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37 commits

Author SHA1 Message Date
Mordred
c7e15bf52a Use make shared in instance scripts for eobjs 2018-02-24 09:40:44 +01:00
Mordred
acee4d4b51 EObjects are now given a name and can be retrieved using it 2018-02-24 00:07:07 +01:00
Mordred
f9722b5e2e EventObjects are not properly spawned and initialized 2018-02-23 23:47:21 +01:00
Mordred
29918f5807 Fixed an issue with teleport not picking the correct target position, eventaction unlocks player now 2018-02-21 23:30:35 +01:00
Mordred
f12c431173 Removed battlenpc for cleanup work 2018-02-21 12:48:27 +01:00
Mordred
684735ee55 Build fix 2018-02-21 11:28:34 +01:00
Mordred
7073211411 Started stripping actors - readding after rewrite 2018-02-20 23:42:09 +01:00
Mordred
9a4e7533c6 Renaming classes in preperation of actor rework 2018-02-20 22:46:44 +01:00
Mordred Admin
c54ebbe53c Cleaned up generated exd stuff 2018-02-14 12:31:47 +01:00
Adam
01e22b679d instance objects, gameobj implementation 2018-02-10 02:47:32 +11:00
Adam
23d958e768 Merge branch 'develop' into instancescripting 2018-02-09 23:50:26 +11:00
Adam
ca42ed228d builds should work now... probably 2018-02-09 20:25:18 +11:00
Adam
9d8f3648a0 fix script builds and logging issues on WSL 2018-02-09 20:11:30 +11:00
Adam
d3bdd8856a instance scripting stuff 2018-02-09 02:34:43 +11:00
Adam
bf404f7371 restructure script folder hierachy to remove unnecessary build targets 2018-02-08 23:28:52 +11:00
Adam
75c2ffb784 move scripts dir to server_zone 2018-02-03 17:03:50 +11:00
goaaats
8a5d497c21 zone, api: Removed old EXD reader 2018-01-31 11:43:22 +01:00
Mordred
725ca11c60 Revert "Merge pull request #225 from GokuWeedLord/event_rewrite"
This reverts commit 4e2319130f, reversing
changes made to 695fea7812.
2018-01-28 11:16:34 +01:00
Adam
20996c17f5 probably fixes linux builds 2018-01-28 19:36:03 +11:00
Adam
fb06cd4930 switch debugcommandhandler for scripted implementation 2018-01-28 18:52:53 +11:00
Mordred
35a2c6db09 Replacement of old ZoneMgr 2018-01-27 23:52:49 +01:00
Adam
9324fe1e89 remove scriptname from scripts 2018-01-19 20:17:49 +11:00
Mordred
8890296639 More event simplification 2018-01-18 21:49:12 +01:00
Adam
59e5a3a7f1 fix hotloading setting, minor cleanup 2018-01-18 13:56:55 +11:00
Adam
1cbfccb1b3 use typeinfo for script types instead of an enum 2018-01-17 20:09:16 +11:00
Mordred
ea91f7e141 Small reformmating of scriptmanager 2018-01-16 16:35:50 +01:00
Mordred
f7dc992103 Simplified EventReturnHandler 2018-01-16 14:01:58 +01:00
Mordred
e7f7cc947f More cleanup of event / script handlers 2018-01-16 02:16:48 +01:00
Mordred
2d8ea346a3 Beginning of splitting eventhandlers, pulling logic out of scriptmanager 2018-01-14 23:54:26 +01:00
Mordred Admin
5e4b4fac3e Removed redundancy in EventHandler type declarations 2018-01-10 10:47:47 +01:00
Mordred
bafc511db2 Another approach at event improvements 2018-01-09 23:50:54 +01:00
Adam
5ea6682692 whitespace fixes 2018-01-04 22:40:48 +11:00
Adam
2b40db7007 use dynamic_cast instead of static_cast in script getter 2018-01-04 22:24:13 +11:00
Adam
7ee0ba330e generally simplify scripting system internals 2018-01-04 16:14:14 +11:00
Adam
897e02093f delete unloaded scripts 2017-12-27 18:53:45 +11:00
Adam
ac9613f2f5 scripts are now built into common libs instead of seperate libs 2017-12-27 18:47:51 +11:00
Mordred Admin
0f3f51c304 #182 - Renamed targets to be less ambigious 2017-12-19 09:27:22 +01:00