Adam
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0aae810e16
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fix onEnterTerritory events
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2018-03-05 22:10:14 +11:00 |
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Mordred
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f1121b52b2
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Object despawning added
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2018-03-01 23:17:35 +01:00 |
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Adam
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416269dc63
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move eobj/player spawnindex generation to common manager
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2018-03-02 02:55:02 +11:00 |
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Adam
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0ff4acf8c8
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note to self
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2018-02-28 23:58:11 +11:00 |
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Adam
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439eeaaaf9
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fix eobj out of bounds allocation client crash
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2018-02-28 23:53:20 +11:00 |
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Mordred
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2ce7d91096
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Improved timing on instance starting
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2018-02-24 23:53:32 +01:00 |
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Mordred
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0a177c3470
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EventObjects are not properly spawned and initialized
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2018-02-23 23:47:21 +01:00 |
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Mordred
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8b5d30802d
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More stuff moved over to actor baseclass
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2018-02-22 18:12:36 +01:00 |
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Mordred
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dc1a7e4ae1
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Actors are now used as base for any entity
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2018-02-22 15:31:10 +01:00 |
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Mordred
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b806535f11
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Fixed an issue with teleport not picking the correct target position, eventaction unlocks player now
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2018-02-21 23:30:35 +01:00 |
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Mordred
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c2a95a2d7e
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In range restructuring
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2018-02-21 18:06:52 +01:00 |
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Mordred
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b8a366fb29
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Removed battlenpc for cleanup work
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2018-02-21 12:48:27 +01:00 |
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Mordred
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c664c5de90
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Renaming classes in preperation of actor rework
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2018-02-20 22:46:44 +01:00 |
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Mordred
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6ec8601214
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Revert "Changeing base access type of actors to gameobject"
This reverts commit 4457a45
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2018-02-19 22:00:32 +01:00 |
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Mordred
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4457a45aa3
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Changeing base access type of actors to gameobject
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2018-02-18 23:48:51 +01:00 |
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Mordred
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a69ccd33df
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More cleanup of actionhandler
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2018-02-18 01:50:20 +01:00 |
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Mordred
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c09ec03921
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Actionhandler cleaned up a bit
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2018-02-17 01:20:40 +01:00 |
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Mordred
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5d8b5786d6
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removed all unused state flags, mapped more client actions
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2018-02-15 23:50:28 +01:00 |
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Mordred Admin
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df61b53d1a
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Cleaned up generated exd stuff
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2018-02-14 12:31:47 +01:00 |
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Mordred
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677c583d80
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updated submodule
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2018-02-13 19:37:04 +01:00 |
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Mordred
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2000d5d2f8
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Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain
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2018-02-10 01:21:31 +01:00 |
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Mordred
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0cb304083d
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More preparational director logic, state inside can be modified with !instance <instanceId> <varIdx> <value>
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2018-02-07 00:00:48 +01:00 |
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Mordred
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069127f901
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Call onEnter event after zone init packet have been sent
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2018-02-04 23:58:45 +01:00 |
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Mordred
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6ed0baf91f
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Added events to zone for inheritance handling
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2018-02-04 23:35:16 +01:00 |
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Mordred
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af90b006ac
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Disabled betweenarea state flags until we fix it
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2018-02-04 18:53:19 +01:00 |
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Mordred
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9cc5f9ffb3
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Reconnecting during an instance now possible
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2018-02-04 17:46:46 +01:00 |
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Mordred
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677f2521d7
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Marked GCaffiliation as outdated for the time being
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2018-02-04 14:16:09 +01:00 |
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Adam
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0ee68c1b1e
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fix exd_struct_gen and teleporting
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2018-02-04 01:39:05 +11:00 |
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Adam
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811b4af5b1
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Merge branch 'master' into master
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2018-02-03 02:12:35 +11:00 |
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Adam
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6e12c74e78
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add festival support
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2018-02-03 02:11:29 +11:00 |
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goaaats
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413c9f1007
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Style
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2018-01-31 11:58:29 +01:00 |
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goaaats
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c0b3d3605b
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zone, api: Removed old EXD reader
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2018-01-31 11:43:22 +01:00 |
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Adam
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58b2699fb9
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return players to last zone if the instance doesnt exist
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2018-01-29 20:41:24 +11:00 |
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Adam
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e9d0e5cbb8
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createInstanceContent and some minor refactoring
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2018-01-29 19:40:27 +11:00 |
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Adam
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7de0885b54
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instance zoning and returning implemented
instancecontent uses instancecontent class instead of zone too
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2018-01-29 13:05:33 +11:00 |
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Mordred
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bccf6e200a
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Cleaning up zoneing code
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2018-01-28 22:36:43 +01:00 |
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Mordred
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aabcdf6e74
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Replacement of old ZoneMgr
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2018-01-27 23:52:49 +01:00 |
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Mordred Admin
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add84d6516
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Simplified handling of state flags
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2018-01-11 14:59:39 +01:00 |
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Mordred
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0f16ad4812
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Another approach at event improvements
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2018-01-09 23:50:54 +01:00 |
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Adam
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0bbcf9ac29
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Merge remote-tracking branch 'upstream/native_scripting' into fix/set-classjob
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2017-12-27 12:52:23 +11:00 |
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Mordred Admin
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2382f72184
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#182 - Renamed targets to be less ambigious
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2017-12-19 09:27:22 +01:00 |
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