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9 commits

Author SHA1 Message Date
Mordred
1f415a0d05 Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain 2018-02-10 01:21:31 +01:00
Mordred
c864ecf2d2 Changed more timer usages to 64bit, changed getQuestInfo exd to grab correct field for name 2018-02-02 17:37:51 +01:00
Adam
0f50957105 fix session disconnecting issue 2018-02-02 01:22:58 +11:00
goaaats
bcd4ea0dfe Don't log replays 2018-01-09 18:56:05 +01:00
goaaats
ef954b202d Replay packets by milliseconds 2018-01-09 18:54:09 +01:00
goaaats
5b5406fd7a Style, cleanup 2018-01-08 23:38:27 +01:00
goaaats
a543a149cc Style fixes 2018-01-08 23:23:09 +01:00
goaaats
a25ee827a5 Added basic capture replay 2018-01-08 21:42:44 +01:00
Mordred Admin
0f3f51c304 #182 - Renamed targets to be less ambigious 2017-12-19 09:27:22 +01:00
Renamed from src/servers/Server_Zone/Session.cpp (Browse further)