobj registering, added test script for thousand maws
|
2018-02-25 01:23:40 +01:00 |
|
Mordred
|
67c2cb7971
|
Improved timing on instance starting
|
2018-02-24 23:53:32 +01:00 |
|
Mordred
|
65242d2dee
|
Added onEnterTerritory for IC, also changed the way IC is called
|
2018-02-24 15:19:32 +01:00 |
|
Mordred
|
c7e15bf52a
|
Use make shared in instance scripts for eobjs
|
2018-02-24 09:40:44 +01:00 |
|
Mordred
|
acee4d4b51
|
EObjects are now given a name and can be retrieved using it
|
2018-02-24 00:07:07 +01:00 |
|
Mordred
|
f9722b5e2e
|
EventObjects are not properly spawned and initialized
|
2018-02-23 23:47:21 +01:00 |
|
Mordred
|
29918f5807
|
Fixed an issue with teleport not picking the correct target position, eventaction unlocks player now
|
2018-02-21 23:30:35 +01:00 |
|
Mordred
|
f12c431173
|
Removed battlenpc for cleanup work
|
2018-02-21 12:48:27 +01:00 |
|
Mordred
|
684735ee55
|
Build fix
|
2018-02-21 11:28:34 +01:00 |
|
Mordred
|
7073211411
|
Started stripping actors - readding after rewrite
|
2018-02-20 23:42:09 +01:00 |
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