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27 commits

Author SHA1 Message Date
Tahir
d7f1b1d85a change default byte order marking to utf-8 2022-12-17 14:27:46 +00:00
Mordred
a37046f0ec Renamed bnpc create and retrieve functions 2022-02-22 21:46:36 +01:00
Mordred
63f8187989 Instances changes #2 2022-02-16 11:58:27 +01:00
Mordred
8058973700 Reworked instance scripts. 2022-02-16 11:56:59 +01:00
dude22072
db5dc66254 Update SpiritholdBroken.cpp 2022-02-06 16:51:17 -06:00
dude22072
90783bf25f Implement some Gridania MSQ Quests 2022-02-06 00:59:01 -06:00
Mordred
48ed9da414 Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
NotAdam
a70f381e68 fix some warnings & world shouldn't crash when warming up object cache 2020-01-11 18:20:06 +11:00
NotAdam
4535c36def if the 'boss' is killed instantly, spawn all add phases instantly
no mercy for //gm kill
2019-05-28 22:30:47 +10:00
NotAdam
1cab7afe0e fix self targeted actions failing target snapshot, fix player being unable to complete chasing shadows 2019-05-28 22:04:25 +10:00
mordred
9c6f2f55b9 Do not count Chasing Shadows as complete if mobs are killed in a certain order even if more adds are due to spawn 2019-04-18 07:52:45 +02:00
Mordred
7615f83748 QuestBattle Chasing shadows actually playable... ish 2019-04-17 22:36:23 +02:00
mordred
bfda1adca4 Flags added to control BNpc behaviour in fights 2019-04-17 12:37:24 +02:00
mordred
c712c747c6 Moved bnpc creation from level to zone, implicitly adding them to world aswell 2019-04-17 09:26:29 +02:00
mordred
8badc6e34d implicitly add bnpc to player hatelist if player hate is added to the bnpc 2019-04-17 08:34:58 +02:00
Mordred
6c43c79af1 First iteration of questbattle update logic 2019-04-17 00:10:32 +02:00
Mordred
a8bb58e51c Use a common definition for BNpcType 2019-04-15 23:45:58 +02:00
Mordred
69f3d47100 Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle 2019-04-15 23:41:43 +02:00
Mordred
c7023fb6a3 Move questbattle opening scene into the script 2019-04-07 23:42:24 +02:00
Mordred
6c8124373c Changed the way players are being iterated for updating, some questbattle additions 2019-04-07 13:27:56 +02:00
Mordred
2014ec41dc Refactored the way timestamps are passed through update handlers 2019-04-04 23:29:52 +02:00
Mordred
e09637c20e More simplifications of the questbattle handling, exposing a script function to init player position 2019-04-02 00:00:58 +02:00
Mordred
e63aec1986 Added default questBattle scripts and added implementation for QuestBattle constructor 2019-03-31 13:48:09 +02:00
NotAdam
82cb94b99a fix invalid indentation on eobj state output 2019-02-20 19:58:57 +11:00
NotAdam
904d062c56 update all the instance scripts to add missing ones and use new api 2019-02-20 19:54:59 +11:00
NotAdam
f7f25e61cc move all scripts over, adds EXPOSE_SCRIPT( classname ) to each script 2019-02-20 17:38:03 +11:00
mordred
ea64b65331 Restructured project slightly 2018-12-13 12:40:42 +01:00