Alice Ogeda
dedf66f28d
add getRows to exd; optimize iterative exd calls further; split namespace for slim header structs;
2023-03-24 17:38:58 -03:00
Mordred
5fdbc90487
Next big batch of packet cleanup
2023-03-06 13:27:56 +01:00
Mordred
35f3ef8109
Moving player packet generation into a player util function
2023-03-05 23:27:43 +01:00
Mordred
0116272e69
Reducing direct calls to getSession
2023-02-27 08:58:08 +01:00
Mordred
6bf3ac0be8
Refactoring ongoing.
2023-02-20 15:25:57 +01:00
Mordred
188d80d2ec
Alot more cleanups in various areas.
2023-02-20 11:24:02 +01:00
Mordred
d34d93a7dd
Fixed an issue with scripts no longer having a function to warp to a different territory type.
2023-02-18 17:59:24 +01:00
Mordred
9b46b89c65
Changing various packet sending functions to clean up the project.
2023-02-17 15:34:51 +01:00
Toofy
3ddffb5c0d
Implementing ClsThm100 and adding events to some GMCommandHandlers
2023-02-12 12:28:48 +00:00
Alice Ogeda
88f8c7c19a
move teleport to warpmgr; more player to playermgr; cleanup;
2023-02-10 13:05:53 -03:00
Alice Ogeda
2b57b73471
first batch of moving packet/logic out of player to playermgr;
2023-02-10 12:11:11 -03:00
Alice Ogeda
a093ae9864
add wiki_parser;
2023-02-04 22:58:00 -03:00
Alice Ogeda
99e2fb117e
myerge agen;
2023-01-19 13:06:51 -03:00
Alice Ogeda
423af6f9bc
myerge;
2023-01-19 13:05:27 -03:00
Alice Ogeda
34213990bc
AchievementMgr framework; styling fixes;
2023-01-19 13:03:54 -03:00
Mordred
409dc173c5
Even more cleanup
2023-01-17 12:54:42 +01:00
Alice Ogeda
88ccb927b6
fix warpmgr argument on no aetherytes found for teleport/position correction;
2023-01-12 16:07:11 -03:00
Mordred
cf69e1876a
Finish zoning converted aswell
2022-01-30 16:26:44 +01:00
Mordred
bfdf732579
Removed old function for performZoning
2022-01-30 15:37:24 +01:00
Mordred
0838881a5b
Overhaul of the queued zoning system
2022-01-30 14:44:17 +01:00
Mordred
a27bb3e687
Remove Component namespace
2022-01-27 21:24:54 +01:00
Mordred
92bd74cde2
More Moveplayer work in preparation of warp overhaul
2022-01-22 11:35:58 +01:00
Mordred
57da97236f
Some more cleanup in regards of zones
2022-01-21 22:55:14 +01:00
Mordred
27b218fd78
Removed old code to further simplify warp mechanics
2022-01-16 11:57:04 +01:00
Mordred
8767991e7a
Removal of more territory move logic
2022-01-15 23:28:06 +01:00
Mordred
79981909de
Various smaller cleanups
2022-01-15 22:48:27 +01:00
Mordred
1f1e761016
Removed old getZoneId function, more detangleing.
2022-01-11 00:18:00 +01:00
Mordred
0c1bbfb8d0
Removing references to getCurrentTerritory in preparation for further detangleing
2022-01-10 23:50:44 +01:00
Mordred
48ed9da414
Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
2021-11-27 00:53:57 +01:00
Jeido
de160f96de
Several fixes and improvements
...
-Eobj will keep their animation flag even after respawning
-Using !set classjob properly updates stats and UI
-Using an emote while /changepose is active doesn't immediatly interrupt the emote anymore
-GM2Command Logging moved to info instead of debug to match GM1
-//gm raise doesn't raise the target twice anymore
-Fix modelSubWeapon always being reset to 0 upon logging in
-Added TerritoryIntendedUses
2021-01-25 17:41:45 +01:00
collett
104f554a40
fix adding crystal also adds gil.
2020-06-14 23:32:56 +09:00
collett
cc95097fbe
Add LootMessage packet to fix old ItemObtainIcon.
2020-05-12 02:30:21 +09:00
NotAdam
ca102697f4
move to new service locator
2020-03-01 11:58:26 +11:00
NotAdam
3a2272594e
start of new service locator impl
2020-03-01 11:58:25 +11:00
kbasikhin
4c4fff58ce
using static and reinterpret casts instead of old style casts
2019-12-30 13:58:41 +03:00
Mordred
cfc4a997fe
Changed makeActorControl calls aswell
2019-10-09 18:42:25 +02:00
Mordred
9bfb9c74f0
Renamed ActorControl packets and definitions according to usage
2019-10-09 18:14:53 +02:00
NotAdam
467ce65a5d
revert worldchannelpacket changes
2019-08-09 17:50:31 +10:00
NotAdam
7f686ffee5
rename some getters and zonechannelpacket -> worldchannelpacket
2019-08-09 17:49:40 +10:00
NotAdam
891a73720d
rename zone to territory
2019-08-09 17:49:40 +10:00
NotAdam
6b44dc9a6e
rename InitUI -> PlayerSetup, AddStatusEffect -> EffectResult
2019-06-20 14:48:24 +10:00
NotAdam
591f57cec2
fix a crash where !instance bind is used incorrectly, better getter name
2019-05-07 22:10:55 +10:00
mordred
df8a5aacae
Renamed GamePacketNew... finally
2019-03-08 15:34:38 +01:00
NotAdam
1380db037a
fix UB caused by invalid GC id, set GC rank when changing gc if one isnt set - fixes #472
2019-01-28 18:58:02 +11:00
NotAdam
edd050ece9
heal npcs when retreating, set hp to max when retreat finishes, cleanup
2019-01-26 13:40:02 +11:00
JeidoUran
73f261927b
More GM Call/Jump fixes
2019-01-06 16:25:51 +01:00
JeidoUran
4678cfde3a
Merge branch 'develop' into crashes_fix
2019-01-06 02:22:09 +01:00
JeidoUran
dbb93a3d94
Merge branch 'develop' into crashes_fix
2019-01-06 02:14:25 +01:00
JeidoUran
32bfdefbc0
GM Jumping no longer crashes the server if used across instances, and works like GM Call
2019-01-06 01:47:07 +01:00
Mordred
572a6e1257
Updated sendNotice and sendUrgent calls
2019-01-06 00:26:26 +01:00