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28 commits

Author SHA1 Message Date
Jeido
de160f96de Several fixes and improvements
-Eobj will keep their animation flag even after respawning
-Using !set classjob properly updates stats and UI
-Using an emote while /changepose is active doesn't immediatly interrupt the emote anymore
-GM2Command Logging moved to info instead of debug to match GM1
-//gm raise doesn't raise the target twice anymore
-Fix modelSubWeapon always being reset to 0 upon logging in
-Added TerritoryIntendedUses
2021-01-25 17:41:45 +01:00
collett
104f554a40 fix adding crystal also adds gil. 2020-06-14 23:32:56 +09:00
collett
cc95097fbe Add LootMessage packet to fix old ItemObtainIcon. 2020-05-12 02:30:21 +09:00
NotAdam
ca102697f4 move to new service locator 2020-03-01 11:58:26 +11:00
NotAdam
3a2272594e start of new service locator impl 2020-03-01 11:58:25 +11:00
kbasikhin
4c4fff58ce using static and reinterpret casts instead of old style casts 2019-12-30 13:58:41 +03:00
Mordred
cfc4a997fe Changed makeActorControl calls aswell 2019-10-09 18:42:25 +02:00
Mordred
9bfb9c74f0 Renamed ActorControl packets and definitions according to usage 2019-10-09 18:14:53 +02:00
NotAdam
467ce65a5d revert worldchannelpacket changes 2019-08-09 17:50:31 +10:00
NotAdam
7f686ffee5 rename some getters and zonechannelpacket -> worldchannelpacket 2019-08-09 17:49:40 +10:00
NotAdam
891a73720d rename zone to territory 2019-08-09 17:49:40 +10:00
NotAdam
6b44dc9a6e rename InitUI -> PlayerSetup, AddStatusEffect -> EffectResult 2019-06-20 14:48:24 +10:00
NotAdam
591f57cec2 fix a crash where !instance bind is used incorrectly, better getter name 2019-05-07 22:10:55 +10:00
mordred
df8a5aacae Renamed GamePacketNew... finally 2019-03-08 15:34:38 +01:00
NotAdam
1380db037a fix UB caused by invalid GC id, set GC rank when changing gc if one isnt set - fixes #472 2019-01-28 18:58:02 +11:00
NotAdam
edd050ece9 heal npcs when retreating, set hp to max when retreat finishes, cleanup 2019-01-26 13:40:02 +11:00
JeidoUran
73f261927b More GM Call/Jump fixes 2019-01-06 16:25:51 +01:00
JeidoUran
4678cfde3a Merge branch 'develop' into crashes_fix 2019-01-06 02:22:09 +01:00
JeidoUran
dbb93a3d94 Merge branch 'develop' into crashes_fix 2019-01-06 02:14:25 +01:00
JeidoUran
32bfdefbc0 GM Jumping no longer crashes the server if used across instances, and works like GM Call 2019-01-06 01:47:07 +01:00
Mordred
572a6e1257 Updated sendNotice and sendUrgent calls 2019-01-06 00:26:26 +01:00
JeidoUran
39da2d2bc9 GM Call is now closer to retail behavior 2019-01-05 18:50:27 +01:00
JeidoUran
d41ac16eda Several GM Commands no longer crashes world.exe if used while a bnpc or an eobj is in range 2019-01-05 14:50:16 +01:00
Mordred
b0ab052bd4 Changed sendDebug to use fmt aswell 2019-01-05 12:32:10 +01:00
NotAdam
2a205cc2db convert more log calls to format string 2019-01-04 22:37:01 +11:00
Mordred
f52588cdb2 Progress... 2018-12-23 03:53:08 +01:00
Mordred
d03e7a43a6 Added BaseManager and moved DebugCommandHandler to Manager 2018-12-22 22:25:03 +01:00
mordred
ea64b65331 Restructured project slightly 2018-12-13 12:40:42 +01:00
Renamed from src/servers/sapphire_zone/Network/Handlers/GMCommandHandlers.cpp (Browse further)