collett
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e8dcef63ba
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Action system updates.
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2020-01-05 17:09:27 +09:00 |
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NotAdam
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78aade9cea
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kinda working effect packets
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2019-08-09 17:50:31 +10:00 |
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NotAdam
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f935dd4282
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move itemaction to own class, perchbird's effect command
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2019-06-02 20:45:18 +10:00 |
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NotAdam
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d755ea2a32
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somewhat working action lut stuff
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2019-06-02 02:30:54 +10:00 |
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Mordred
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fc2c3248de
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Some naming changes for actions
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2019-04-28 23:34:43 +02:00 |
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NotAdam
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e4878c4cc7
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refactoring, make ranged targeted aoe actions work somewhat properly
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2019-04-07 16:31:09 +10:00 |
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NotAdam
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1b49f2502d
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Start of action target selection implementation
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2019-04-07 16:04:36 +10:00 |
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NotAdam
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3ad6b99867
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make more vfx items work good 😎
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2019-03-24 00:48:21 +11:00 |
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NotAdam
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e1ddf27d56
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add teleporting back in, remove action targeting for now
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2019-03-07 21:58:12 +11:00 |
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NotAdam
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6c5fc0b270
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simplify action interface naming slightly - drops on prefix from vfuncs
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2019-03-07 20:33:29 +11:00 |
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NotAdam
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3b670ebe57
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add ref to Data::Action inside action obj, move can cast logic to action
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2019-03-07 20:28:35 +11:00 |
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NotAdam
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f692c7bccf
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minor refactoring, fix adventurer actions not working
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2019-02-17 16:55:00 +11:00 |
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NotAdam
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c5f2409234
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only allow area aoe actions through the aoe handler
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2019-02-11 19:10:42 +11:00 |
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NotAdam
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7ecbbd07c7
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cleanup some unneeded log output
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2019-02-11 14:51:56 +11:00 |
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NotAdam
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4185ef5f38
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cleanup action start behaviour, interrupt any unimplemented actions
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2019-02-11 00:40:00 +11:00 |
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NotAdam
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2e9e127f56
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add eobj action handling
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2019-02-10 22:13:47 +11:00 |
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NotAdam
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5f98d00d48
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correctly capture itemaction source slot/container from cast packet
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2019-02-10 19:50:28 +11:00 |
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NotAdam
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fe5ff1a80f
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set target correctly on action objs
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2019-02-09 23:54:49 +11:00 |
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NotAdam
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2e0d76c50f
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log invalid itemaction types
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2019-02-09 22:45:29 +11:00 |
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NotAdam
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4c888aba1b
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VFX ItemAction handling
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2019-02-09 21:48:42 +11:00 |
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NotAdam
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5b66b5433f
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proper action type handling
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2019-02-09 19:26:31 +11:00 |
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NotAdam
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6a88a6e694
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fix actions being interrupted incorrectly
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2019-02-09 18:32:10 +11:00 |
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NotAdam
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0ceb18a8e1
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add classjob check to casting actions
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2019-02-09 18:02:11 +11:00 |
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NotAdam
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274a591fed
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move effectentry to common, minor refactoring
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2019-02-09 17:07:53 +11:00 |
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NotAdam
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d53fd384e3
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fix a crash where m_pTarget was invalid
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2019-02-09 15:45:02 +11:00 |
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NotAdam
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370261591e
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basic action sanity checking, partial casting support, some cleanup
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2019-02-09 15:39:05 +11:00 |
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NotAdam
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2cf1b5aaf7
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ignore invalid actions and pass action data into manager
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2019-02-09 14:45:28 +11:00 |
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NotAdam
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c12348a52e
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skeleton action handling inside actionmgr, packet fixes
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2019-02-08 21:04:48 +11:00 |
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NotAdam
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cfb3e68d7e
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fix SkillHandler packet size and add AoESkillHandler packet
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2019-02-08 21:04:48 +11:00 |
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