collett
|
deebcd76c3
|
inner release, inner chaos, chaotic cyclone
|
2020-02-04 20:58:40 +09:00 |
|
collett
|
08a0556b36
|
require combo
|
2020-02-04 17:09:23 +09:00 |
|
collett
|
e7c44ccff7
|
more war stuff
|
2020-02-02 22:44:22 +09:00 |
|
collett
|
aaccb4bd6a
|
clean up
|
2020-02-02 19:49:16 +09:00 |
|
collett
|
450ff0ddff
|
show job ui and some war stuff
|
2020-02-02 19:42:24 +09:00 |
|
collett
|
a31098b4bf
|
Implement heavy shot, straight shot.
|
2020-01-23 18:23:15 +09:00 |
|
collett
|
39447bd39b
|
really refresh status instead of remove and add new one.
|
2020-01-19 20:00:16 +09:00 |
|
collett
|
b576788cfd
|
Merge branch 'action_data_update_pr' into develop_c
|
2020-01-15 18:29:54 +09:00 |
|
collett
|
71d486e806
|
Implement benediction.
|
2020-01-15 18:29:27 +09:00 |
|
collett
|
7a7a2f1724
|
Implement cure 1 proc.
|
2020-01-15 18:07:06 +09:00 |
|
collett
|
32b677ad4d
|
Merge remote-tracking branch 'remotes/origin/develop' into action_data_update_pr
|
2020-01-14 17:10:54 +09:00 |
|
collett
|
f5b6dc7282
|
Merge branch 'action_data_update_pr' into develop_c
|
2020-01-13 03:06:07 +09:00 |
|
collett
|
0573138e1b
|
Implement shield buff, and script for adloquium as a demo.
|
2020-01-13 03:05:54 +09:00 |
|
collett
|
3b140f36d3
|
Merge remote-tracking branch 'remotes/origin/develop' into action_data_update
|
2020-01-11 17:53:58 +09:00 |
|
Adam
|
5d5763c74e
|
Merge pull request #627 from NotAdam/develop
fix some warnings & world shouldn't crash when warming up object cache
|
2020-01-11 18:42:19 +11:00 |
|
NotAdam
|
755c6b55c0
|
fix some warnings & world shouldn't crash when warming up object cache
|
2020-01-11 18:20:06 +11:00 |
|
collett
|
896ce73175
|
Generic action handler update with status support.
|
2020-01-10 21:24:35 +09:00 |
|
collett
|
da17eecac5
|
status effect: damage multiplier
|
2020-01-09 19:37:50 +09:00 |
|
collett
|
761b6cc94d
|
Action data update.
All values are parsed from ffxiv act plugin at https://github.com/ravahn/FFXIV_ACT_Plugin
|
2020-01-09 01:29:09 +09:00 |
|
collett
|
00d8c0eef7
|
Fix shop packet.
|
2020-01-08 18:26:11 +09:00 |
|
collett
|
c779a70827
|
Fix shop packet
|
2020-01-08 18:25:55 +09:00 |
|
collett
|
5083b51bf2
|
Play the sound effect when buying items from shop.
When selling the sound effect is also played (and shop switch to buy back tab as well) but the selling logic code is not there so...
|
2020-01-06 19:57:18 +09:00 |
|
collett
|
c696cb2c80
|
Allow action scripts to add effect.
|
2020-01-06 19:25:01 +09:00 |
|
collett
|
feec126341
|
Merge remote-tracking branch 'remotes/origin/develop' into develop_c
|
2020-01-06 19:20:10 +09:00 |
|
NotAdam
|
204ff7ec84
|
fix linux build
|
2020-01-06 20:23:03 +11:00 |
|
collett
|
37177006fa
|
Allow action scripts to add effect.
|
2020-01-05 23:57:42 +09:00 |
|
collett
|
20f282755f
|
Merge remote-tracking branch 'remotes/origin/develop' into develop_c
|
2020-01-05 21:45:47 +09:00 |
|
NotAdam
|
2824c30342
|
Merge branch 'develop' into exit_poprange
|
2020-01-05 20:06:31 +11:00 |
|
collett
|
2308a41a63
|
Fix aetheryte.
|
2020-01-03 22:39:45 +09:00 |
|
collett
|
8313abf30a
|
Fix aetheryte.
|
2020-01-03 22:31:55 +09:00 |
|
collett
|
44fb2c9db3
|
Next quest.
|
2020-01-03 05:23:12 +09:00 |
|
collett
|
2bf1e3767a
|
Play the sound effect when buying items from shop.
When selling the sound effect is also played (and shop switch to buy back tab as well) but the selling logic code is not there so...
|
2020-01-03 04:06:25 +09:00 |
|
collett
|
148243c402
|
Try to implement a quest.
|
2020-01-03 01:11:19 +09:00 |
|
Mordred
|
71e7ef982c
|
Fixed housing opcodes
|
2019-10-28 22:18:23 +01:00 |
|
Mordred
|
9d49f0a272
|
Changed makeActorControl calls aswell
|
2019-10-09 18:42:25 +02:00 |
|
Mordred
|
20e25d73b9
|
Renamed ActorControl packets and definitions according to usage
|
2019-10-09 18:14:53 +02:00 |
|
NotAdam
|
317d16e3ed
|
rename some getters and zonechannelpacket -> worldchannelpacket
|
2019-08-09 17:49:40 +10:00 |
|
NotAdam
|
9c3fba263e
|
rename zone to territory
|
2019-08-09 17:49:40 +10:00 |
|
NotAdam
|
86517c53ea
|
somewhat working action lut stuff
|
2019-06-02 02:30:54 +10:00 |
|
NotAdam
|
f892257aa5
|
refactor Util -> Common::Util & Action to World::Action
|
2019-06-02 00:35:00 +10:00 |
|
NotAdam
|
92f41f8d41
|
if the 'boss' is killed instantly, spawn all add phases instantly
no mercy for //gm kill
|
2019-05-28 22:30:47 +10:00 |
|
NotAdam
|
859a4a5d68
|
fix self targeted actions failing target snapshot, fix player being unable to complete chasing shadows
|
2019-05-28 22:04:25 +10:00 |
|
mordred
|
033a03b98f
|
Do not count Chasing Shadows as complete if mobs are killed in a certain order even if more adds are due to spawn
|
2019-04-18 07:52:45 +02:00 |
|
Mordred
|
7844d0b463
|
QuestBattle Chasing shadows actually playable... ish
|
2019-04-17 22:36:23 +02:00 |
|
mordred
|
813e74555b
|
Flags added to control BNpc behaviour in fights
|
2019-04-17 12:37:24 +02:00 |
|
mordred
|
f0390f394c
|
Moved bnpc creation from level to zone, implicitly adding them to world aswell
|
2019-04-17 09:26:29 +02:00 |
|
mordred
|
fe4c2d7a0c
|
implicitly add bnpc to player hatelist if player hate is added to the bnpc
|
2019-04-17 08:34:58 +02:00 |
|
Mordred
|
01537f12ce
|
First iteration of questbattle update logic
|
2019-04-17 00:10:32 +02:00 |
|
Mordred
|
5991e1b93a
|
Use a common definition for BNpcType
|
2019-04-15 23:45:58 +02:00 |
|
Mordred
|
9a2c346872
|
Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle
|
2019-04-15 23:41:43 +02:00 |
|