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677 commits

Author SHA1 Message Date
NotAdam
a84a034ac2 move data struct defs to datreader lib 2019-04-11 19:28:51 +10:00
NotAdam
c8eaa2fa0c fix offsetX & offsetY sharing a line in maprange header def 2019-04-11 19:19:19 +10:00
NotAdam
c533449aeb merge in maprange header changes and move to common defs 2019-04-11 19:09:19 +10:00
NotAdam
4c535accd6 begin tools cleanup, lgb group dumping 2019-04-11 19:06:27 +10:00
Biscuit
227c155a8c Fix festivals in InitZone def 2019-04-09 19:05:17 +10:00
NotAdam
a4815f9928 remove questbattle prefix from eobj actor control 2019-04-09 00:03:20 +10:00
NotAdam
160b7fae3d fix debug commands not working for questbattles, map another actrl 2019-04-08 23:36:02 +10:00
NotAdam
1b49f2502d Start of action target selection implementation 2019-04-07 16:04:36 +10:00
Mordred
4ba59e92fd Added some InitZone information 2019-04-02 23:56:47 +02:00
mordred
88933d3bd1 Merge remote-tracking branch 'origin/master' into develop 2019-04-02 12:00:46 +02:00
Mordred
62e4c7ce93 Merge pull request #539 from SapphireMordred/develop
Added opcode 10B ( short server notice )
2019-04-02 09:05:07 +02:00
Mordred
447af9d525 Added Biscuits findings to servernotices 2019-04-02 09:00:36 +02:00
Mordred
78ba71070d Added opcode 10B ( short server notice ) 2019-04-02 08:57:53 +02:00
Mordred
8d1b25eaa1 Questbattle instances can be created and joined. 2019-03-31 23:45:03 +02:00
Fürst
5278225c5b found the actor control for the total number of caught fish from the fishing log 2019-03-31 06:48:19 +02:00
Mordred
1b86b87503 Initial work on QuestBattle instances 2019-03-31 01:39:49 +01:00
Mordred
5d865cef31 Updated exd data, added questbattle info. Added first part of ManFst005 ( Chasing Shadows ) 2019-03-30 18:57:18 +01:00
Mordred
920ab52508 Re-added setOwner method to BNpc, not working yet though 2019-03-28 23:57:58 +01:00
Mordred
988ab5b020 Hunting log now implemented for classes. GC still to come 2019-03-28 22:58:40 +01:00
NotAdam
731198da5c redefine critical log level to fatal in spdlog to be consistent with our logger api 2019-03-27 20:46:50 +11:00
NotAdam
db8330e1c6 actually fix builds this time 2019-03-27 18:29:38 +11:00
NotAdam
3ce398ff9e fix msvc build maybe 2019-03-27 18:23:51 +11:00
NotAdam
482eea8fd1 override StackWalker OnOutput to write to output using our logger util 2019-03-27 18:19:54 +11:00
NotAdam
2e0dd9093b link stackwalker against common for windows builds 2019-03-26 23:42:06 +11:00
NotAdam
0a6593bdd5 add CrashHandler to lobby/api/world and cleanup test code in tools 2019-03-26 23:17:57 +11:00
NotAdam
0272ff1232 add StackWalker dep to handle stacktrace generation on windows 2019-03-26 23:13:36 +11:00
NotAdam
296cd133ef add posix stack dump on crash 2019-03-26 23:09:09 +11:00
NotAdam
7dc59eda59 code style 2019-03-26 17:33:00 +11:00
NotAdam
68cc187cc6 validate the time since the last combo action and ignore any old combos 2019-03-26 17:33:00 +11:00
Mordred
6e52a63526 Load hunting log data 2019-03-26 00:04:27 +01:00
Mordred
be63e25c14 Added sql table for storing hunting log information 2019-03-24 23:49:52 +01:00
Mordred
99b1969be5 Added a lookup enum for known unlock types 2019-03-24 16:21:52 +01:00
Mordred
472e862dc5 Added HuntingLog Packet 2019-03-24 16:08:08 +01:00
NotAdam
3ad6b99867 make more vfx items work good 😎 2019-03-24 00:48:21 +11:00
NotAdam
b77f43e151 add ActionEffectType for showing combo indicators 2019-03-24 00:31:25 +11:00
NotAdam
9803a59673 minor cleanup and move mp cost calc into calcstats 2019-03-23 11:48:49 +11:00
Mordred
35d859d57a Gear matters!
Gear stats are applied now, excluding materia.
2019-03-21 18:06:48 +01:00
Mordred
5ec7904e56 Cache baseParam modifiers in items 2019-03-20 22:55:35 +01:00
Mordred
2c4b4127c8 Preload defense / block values into items 2019-03-20 22:16:02 +01:00
Mordred
2090673382 Missed one 2019-03-17 22:26:14 +01:00
Mordred
4eee04156d Plenty more cleanup and code quality adjustments. 2019-03-11 22:48:33 +01:00
Mordred
8ebfc00022 Next time i shall push it all... 2019-03-08 16:48:17 +01:00
mordred
df8a5aacae Renamed GamePacketNew... finally 2019-03-08 15:34:38 +01:00
mordred
e66869b07a More refactoring for code consistency 2019-03-08 11:05:32 +01:00
mordred
3e4964e65c Refactor -> this has been bothering me for a while... 2019-03-08 09:43:56 +01:00
NotAdam
6152f0ab5b fix one more IPC padding type inconsistency 2019-03-08 00:43:30 +11:00
NotAdam
e1614fb5f4 fix IPC struct padding type inconsistencies 2019-03-08 00:40:34 +11:00
NotAdam
bb6d1b987b cleanup skillhandler IPC structs having an array with 1 element 2019-03-08 00:35:35 +11:00
NotAdam
dea1f30f8b fix recast time truncated by field size, correctly send actionstart 2019-03-08 00:26:41 +11:00
NotAdam
e1ddf27d56 add teleporting back in, remove action targeting for now 2019-03-07 21:58:12 +11:00