Biscuit
|
72fde12b0c
|
Update GMCommand 1 and 2 Defs
|
2018-10-14 12:52:06 +11:00 |
|
Biscuit Boy
|
30a47d3494
|
style
|
2018-09-25 01:24:50 +10:00 |
|
Biscuit Boy
|
ef87b9b36d
|
Examine works correctly again / Handles errors for GM's and diff zones
|
2018-09-25 01:11:14 +10:00 |
|
Mordred
|
81eb149d8e
|
Some cmake cleanups
|
2018-09-20 23:31:38 +02:00 |
|
Mordred
|
c0f873dce1
|
Build fix
|
2018-09-19 23:26:36 +02:00 |
|
Mordred
|
f7d2bb813a
|
Fixed !instance cr, it now takes contentfindercondition ids as input though
|
2018-09-19 23:04:23 +02:00 |
|
Mordred
|
0aa94d6efc
|
Mostly fixed for 4.4
|
2018-09-18 22:45:48 +02:00 |
|
Mordred
|
275ac206a9
|
Merge branch 'bnpc' of https://github.com/SapphireMordred/Sapphire into bnpc
|
2018-09-17 23:10:59 +02:00 |
|
Mordred
|
6ff116a9e1
|
Inventory fix
|
2018-09-17 22:52:57 +02:00 |
|
Mordred Admin
|
150ce725bc
|
Merge develop into bnpc
|
2018-09-17 14:04:40 +02:00 |
|
Mordred
|
eccb946a4c
|
Mobs can now be spawned from templates using debug commands
|
2018-09-13 22:14:31 +02:00 |
|
Tahir Akhlaq
|
5ca9b8f90b
|
moved examine packet to its own class
- fixed accessory display in examine packet
- fixed accessory display in playerspawn packet
|
2018-09-13 11:12:22 +01:00 |
|
Biscuit Boy
|
46f79fca4e
|
Add some missing examine unknowns
|
2018-09-12 17:58:19 +10:00 |
|
Tahir Akhlaq
|
8d6ec91757
|
added equip models for examine (todo: main/sub/accessories)
- added stub for item crafter name request
|
2018-09-11 17:46:04 +01:00 |
|
Mordred
|
01a147b561
|
More BNpc work, close to actual spawning
|
2018-09-10 23:57:14 +02:00 |
|
Tahir Akhlaq
|
e487a9ae24
|
moved examine handling out of client trigger switch and into its own function
|
2018-09-10 15:01:13 +01:00 |
|
Tahir Akhlaq
|
afc4d89d22
|
added basic examine functionality
- todo: fix gear models not displaying
|
2018-09-10 14:34:24 +01:00 |
|
Mordred
|
0d767e4986
|
Working towards getting bnpcs back in the game
|
2018-09-09 23:56:22 +02:00 |
|
NotAdam
|
23344c02e6
|
incredible
|
2018-08-31 23:02:45 +10:00 |
|
NotAdam
|
e0d6c1024e
|
item handin collection & fix quest abandon
|
2018-08-31 22:57:33 +10:00 |
|
Mordred
|
d221758355
|
Properly use new classes... at least let this compile
|
2018-08-29 22:03:10 +02:00 |
|
Mordred
|
89a9b16555
|
Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
|
2018-08-29 21:40:59 +02:00 |
|
Mordred
|
34c0f74139
|
Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
|
2018-08-28 19:07:53 +02:00 |
|
Mordred
|
7f7588ef1f
|
Simplified actorcontrol creation
|
2018-08-28 19:05:52 +02:00 |
|
Biscuit Boy
|
aa0857ccad
|
forgot space
|
2018-08-28 15:09:03 +10:00 |
|
Biscuit Boy
|
cf3ad7628f
|
Added wireframe rendering actorcontrol type and gm wireframe command
|
2018-08-28 15:02:59 +10:00 |
|
NotAdam
|
be1a5d53f3
|
fix db storage for classjobs, improve switching between classes
|
2018-08-26 16:19:05 +10:00 |
|
NotAdam
|
7f448494ed
|
EquipSlot -> GearSetSlot
|
2018-08-25 22:56:46 +10:00 |
|
NotAdam
|
901168d810
|
addItem is way less retarded now, stacks are automagically filled first
|
2018-08-25 00:15:26 +10:00 |
|
NotAdam
|
44fa5e545d
|
fix some compile warnings
|
2018-08-23 23:19:25 +10:00 |
|
NotAdam
|
8a2b472554
|
additem returns an itemptr, handin item container
|
2018-08-12 22:53:21 +10:00 |
|
Mordred Admin
|
82ab19faae
|
Renamed SkillHandler -> ActionHandler
|
2018-07-27 10:57:04 +02:00 |
|
Mordred
|
f5aba946be
|
Merge remote-tracking branch 'origin/inventory_rework' into develop
|
2018-07-26 23:43:27 +02:00 |
|
NotAdam
|
d8afc7a83e
|
remove a 2nd space in //gm gil output
|
2018-07-26 23:38:58 +10:00 |
|
Mordred Admin
|
783bd655a8
|
Inventory code cleanup number 2, packetWrapper for slot update
|
2018-07-26 14:09:09 +02:00 |
|
Mordred Admin
|
e11f1b3f20
|
Finished removing old inventory class and moving stuff into player
|
2018-07-25 09:48:54 +02:00 |
|
Mordred
|
8555f3060f
|
Not compilable atm, still moving stuff around
|
2018-07-24 23:58:08 +02:00 |
|
NotAdam
|
b8871519fe
|
minor refactoring
|
2018-07-22 23:32:16 +10:00 |
|
NotAdam
|
9ab7d5c68a
|
somewhat working gilshops
|
2018-07-22 23:20:22 +10:00 |
|
NotAdam
|
d68fa6d192
|
remove const constraint
|
2018-07-22 19:10:52 +10:00 |
|
NotAdam
|
893ebd3454
|
move common effect struct members into a shared struct for single target/aoe
|
2018-07-22 16:54:23 +10:00 |
|
NotAdam
|
c84beee30a
|
replace old inline generation of effects packet with a wrapper
|
2018-07-21 23:32:10 +10:00 |
|
Mordred
|
dbf0ce5284
|
First step of inventory cleanup, moving defs to common
|
2018-07-20 22:39:10 +02:00 |
|
Mordred
|
d96c86853b
|
Changed director trigger/function names
|
2018-07-17 22:39:04 +02:00 |
|
Maru
|
b15cd4948a
|
InitUI pose def + set val;
|
2018-07-14 19:32:50 -03:00 |
|
Mordred
|
4308757379
|
fixes #122 - Searchmessages wont be overwritten anymore
|
2018-07-12 20:01:38 +02:00 |
|
NotAdam
|
b856356ce7
|
fix sitting animating incorrectly for other clients, fixes #329
|
2018-07-12 21:10:02 +10:00 |
|
NotAdam
|
5eb846118d
|
fix emotes which require a weapon to be unholstered
|
2018-07-12 20:42:28 +10:00 |
|
Mordred
|
c12c0b1d99
|
Groundwork for pose, still needs to be added to spawn / initui
|
2018-07-11 23:52:24 +02:00 |
|
NotAdam
|
c4f35b0753
|
sit now works correctly when doing /sit while sitting
|
2018-07-11 20:43:03 +10:00 |
|