NotAdam
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9a26a24d31
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ignore soulstones in ilvl calculation
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2019-04-25 18:26:35 +10:00 |
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NotAdam
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4de66b1064
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autoattack damage stat calc funcs, bnpc stat calculation
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2019-04-24 23:25:07 +10:00 |
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Mordred
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8002e88d10
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Properly reset aggro on mob retreat
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2019-04-23 00:00:07 +02:00 |
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Mordred
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ad4d8049e0
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Movement speed of BNpcs will double when in combat or retreat mode
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2019-04-22 23:30:43 +02:00 |
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Mordred
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1621b9fd20
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Fxed bnpcs sometimes being immobile
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2019-04-22 00:16:39 +02:00 |
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NotAdam
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cb7a91d9d8
|
fix bnpcs not being pushed
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2019-04-22 00:05:04 +10:00 |
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NotAdam
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6ebdad3855
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make larger enemies stack further away from the player
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2019-04-21 23:52:41 +10:00 |
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Mordred
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37cff8580f
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Fix autoattack
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2019-04-20 23:15:58 +02:00 |
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Mordred
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d934863673
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Maybe better scales?
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2019-04-20 15:42:48 +02:00 |
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NotAdam
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4112ae712a
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correctly calculate deltatime, set agent flags on dormant bnpcs
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2019-04-20 15:13:46 +10:00 |
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Mordred
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8fa3fa325d
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Further improvement of crowd logic
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2019-04-20 00:11:00 +02:00 |
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NotAdam
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19e6a0f748
|
more accurate bnpc scale calculation
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2019-04-19 23:01:27 +10:00 |
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Mordred
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c0c88ca783
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Following and retreating works
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2019-04-19 14:50:00 +02:00 |
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Mordred
|
eeded4c4f0
|
Pushing of idle actors implemented
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2019-04-19 14:19:14 +02:00 |
|
Mordred
|
19a0ea2e93
|
Fix roaming
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2019-04-19 14:04:38 +02:00 |
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Mordred
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018046d03b
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Some progress on the crowd front, somehwat working roaming...
|
2019-04-19 12:15:09 +02:00 |
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NotAdam
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a7f31c77a9
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fix naviprovider not being set on instances
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2019-04-19 18:52:55 +10:00 |
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Mordred
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a344990a63
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Crowd avoidance works. Roaming and following a player, not so much
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2019-04-19 02:15:18 +02:00 |
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Mordred
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018096266a
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Detour crowd experiments
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2019-04-19 00:39:42 +02:00 |
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Mordred
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7615f83748
|
QuestBattle Chasing shadows actually playable... ish
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2019-04-17 22:36:23 +02:00 |
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mordred
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bfda1adca4
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Flags added to control BNpc behaviour in fights
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2019-04-17 12:37:24 +02:00 |
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mordred
|
8badc6e34d
|
implicitly add bnpc to player hatelist if player hate is added to the bnpc
|
2019-04-17 08:34:58 +02:00 |
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Mordred
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6c43c79af1
|
First iteration of questbattle update logic
|
2019-04-17 00:10:32 +02:00 |
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Mordred
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69f3d47100
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Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle
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2019-04-15 23:41:43 +02:00 |
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NotAdam
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1c8ca42d6c
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use prepared statement for item loading, network item stain
|
2019-04-13 22:42:02 +10:00 |
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Mordred
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28f47643aa
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Questbattle fail can be triggerd using a command and will remove you from the battle
|
2019-04-09 23:17:00 +02:00 |
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NotAdam
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c0533349f5
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Merge remote-tracking branch 'upstream/develop' into develop
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2019-04-08 08:02:50 +10:00 |
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Mordred
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6c8124373c
|
Changed the way players are being iterated for updating, some questbattle additions
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2019-04-07 13:27:56 +02:00 |
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NotAdam
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1b49f2502d
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Start of action target selection implementation
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2019-04-07 16:04:36 +10:00 |
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Mordred
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4e4ab53381
|
Properly handle jobs when doing hunting logs
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2019-04-06 17:17:56 +02:00 |
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NotAdam
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d5f01363ca
|
remove unused header, fix monsternote crashing world if class has none
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2019-04-06 11:44:06 +11:00 |
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mordred
|
127d969eec
|
ActorFilters now functional
|
2019-04-05 13:15:14 +02:00 |
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Mordred
|
2014ec41dc
|
Refactored the way timestamps are passed through update handlers
|
2019-04-04 23:29:52 +02:00 |
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NotAdam
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a0aa7ea977
|
add primary cost handling for actions for mp/tp
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2019-04-04 21:56:59 +11:00 |
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Mordred
|
4ba59e92fd
|
Added some InitZone information
|
2019-04-02 23:56:47 +02:00 |
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Mordred
|
8d1b25eaa1
|
Questbattle instances can be created and joined.
|
2019-03-31 23:45:03 +02:00 |
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Mordred
|
d55ae2c8c0
|
More groundwork for questbattles
|
2019-03-31 11:27:11 +02:00 |
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Mordred
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38701d647c
|
Claimed mobs will now display in the correct color. Red if owned by self, purple if owned by others
|
2019-03-29 17:12:22 +01:00 |
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Mordred
|
920ab52508
|
Re-added setOwner method to BNpc, not working yet though
|
2019-03-28 23:57:58 +01:00 |
|
Mordred
|
988ab5b020
|
Hunting log now implemented for classes. GC still to come
|
2019-03-28 22:58:40 +01:00 |
|
Mordred
|
4c35a7e1a7
|
Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
|
2019-03-28 16:27:41 +01:00 |
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mordred
|
d6bc118ee8
|
Repaired quest rewards
|
2019-03-28 11:59:02 +01:00 |
|
Mordred
|
52c451d274
|
Properly initialize hunt data from db
|
2019-03-26 23:08:34 +01:00 |
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mordred
|
8cd18d6a33
|
Fixed quest complete size, db reinit needed
|
2019-03-26 09:27:48 +01:00 |
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Mordred
|
5d3ae12a26
|
Merge pull request #535 from NotAdam/develop
more stat calc functions, combo length validation
|
2019-03-26 08:17:22 +01:00 |
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Mordred
|
b10aa85080
|
Update PlayerSql.cpp
|
2019-03-26 08:13:45 +01:00 |
|
NotAdam
|
142b5571b6
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move m_bonusStats to std::array and zero it out on init
|
2019-03-26 17:33:00 +11:00 |
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NotAdam
|
68cc187cc6
|
validate the time since the last combo action and ignore any old combos
|
2019-03-26 17:33:00 +11:00 |
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Mordred
|
6e52a63526
|
Load hunting log data
|
2019-03-26 00:04:27 +01:00 |
|
NotAdam
|
789b5dfd9e
|
add rudimentary action comboing, doesn't highlight actions on the hotbar
|
2019-03-23 20:59:51 +11:00 |
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