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25 commits

Author SHA1 Message Date
NotAdam
42064014ac remove more boost 2018-10-25 12:44:51 +11:00
root
94b111ee85 Fixed a couple compiler warnings 2018-09-26 03:32:43 -04:00
Mordred
a2f03fd304 Some cmake cleanups 2018-09-20 23:31:38 +02:00
Mordred
d97970802b Mobs can now be spawned from templates using debug commands 2018-09-13 22:14:31 +02:00
Mordred
18dc8aa377 More BNpc work, close to actual spawning 2018-09-10 23:57:14 +02:00
Mordred
e745bd0329 Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details 2018-08-29 21:40:59 +02:00
Mordred
eb5a567730 Simplified actorcontrol creation 2018-08-28 19:05:52 +02:00
Mordred
c3e715128f Some cleanups in preperation for bnpcs 2018-08-28 00:17:51 +02:00
NotAdam
778de8f154 replace old inline generation of effects packet with a wrapper 2018-07-21 23:32:10 +10:00
NotAdam
f24bfaf74c fix builds with new effect packet 2018-07-21 15:54:37 +10:00
Mordred
6579a5d841 First step of inventory cleanup, moving defs to common 2018-07-20 22:39:10 +02:00
NotAdam
0305777e38 fix emotes which require a weapon to be unholstered 2018-07-12 20:42:28 +10:00
goaaats
02244211c4 Correctly initialize m_targetId in Chara 2018-07-07 14:06:10 +02:00
Mordred Admin
9d620d160c Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
	src/servers/sapphire_zone/Action/EventAction.cpp
	src/servers/sapphire_zone/Actor/Chara.cpp
	src/servers/sapphire_zone/Actor/EventObject.cpp
	src/servers/sapphire_zone/Actor/Player.cpp
	src/servers/sapphire_zone/Actor/PlayerInventory.cpp
	src/servers/sapphire_zone/Network/Handlers/ClientTriggerHandler.cpp
	src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
	src/servers/sapphire_zone/Zone/Zone.cpp
2018-07-03 15:01:13 +02:00
Mordred
30b08d5817 More packet conversion for lobby and zone 2018-07-03 00:01:26 +02:00
Mordred
e9c9eaa53a Packet rework of server_zone 2018-06-28 00:07:07 +02:00
goaaats
f2c2087d7b Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl 2018-06-23 21:38:04 +02:00
Mordred
86b2a9cded More cleanup yet 2018-06-02 15:52:35 +02:00
Mordred
24399e31e4 WiP - implementing new framework 2018-03-09 00:06:44 +01:00
Mordred Admin
c2165e5f33 Cleanup of cmake files 2018-03-06 22:22:19 +01:00
Mordred
0833bdd76c Merge remote-tracking branch 'origin/master' into actor_rewrite 2018-03-06 00:10:36 +01:00
Mordred
37e7c2e51b Basic event play for directors, still buggy. Also some small fixes all around 2018-03-05 23:01:55 +01:00
Mordred
8b5d30802d More stuff moved over to actor baseclass 2018-02-22 18:12:36 +01:00
Mordred
dc1a7e4ae1 Actors are now used as base for any entity 2018-02-22 15:31:10 +01:00
Mordred
c664c5de90 Renaming classes in preperation of actor rework 2018-02-20 22:46:44 +01:00