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32 commits

Author SHA1 Message Date
NotAdam
ca102697f4 move to new service locator 2020-03-01 11:58:26 +11:00
collett
29da401de7 Fix moundId type. 2020-01-23 22:43:16 +09:00
collett
d4afee03a6 Implement mount action. 2020-01-23 22:36:01 +09:00
collett
e8dcef63ba Action system updates. 2020-01-05 17:09:27 +09:00
NotAdam
78aade9cea kinda working effect packets 2019-08-09 17:50:31 +10:00
NotAdam
f935dd4282 move itemaction to own class, perchbird's effect command 2019-06-02 20:45:18 +10:00
NotAdam
d755ea2a32 somewhat working action lut stuff 2019-06-02 02:30:54 +10:00
Mordred
fc2c3248de Some naming changes for actions 2019-04-28 23:34:43 +02:00
NotAdam
e4878c4cc7 refactoring, make ranged targeted aoe actions work somewhat properly 2019-04-07 16:31:09 +10:00
NotAdam
1b49f2502d Start of action target selection implementation 2019-04-07 16:04:36 +10:00
NotAdam
3ad6b99867 make more vfx items work good 😎 2019-03-24 00:48:21 +11:00
NotAdam
e1ddf27d56 add teleporting back in, remove action targeting for now 2019-03-07 21:58:12 +11:00
NotAdam
6c5fc0b270 simplify action interface naming slightly - drops on prefix from vfuncs 2019-03-07 20:33:29 +11:00
NotAdam
3b670ebe57 add ref to Data::Action inside action obj, move can cast logic to action 2019-03-07 20:28:35 +11:00
NotAdam
f692c7bccf minor refactoring, fix adventurer actions not working 2019-02-17 16:55:00 +11:00
NotAdam
c5f2409234 only allow area aoe actions through the aoe handler 2019-02-11 19:10:42 +11:00
NotAdam
7ecbbd07c7 cleanup some unneeded log output 2019-02-11 14:51:56 +11:00
NotAdam
4185ef5f38 cleanup action start behaviour, interrupt any unimplemented actions 2019-02-11 00:40:00 +11:00
NotAdam
2e9e127f56 add eobj action handling 2019-02-10 22:13:47 +11:00
NotAdam
5f98d00d48 correctly capture itemaction source slot/container from cast packet 2019-02-10 19:50:28 +11:00
NotAdam
fe5ff1a80f set target correctly on action objs 2019-02-09 23:54:49 +11:00
NotAdam
2e0d76c50f log invalid itemaction types 2019-02-09 22:45:29 +11:00
NotAdam
4c888aba1b VFX ItemAction handling 2019-02-09 21:48:42 +11:00
NotAdam
5b66b5433f proper action type handling 2019-02-09 19:26:31 +11:00
NotAdam
6a88a6e694 fix actions being interrupted incorrectly 2019-02-09 18:32:10 +11:00
NotAdam
0ceb18a8e1 add classjob check to casting actions 2019-02-09 18:02:11 +11:00
NotAdam
274a591fed move effectentry to common, minor refactoring 2019-02-09 17:07:53 +11:00
NotAdam
d53fd384e3 fix a crash where m_pTarget was invalid 2019-02-09 15:45:02 +11:00
NotAdam
370261591e basic action sanity checking, partial casting support, some cleanup 2019-02-09 15:39:05 +11:00
NotAdam
2cf1b5aaf7 ignore invalid actions and pass action data into manager 2019-02-09 14:45:28 +11:00
NotAdam
c12348a52e skeleton action handling inside actionmgr, packet fixes 2019-02-08 21:04:48 +11:00
NotAdam
cfb3e68d7e fix SkillHandler packet size and add AoESkillHandler packet 2019-02-08 21:04:48 +11:00