collett
|
46aa33cffa
|
keep the const
|
2021-07-29 16:54:24 +09:00 |
|
collett
|
245d709566
|
minor update
|
2021-07-29 16:42:31 +09:00 |
|
collett
|
602f175912
|
remove reference from LandIdent param
|
2021-07-29 16:39:36 +09:00 |
|
collett
|
b014b9265d
|
housing edit interior
|
2021-07-29 02:01:02 +09:00 |
|
collett
|
f5c9e56aa1
|
bug fixes and implement house exterior editing.
|
2021-02-06 05:18:26 +09:00 |
|
NotAdam
|
894c1016af
|
fix quest_parser to use new service locator
|
2020-03-01 11:58:26 +11:00 |
|
NotAdam
|
ca102697f4
|
move to new service locator
|
2020-03-01 11:58:26 +11:00 |
|
NotAdam
|
3a2272594e
|
start of new service locator impl
|
2020-03-01 11:58:25 +11:00 |
|
kbasikhin
|
4c4fff58ce
|
using static and reinterpret casts instead of old style casts
|
2019-12-30 13:58:41 +03:00 |
|
Mordred
|
cfc4a997fe
|
Changed makeActorControl calls aswell
|
2019-10-09 18:42:25 +02:00 |
|
Mordred
|
9bfb9c74f0
|
Renamed ActorControl packets and definitions according to usage
|
2019-10-09 18:14:53 +02:00 |
|
NotAdam
|
467ce65a5d
|
revert worldchannelpacket changes
|
2019-08-09 17:50:31 +10:00 |
|
NotAdam
|
7f686ffee5
|
rename some getters and zonechannelpacket -> worldchannelpacket
|
2019-08-09 17:49:40 +10:00 |
|
NotAdam
|
891a73720d
|
rename zone to territory
|
2019-08-09 17:49:40 +10:00 |
|
NotAdam
|
0e138e5e5f
|
Move housingmgr to u8s for inv slots instead of u16s
|
2019-01-14 21:37:32 +11:00 |
|
NotAdam
|
d3e6514af1
|
change itemcontainer back to use u8s for slots, some cleanup
|
2019-01-10 22:01:58 +11:00 |
|
NotAdam
|
a1b4f98032
|
slightly change behaviour for items that can't be loaded for a house
|
2019-01-10 21:08:19 +11:00 |
|
NotAdam
|
c1f7d9ddef
|
cleanup old setrot calls using float -> u16
|
2019-01-10 20:50:16 +11:00 |
|
NotAdam
|
6e6ffc7cf3
|
fix housing object init structure, game no longer crashes/doesn't load
|
2019-01-10 20:38:27 +11:00 |
|
NotAdam
|
c03dc6dc80
|
initial pass to fix housing issues
|
2019-01-10 15:03:25 +11:00 |
|
NotAdam
|
2a205cc2db
|
convert more log calls to format string
|
2019-01-04 22:37:01 +11:00 |
|
NotAdam
|
d421888a07
|
fix storing items in the housing storerooms for real this time
|
2018-12-31 22:45:39 +11:00 |
|
NotAdam
|
1c890a43bf
|
handle fc doors properly
|
2018-12-31 22:02:34 +11:00 |
|
NotAdam
|
a04d01be90
|
some housing cleanup and refactoring
|
2018-12-31 21:54:32 +11:00 |
|
NotAdam
|
b7fcf6080c
|
fix issue where items couldn't be removed from interior storeroom
|
2018-12-31 21:39:43 +11:00 |
|
NotAdam
|
66964ec8f6
|
fix issue where items couldn't be placed in storeroom from inv
|
2018-12-30 21:26:32 +11:00 |
|
NotAdam
|
50276dcbc3
|
#448 - remove deed on build
|
2018-12-30 17:44:03 +11:00 |
|
NotAdam
|
b5b49f4d8c
|
store aetheryte status in house object
|
2018-12-29 19:38:29 +11:00 |
|
NotAdam
|
d4f431b37a
|
update estate guest access client trigger handler
|
2018-12-29 19:20:47 +11:00 |
|
NotAdam
|
7a135768d1
|
fix house building, update slot struct for house exteriors
|
2018-12-29 16:47:26 +11:00 |
|
NotAdam
|
6a3e38fa9a
|
it works (again!)
|
2018-12-29 13:05:13 +11:00 |
|
NotAdam
|
dd8290150b
|
Merge remote-tracking branch 'upstream/dependency_injection' into housing
|
2018-12-29 12:43:03 +11:00 |
|
NotAdam
|
861c7e5bc8
|
remove old todo
|
2018-12-29 11:52:21 +11:00 |
|
NotAdam
|
0acabea06e
|
add interior housing object movement updates
|
2018-12-28 22:50:46 +11:00 |
|
NotAdam
|
34ae82a562
|
fix items not being able to be removed from external storeroom
|
2018-12-28 20:10:07 +11:00 |
|
NotAdam
|
2232cdddc9
|
add internal/external estate remodelling menus
|
2018-12-28 18:45:08 +11:00 |
|
NotAdam
|
e8d0ca63f5
|
maybe fix an issue where a container wouldn't get read properly
also some extra item crap
|
2018-12-28 17:12:24 +11:00 |
|
NotAdam
|
750914f63f
|
items can be removed from the estate and moved to storeroom/inventory
|
2018-12-28 11:49:36 +11:00 |
|
NotAdam
|
dcb2034005
|
fix removed housing items being orphaned after relogging
|
2018-12-28 10:17:18 +11:00 |
|
NotAdam
|
813836b1f1
|
base implementation of moving housing items back to player inventory
only works for internal items atm
|
2018-12-28 02:17:29 +11:00 |
|
NotAdam
|
c86371ac56
|
fix issue where yard items couldn't be moved properly
|
2018-12-27 23:49:20 +11:00 |
|
NotAdam
|
33bd3a7ad6
|
a bit of refactoring, partially working yard item movement
|
2018-12-27 22:28:31 +11:00 |
|
NotAdam
|
bda8acdf2c
|
internal item rotation/movement done
|
2018-12-27 17:12:01 +11:00 |
|
NotAdam
|
46924ccdd5
|
fix container handling issue where they were created incorrectly
|
2018-12-27 15:52:48 +11:00 |
|
NotAdam
|
9ebc2b342d
|
cleanup container lists in housingmgr
|
2018-12-27 13:33:29 +11:00 |
|
NotAdam
|
643e2c1259
|
correctly send inventories when using internal furnishings menu
|
2018-12-27 01:09:33 +11:00 |
|
NotAdam
|
9f4648efa8
|
add internal housing item placement
|
2018-12-27 00:36:47 +11:00 |
|
NotAdam
|
9c7d0262e0
|
spawn internal house items from db
|
2018-12-26 22:39:00 +11:00 |
|
NotAdam
|
1f26eb9627
|
handle item positions better & some minor cleanup/refactoring
|
2018-12-26 19:34:43 +11:00 |
|
NotAdam
|
d3301b0b9f
|
add external housing object placing
|
2018-12-26 18:11:18 +11:00 |
|