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2512 commits

Author SHA1 Message Date
collett
5503e73352 basic BattleNpcScript support 2023-03-13 02:40:13 +09:00
collett
34770bd70f debug command to force bnpc action 2023-03-12 08:55:40 +09:00
collett
542f37fb3d allow bnpc to perform actions 2023-03-12 00:39:46 +09:00
collett
8e77266b30 getType in EffectResult 2023-03-11 18:10:32 +09:00
collett
17b06e31d8 add invuln to EffectBuilder 2023-03-08 19:57:03 +09:00
collett
0cf8009c3a first is not last 2023-03-08 04:12:52 +09:00
collett
125c07173b fix ActionEffectType which is wrong since 5.2 and use proper effect packet for self buffs 2023-03-08 04:10:12 +09:00
collett
d640506962 minor fixes 2023-03-08 02:47:31 +09:00
collett
f00f930366 Sapphire 5.58 now with actions. 2023-03-07 05:15:48 +09:00
コレット
f608e1e8cf
Insert entities back into zone caches to make MapMgr happy. (#900) 2023-02-17 07:58:06 +01:00
Mordred
7deb52dac0
Merge pull request #877 from collett8192/service_workaround
Service locator workaround for Visual Studio.
2023-02-09 07:56:48 +01:00
collett
eb30d66788 Service locator workaround for Visual Studio. 2023-02-07 06:39:42 +09:00
collett
c4695ba3fd preserve chara effects across zones and show them to other in range players. 2023-02-07 06:10:46 +09:00
collett
df35893d8f custom unlock options in PlayerSetup. 2023-02-07 06:10:43 +09:00
Skyliegirl33
ea27ff3a55 Gearset handler, mount item action, some GLA starting quests.
This is #732 with 25eaa62fa0 merged, cleaned up and slightly modified to avoid client desync.
2023-02-07 06:10:10 +09:00
collett
14860047b6 First batch of 5.58 updates:
- Common defs, ActorControls and packet updates (more to come later).
  - Haste added to chara base stats for later use.
  - Acquiring HQ items support (HQ status not yet saved to db, need table modification).
  - Event item support.
  - Load more default zones.
  - Quest related debug commands.
2023-02-06 02:32:21 +09:00
Tahir
c82be40934 re-add multithreaded exporting and make it eat less ram 2023-02-05 17:49:21 +09:00
Tahir
ee11c313ab Fix vs2022 build 2023-02-05 08:41:32 +09:00
collett
5d6aa369dc Fix item count in container. 2023-02-05 07:24:25 +09:00
collett
0d6a0719de fix quest battles which are using InstanceContent instead of QuestBattle. 2023-02-05 07:22:14 +09:00
collett
616b12c695 Fix OutsideRange event. 2023-02-05 07:20:29 +09:00
collett
459fa4865b fix merge error 2023-02-05 07:18:31 +09:00
Mordred
ec7195639e Removed unused cell logic 2023-02-05 07:18:31 +09:00
Mordred
a9a628fe47 Updated EventHandlerTypes 2023-02-05 07:18:31 +09:00
Mordred
ba1b8aadfb Added layerset parsing 2023-02-05 07:18:30 +09:00
Mordred
a56eec5d32 Fallback to entranceRect if no entrance circle is found in instance 2023-02-05 07:18:30 +09:00
Mordred
a84d0f4154 Map previously unmapped eobj and enpc
# Conflicts:
#	src/world/Manager/EventMgr.cpp
2023-02-05 07:18:30 +09:00
collett
1e7176b3d8 minor fix 2023-01-26 22:30:42 +09:00
collett
3624b4374f Handle house removing.
Also restored the house building scene, might still crash sound device though.
2023-01-26 20:06:27 +09:00
Taezen
52d83465a1 remove completed quest properly 2021-09-29 15:43:15 +02:00
collett
413c69aa41 container db fix 2021-09-17 02:07:15 +09:00
Adam
1689b3fd1a
Merge pull request #730 from collett8192/patch
fix the loading of some quest battles
2021-09-15 19:16:20 +10:00
collett
1fa5aadf1c update proper event type check 2021-09-15 16:55:45 +09:00
Adam
a87572de2b
Merge pull request #729 from Skyliegirl33/develop
Update opcodes for 5.58 hotfix and fix CFCommenceHandler
2021-09-15 09:51:38 +10:00
collett
0fe75c373e fix the loading of some quest battles 2021-09-15 01:24:02 +09:00
Skyliegirl33
b0022f149e
Fix whitespaces 2021-09-14 00:18:37 +00:00
Adam
d05f72fe99
Merge pull request #728 from Taezen/develop
exd parser optimizations + support for sub rows in get_rows()
2021-09-14 10:09:23 +10:00
Taezen
b771630fd3 fix InitZone packet 2021-09-13 20:01:52 +02:00
Skyliegirl33
1f6b31dd4c Update opcodes and fix CFCommenceHandler 2021-09-13 18:53:53 +02:00
Taezen
7f983bbf67 exd parser optimizations 2021-09-13 16:30:32 +02:00
collett
e360dadb95 fix duty info remaining on client after leaving 2021-09-13 05:29:53 +09:00
collett
378e5d75bc fix wrong value used to determine armory container for swapped out equipment. 2021-09-12 00:18:04 +09:00
Taezen
71b459ba62 fix for previous quest and quest lock check 2021-09-11 14:00:04 +02:00
collett
46ce78aa45 Correctly removes players from their cells when leaving zone, fixes mob-in-city problem. 2021-09-11 00:52:59 +09:00
collett
26f0b7f88f load quest icon correctly after finishing a quest. 2021-09-10 18:28:39 +09:00
Adam
0ebc900cc4
Merge pull request #721 from Taezen/develop-map
Including support for basic map icons
2021-09-08 20:47:31 +10:00
Taezen
322a7bb4c2 better naming 2021-09-08 11:25:16 +02:00
Taezen
774d16667d little map manager rework 2021-09-07 16:50:13 +02:00
Taezen
55247a41f6 minor changes for the map implementation 2021-09-06 11:39:52 +02:00
コレット
f4d84e0a17
fix /sit rotation on other client (#722) 2021-09-01 16:50:45 +10:00