Mordred Admin
c0c2c4b89d
Removed statusEffectContainer, now directly part of Actor
2017-12-05 11:21:56 +01:00
Mordred
81efd6f015
Merge pull request #189 from goaaats/work
...
* Orchestrion + Mount SQL loading/saving
2017-12-03 18:13:21 +01:00
Mordred
bbac0d5169
Moved rotation funciton, not inlined anymore
2017-12-03 18:11:56 +01:00
goaaats
a71bd83a7c
* Orchestrion + Mount SQL loading/saving
2017-12-03 17:24:11 +01:00
goaaats
b7de4d5762
* Better fix for logout issue
2017-12-02 20:45:31 +01:00
goaaats
78eaa2d833
* Fix logout dc
2017-12-02 17:50:08 +01:00
goaaats
7019e2368b
* Add def for legacy mark equip flag
2017-12-02 17:49:38 +01:00
Mordred
8174d4082c
Even more refactoring for cleaner code
2017-11-28 17:43:00 +01:00
Mordred
ff0f793cb9
Enforcing style rules
2017-11-28 17:29:06 +01:00
Mordred
98fe5f7bbd
More code quality improvment in script manager
2017-11-28 17:22:19 +01:00
Mordred
26a80fbcc6
Refactoring of event name generation
2017-11-28 17:16:12 +01:00
Mordred
935f5f5eba
Applied template simplification to chat channel packets
2017-11-28 17:06:44 +01:00
Mordred
bd4dc893c4
refactoring various files
2017-11-28 00:09:36 +01:00
Mordred
c65658e47b
renamed type in actors to ObjKind as thats what it is called internally, also less ambugious to modelType which i also added an enum for
2017-11-26 01:12:26 +01:00
Ay'yaruq Dotharl
12a0c75cbd
Fix #183 hardcoded Chai scripts path
2017-11-26 00:38:33 +11:00
Mordred
d10ce7504a
Merge remote-tracking branch 'origin/SQL_REWRITE_OWN'
2017-11-25 00:24:30 +01:00
Perize
01060e20c9
Fix typo
2017-11-22 10:13:49 +09:00
Mordred
9825ab9e9f
Simplification of packet templates
2017-11-21 18:43:09 +01:00
Mordred
7aee3d416b
Merge pull request #175 from GokuWeedLord/feature/mounts
...
fix mounting & mount persistance
2017-11-21 17:47:19 +01:00
Mordred
0a1cf371bf
Merge pull request #174 from itsMaru/others
...
Reorganize math classes; Fix crash on spawning actor; Style;
2017-11-21 17:46:55 +01:00
Perize
70668727df
Merge remote-tracking branch 'upstream/SQL_REWRITE_OWN' into SQL_REWRITE_OWN
2017-11-22 00:34:03 +09:00
Perize
9af1ac1b5e
Add a perform handler
2017-11-22 00:29:42 +09:00
Maru
1f03257806
Fix build
2017-11-21 06:08:23 -02:00
GokuWeedLord
21cc47e510
fix mounting & mount persistance
2017-11-21 17:39:10 +11:00
Maru
8ee1dc9751
Reorganize math classes; Fix crash on spawning actor; Style;
2017-11-21 03:19:08 -02:00
Mordred
bd7c2e8b37
Sql Keepalive in server zone
2017-11-20 23:24:50 +01:00
Mordred
bcb07e6b26
using instead of typedef where possible
2017-11-19 22:43:26 +01:00
Maru
7fcb2180b5
Static cast class (consider ClassJob type for m_class);
2017-11-18 01:22:49 -02:00
Mordred
f043049d2b
Started using pregenerated common emuns, fixed a mysql field length issue with titlelists
2017-11-18 01:25:55 +01:00
Tahir Akhlaq
83660598b1
fix server_zone headers appearing as external deps in visual studio
2017-11-17 18:12:35 +00:00
Mordred
692f5fbf2f
Merge https://github.com/SapphireMordred/Sapphire into SQL_REWRITE_OWN
2017-11-16 23:20:59 +01:00
Mordred
9f67af1473
Players wont be able to connect anymore if a session is already present
2017-11-16 23:06:33 +01:00
Mordred
b3f3c317b5
Logout will now remove a playersession almost instantly
2017-11-14 23:55:38 +01:00
Maru
fe48f33aaf
Small stuff (organizing, adding titlelist loading)
2017-11-02 17:54:10 -02:00
ShelbyZ
33da12a8d3
gcc warnings
...
- uint64_t format errors using <cinttypes> define SCNu64
- sprintf without format string replacing with strcpy (might be better
to move to strncpy or something else)
- use return value of fread(...)
- use return value of system(...)
2017-11-01 22:24:50 -07:00
goaaats
c23860a61d
Set debug working path for generated solutions
2017-10-31 13:36:03 +01:00
Mordred
9d7e071b1c
Removed old database class entirely, some minor cleanups
2017-10-28 22:47:25 +02:00
Mordred Admin
4d167ad22f
Simplified usage of new database class
2017-10-27 14:01:50 +02:00
Mordred Admin
55dcdc2b87
Removed unnused includes
2017-10-27 09:06:16 +02:00
Mordred
55d10a16ea
Almost done porting...
2017-10-27 00:10:13 +02:00
Mordred Admin
c8207c8537
Ported DebugCommandHandler naively
2017-10-26 15:22:58 +02:00
Mordred Admin
491cdcd59a
Removed reference to database where unused
2017-10-26 14:40:58 +02:00
Mordred Admin
2113e45a5b
Merge http://www.github.com/SapphireMordred/Sapphire into SQL_REWRITE_OWN
...
Conflicts:
CMakeLists.txt
src/servers/Server_Common/Network/PacketDef/Ipcs.h
src/servers/Server_Zone/Actor/PlayerQuest.cpp
src/servers/Server_Zone/Actor/PlayerSql.cpp
2017-10-25 14:49:35 +02:00
Mordred
d5e24c97e5
Merge pull request #157 from ShelbyZ/static_cast_round_2
...
More static_cast
2017-10-24 07:52:43 +02:00
Mordred
73286e24ca
fixed an issue with binary fields bit read incorrectly
2017-10-23 23:55:25 +02:00
ShelbyZ
3ae890cc78
Fixing linkshellid to uint64_t
...
updating methods, internal collection, and sql representation
2017-10-23 08:33:47 -07:00
ShelbyZ
05e5221f2e
More static_cast
...
- expand some types
- gnarly std::pair issue with short to int8_t
- getLinkshellById now uses uint32_t
2017-10-22 20:51:25 -07:00
ShelbyZ
6ed2a850c7
Quantity treated as uint32_t at packet level
...
- move tryAddItem/AddItem to uint32_t from uint16_t
2017-10-22 18:53:58 -07:00
ShelbyZ
9065b4ccea
Fix up Flags around Edit and Continue
...
- remove /SAFESEH:NO
- apply /INCREMENTAL /ZI (debug only)
- remove sprinkling of /INCREMENTAL /ZI
2017-10-21 22:09:03 -07:00
GokuWeedLord
7db9ea07d6
!unlock and !help debug commands
2017-10-21 23:41:09 +11:00