Jeido
de160f96de
Several fixes and improvements
...
-Eobj will keep their animation flag even after respawning
-Using !set classjob properly updates stats and UI
-Using an emote while /changepose is active doesn't immediatly interrupt the emote anymore
-GM2Command Logging moved to info instead of debug to match GM1
-//gm raise doesn't raise the target twice anymore
-Fix modelSubWeapon always being reset to 0 upon logging in
-Added TerritoryIntendedUses
2021-01-25 17:41:45 +01:00
collett
104f554a40
fix adding crystal also adds gil.
2020-06-14 23:32:56 +09:00
collett
cc95097fbe
Add LootMessage packet to fix old ItemObtainIcon.
2020-05-12 02:30:21 +09:00
NotAdam
ca102697f4
move to new service locator
2020-03-01 11:58:26 +11:00
NotAdam
3a2272594e
start of new service locator impl
2020-03-01 11:58:25 +11:00
kbasikhin
4c4fff58ce
using static and reinterpret casts instead of old style casts
2019-12-30 13:58:41 +03:00
Mordred
cfc4a997fe
Changed makeActorControl calls aswell
2019-10-09 18:42:25 +02:00
Mordred
9bfb9c74f0
Renamed ActorControl packets and definitions according to usage
2019-10-09 18:14:53 +02:00
NotAdam
467ce65a5d
revert worldchannelpacket changes
2019-08-09 17:50:31 +10:00
NotAdam
7f686ffee5
rename some getters and zonechannelpacket -> worldchannelpacket
2019-08-09 17:49:40 +10:00
NotAdam
891a73720d
rename zone to territory
2019-08-09 17:49:40 +10:00
NotAdam
6b44dc9a6e
rename InitUI -> PlayerSetup, AddStatusEffect -> EffectResult
2019-06-20 14:48:24 +10:00
NotAdam
591f57cec2
fix a crash where !instance bind is used incorrectly, better getter name
2019-05-07 22:10:55 +10:00
mordred
df8a5aacae
Renamed GamePacketNew... finally
2019-03-08 15:34:38 +01:00
NotAdam
1380db037a
fix UB caused by invalid GC id, set GC rank when changing gc if one isnt set - fixes #472
2019-01-28 18:58:02 +11:00
NotAdam
edd050ece9
heal npcs when retreating, set hp to max when retreat finishes, cleanup
2019-01-26 13:40:02 +11:00
JeidoUran
73f261927b
More GM Call/Jump fixes
2019-01-06 16:25:51 +01:00
JeidoUran
4678cfde3a
Merge branch 'develop' into crashes_fix
2019-01-06 02:22:09 +01:00
JeidoUran
dbb93a3d94
Merge branch 'develop' into crashes_fix
2019-01-06 02:14:25 +01:00
JeidoUran
32bfdefbc0
GM Jumping no longer crashes the server if used across instances, and works like GM Call
2019-01-06 01:47:07 +01:00
Mordred
572a6e1257
Updated sendNotice and sendUrgent calls
2019-01-06 00:26:26 +01:00
JeidoUran
39da2d2bc9
GM Call is now closer to retail behavior
2019-01-05 18:50:27 +01:00
JeidoUran
d41ac16eda
Several GM Commands no longer crashes world.exe if used while a bnpc or an eobj is in range
2019-01-05 14:50:16 +01:00
Mordred
b0ab052bd4
Changed sendDebug to use fmt aswell
2019-01-05 12:32:10 +01:00
NotAdam
2a205cc2db
convert more log calls to format string
2019-01-04 22:37:01 +11:00
Mordred
f52588cdb2
Progress...
2018-12-23 03:53:08 +01:00
Mordred
d03e7a43a6
Added BaseManager and moved DebugCommandHandler to Manager
2018-12-22 22:25:03 +01:00
mordred
ea64b65331
Restructured project slightly
2018-12-13 12:40:42 +01:00