collett
c00f2651be
inventory fix
2020-06-28 09:27:44 +09:00
Sophie Hamilton
580df3b711
Fix quest completion for questId > 2047 (67583)
...
It's currently impossible to permanently store quest completion flags
for quests beyond questId 2047 (67583) due to the code using a type
that's too small. This manifests in the correct quest completion packet
being sent, but as soon as you move to another zone the quest disappears
from the journal (and is probably replaced by another quest you didn't
ask for).
This fixes the issue by using an appropriately-sized index variable, and
also increases the flag storage so that all currently-available quests
can be stored.
2020-05-28 05:55:22 +01:00
collett
0bf8977ab7
Add LootMessage packet to fix old ItemObtainIcon.
2020-05-12 02:30:21 +09:00
collett
aa117ca6c8
Fix buy back price.
2020-05-11 19:03:52 +09:00
collett
a5019abd5c
Selling items and buying back from shop, show corresponding messages in chat.
2020-05-11 06:27:34 +09:00
collett
926c6896a9
JobGauge definition
2020-04-24 19:24:04 +09:00
Adam
974f76b636
Merge pull request #651 from Arazati/develop-serious
...
implemented dyeable items
2020-03-17 12:54:08 +11:00
Arazati
13e20e6727
style + cast changes
2020-03-16 01:37:00 -07:00
Arazati
b3aeb70338
implement dyeing items + show dyes in examine
2020-03-14 00:57:09 -07:00
NotAdam
41e6d73ff3
move to new service locator
2020-03-01 11:58:26 +11:00
collett
0d8b406a77
Inventory fix and more opcode update.
2020-02-24 18:23:43 +09:00
collett
05f38dedde
fix derp
2020-01-24 08:09:20 +09:00
collett
a7d527bf0a
these bytes are mounts as well.
2020-01-23 23:23:44 +09:00
collett
5083b51bf2
Play the sound effect when buying items from shop.
...
When selling the sound effect is also played (and shop switch to buy back tab as well) but the selling logic code is not there so...
2020-01-06 19:57:18 +09:00
collett
9cd17b3caa
Action system updates.
2020-01-05 17:09:27 +09:00
NotAdam
9c3fba263e
rename zone to territory
2019-08-09 17:49:40 +10:00
NotAdam
fd53921680
switch from binary to blobs, fix known array sizes in player obj
2019-07-06 15:00:26 +10:00
NotAdam
f892257aa5
refactor Util -> Common::Util & Action to World::Action
2019-06-02 00:35:00 +10:00
NotAdam
ec3e93eed9
autoattack damage stat calc funcs, bnpc stat calculation
2019-04-24 23:25:07 +10:00
Mordred
0079cba784
Changed the way players are being iterated for updating, some questbattle additions
2019-04-07 13:27:56 +02:00
Mordred
af07092978
Refactored the way timestamps are passed through update handlers
2019-04-04 23:29:52 +02:00
Mordred
c2ca32592c
Hunting log now implemented for classes. GC still to come
2019-03-28 22:58:40 +01:00
Mordred
a6ba575932
Properly initialize hunt data from db
2019-03-26 23:08:34 +01:00
mordred
e0a3c4d35d
Fixed quest complete size, db reinit needed
2019-03-26 09:27:48 +01:00
Mordred
8b6e78877d
Load hunting log data
2019-03-26 00:04:27 +01:00
Mordred
df2da68633
Gear matters!
...
Gear stats are applied now, excluding materia.
2019-03-21 18:06:48 +01:00
Mordred
8a35c4e370
Plenty more cleanup and code quality adjustments.
2019-03-11 22:48:33 +01:00
NotAdam
2f4ca9b589
add teleporting back in, remove action targeting for now
2019-03-07 21:58:12 +11:00
NotAdam
36b693fc70
minor refactoring, fix adventurer actions not working
2019-02-17 16:55:00 +11:00
NotAdam
3db83cf716
cleanup teleport query code
2019-02-08 21:20:53 +11:00
AriAvery
df56b88cae
Improved player momvement
2019-02-06 08:49:57 +01:00
NotAdam
252998c194
refactor minion to companion and add companion spawning
2019-02-02 23:06:57 +11:00
NotAdam
b9520a6c3e
heal npcs when retreating, set hp to max when retreat finishes, cleanup
2019-01-26 13:40:02 +11:00
Mordred
d053e39ccb
Hate list is now displayed for players
2019-01-19 22:56:07 +01:00
Adam
3da3852861
Merge pull request #471 from JeidoUran/crashes_fix
...
Several crashes fixed, GM Jump and Call fixed and closer to retail
2019-01-09 18:58:06 +11:00
Mordred
11433f8ead
Added a field for bluemage to player
2019-01-08 23:58:14 +01:00
JeidoUran
9c90b34c2b
Added prepareZoning research + fixed typo
2019-01-06 16:32:06 +01:00
Mordred
f7fa30101a
Added fmt for sendNotice and sendUrgent, have not ported appearances yet
2019-01-05 14:53:42 +01:00
Mordred
7f00c34f90
Changed sendDebug to use fmt aswell
2019-01-05 12:32:10 +01:00
NotAdam
4d35888b27
#448 - Place character correctly on entering a house
2018-12-30 18:48:45 +11:00
NotAdam
79ed3d63d9
#448 - remove deed on build
2018-12-30 17:44:03 +11:00
NotAdam
ceebb27c1c
Merge remote-tracking branch 'upstream/dependency_injection' into housing
2018-12-29 12:43:03 +11:00
Mordred
2557ed4f90
Seems like everything works again... here is hoping
2018-12-29 00:53:52 +01:00
NotAdam
49c6049531
items can be removed from the estate and moved to storeroom/inventory
2018-12-28 11:49:36 +11:00
NotAdam
298b31512c
base implementation of moving housing items back to player inventory
...
only works for internal items atm
2018-12-28 02:17:29 +11:00
NotAdam
b50c501946
add external housing object placing
2018-12-26 18:11:18 +11:00
Mordred
4a33793270
More fw cleanup
2018-12-25 01:57:50 +01:00
Mordred
28139b47b5
Added BaseManager and moved DebugCommandHandler to Manager
2018-12-22 22:25:03 +01:00
NotAdam
7aba36f963
more ident cleanup
2018-12-21 22:23:49 +11:00
NotAdam
d6a6de6f77
handle inventory packet sequencing properly for items & containers
2018-12-20 20:41:16 +11:00