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17 commits

Author SHA1 Message Date
NotAdam
b124ae06b1 more refactoring + sql 2018-12-23 20:54:21 +11:00
NotAdam
2dd08e1551 housing inventories work, parts are loaded from db now
plus a shitload of cleanup and refactoring
2018-12-23 19:13:30 +11:00
NotAdam
478d8fe238 cleanup and simplify model cache logic for houses 2018-12-23 15:23:22 +11:00
NotAdam
32a8cccb12 refactor housepart to housemodel 2018-12-22 23:33:38 +11:00
NotAdam
e52127fd91 load housing invs correctly 2018-12-22 15:58:54 +11:00
NotAdam
8b70f79108 fix house init, some refactoring and base inventory impl 2018-12-22 14:35:42 +11:00
NotAdam
28211b2808 add batch land select to get all land + houses in 1 query 2018-12-22 02:08:57 +11:00
NotAdam
74f35ea2ea a little reminder 2018-12-22 01:02:42 +11:00
NotAdam
6da9ae57d2 fix shitty inventory impl so it works a bit more than before 2018-12-22 01:00:31 +11:00
NotAdam
0d66bdd270 batch land sql queries to 1 per ward instead of 60 2018-12-22 00:50:17 +11:00
NotAdam
14848ee955 partially working inventory loading 2018-12-21 23:49:46 +11:00
NotAdam
419a61f8ff Move land/house to use LandIdent instead of storing terri/plot/ward 2018-12-21 22:08:05 +11:00
NotAdam
68db0d0e0c fix lambda type and remove testing code 2018-12-20 22:31:57 +11:00
NotAdam
a5ad3fb883 correctly send exterior placed items/storeroom inventories 2018-12-20 21:52:18 +11:00
NotAdam
d465875318 change getPlayerOwner to getOwnerId 2018-12-19 16:03:35 +11:00
NotAdam
ebda186553 minor cleanup and fix ward/landid being read incorrectly 2018-12-19 00:54:25 +11:00
mordred
ea64b65331 Restructured project slightly 2018-12-13 12:40:42 +01:00
Renamed from src/servers/sapphire_zone/Territory/Land.cpp (Browse further)