Alice Ogeda
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ee72f2e447
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fix crash on mobkills due to misuse of classjob index;
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2025-01-02 23:56:59 -03:00 |
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Tahir
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73094fb85c
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fix incorrect radius for bnpc
- pass filters to snapshot
- fix replay not formatting debug message correctly
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2024-06-26 20:44:36 +01:00 |
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Tahir
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3727306613
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add chara dirty flag, move bnpc position updates to tick
- add knockback
- use pos set in action rather than always using source actor
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2024-06-25 17:41:14 +01:00 |
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Tahir
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e794df50ba
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Merge branch 'bs-stuff' of https://github.com/hkAlice/Sapphire into bs-stuff-rebase2
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2024-06-25 03:15:15 +01:00 |
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Tahir
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b38afc0256
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add left/right to nudge command
- fix Common::Util::getOffsettedPosition
- fix action timepoint getting stuck (todo: fix actions legit)
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2024-06-25 03:14:33 +01:00 |
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Alice Ogeda
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34fc49f153
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added cbt;
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2024-06-24 22:48:04 -03:00 |
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Alice Ogeda
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cf2d6108e1
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fick director bgm;
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2024-06-24 22:33:45 -03:00 |
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Tahir
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75a2fcbb63
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reference conditions globally in timeline
- add PhaseActive and GetAction conditions
- refactor ifrit to use controller
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2024-06-24 22:45:06 +01:00 |
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Tahir
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9445bc0260
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fix 0 duration timepoints
- fix BNpcSpawn timepoint
- temp workaround for actions
- fix selectors not working as intended
- todo: rewrite this shit to not abuse copy ctors
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2024-06-24 18:41:18 +01:00 |
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Tahir
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8c952540d5
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fix timeline advancing, add ifrit normal encounter script
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2024-06-23 22:44:51 +01:00 |
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Tahir
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2f4efec34d
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fix some timeline bugs, temporarily disable gambits
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2024-06-23 01:30:07 +01:00 |
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Tahir
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7b2ea407e9
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encounter timeline fix json parsing
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2024-06-22 06:13:23 +01:00 |
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Tahir
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29c990311b
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return const ref for Territory::getPlayers
- timeline cleanup
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2024-06-22 00:28:52 +01:00 |
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Tahir
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26534d2a37
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refactor timeline stuff, implement selectors
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2024-06-22 00:28:52 +01:00 |
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Tahir
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7cc3f65571
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split encounter timeline stuff into separate files
- todo: use selector in CastAction timepoint
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2024-06-22 00:28:51 +01:00 |
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Tahir
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8fb9846c0b
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wip: initial target select filter work
- todo: hook this up to EncounterTimeline
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2024-06-22 00:28:51 +01:00 |
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Tahir
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011cf1b6d2
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add position offset calcs
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2024-06-22 00:28:51 +01:00 |
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Tahir
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0e55c62e2d
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fix missing include in RNGMgr, expose rng engine
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2024-06-22 00:28:50 +01:00 |
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Tahir
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6f7198bd5a
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add debug command for actor move
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2024-06-22 00:28:50 +01:00 |
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Tahir
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8ce3dece5e
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wip: timeline refactor to use condition's ui assigned id
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2024-06-22 00:28:49 +01:00 |
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Tahir
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b29971b9a3
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wip: timeline refactor to use Territory instead of just InstanceContent (should support overworld now)
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2024-06-22 00:28:49 +01:00 |
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Tahir
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989e1eeff7
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fix build
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2024-06-22 00:28:49 +01:00 |
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Tahir
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e4024a677b
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wip: timeline shit
- add BattleTalk handling including packets
- add LogMessage handling
- add SetCondition handling (allow conditions to toggle others on/off)
- handle Director ops
- add basic CastAction (prolly doesnt work)
- add SpawnBNpc
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2024-06-22 00:28:49 +01:00 |
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Tahir
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a4d712f32c
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wip: encounter timeline oops
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2024-06-22 00:28:48 +01:00 |
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Tahir
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cf712cb3c8
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wip: encounter timeline actually populate the entry before adding to cache
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2024-06-22 00:28:48 +01:00 |
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Tahir
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43f9254086
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wip: refactor encounter timeline stuff to only modify state objects, cache should now work as intended
- tldr: fast as fuck boi
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2024-06-22 00:28:48 +01:00 |
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Tahir
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025f57ce9b
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wip: more encounter timeline stuff
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2024-06-22 00:28:48 +01:00 |
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Tahir
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576930dcfc
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wip: encounter timeline use InstanceContentPtr instead of EncounterFightPtr
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2024-06-22 00:28:47 +01:00 |
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Tahir
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f96c633c6c
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wip: encounter timepoint separate update from execute
- todo: implement conditions and timepoint parsing for remaining types
- todo: test lmao
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2024-06-22 00:28:47 +01:00 |
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Tahir
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daf906d2ae
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wip: add encounter combat state parsing
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2024-06-22 00:28:47 +01:00 |
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Tahir
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959df68b63
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fix build
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2024-06-22 00:28:46 +01:00 |
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Tahir
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342c30aa43
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wip: refactor some encounter timeline stuff
- todo: test if any of this actually works
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2024-06-22 00:28:46 +01:00 |
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Tahir
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05f9feb6ed
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wip: reorganise some timeline stuff
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2024-06-22 00:28:46 +01:00 |
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Tahir
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6c5df82306
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more encounter timeline work
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2024-06-22 00:28:45 +01:00 |
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Tahir
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41ac3b88a6
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fix build
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2024-06-22 00:28:45 +01:00 |
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Tahir
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9331fa3dd1
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wip: encounter timeline parsing
- todo: parse the json into usable data objects
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2024-06-22 00:28:45 +01:00 |
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Alice Ogeda
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fd768eb18f
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fix crash on bnpc fsm nullptr;
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2024-06-22 00:28:45 +01:00 |
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Alice Ogeda
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6bd8dee22d
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EncounterFight and state refactor;
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2024-06-22 00:28:44 +01:00 |
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Alice Ogeda
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9d49139a0c
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return spaced player name in case of player not found in db;
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2024-06-22 00:28:44 +01:00 |
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Alice Ogeda
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9035d44c55
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rezone player; wait for all players to unlock zone entrance;
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2024-06-22 00:28:44 +01:00 |
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Alice Ogeda
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c8ab6debec
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more instancecontent work;
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2024-06-22 00:28:43 +01:00 |
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Alice Ogeda
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a5fdc0b323
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fix typos;
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2024-06-22 00:28:43 +01:00 |
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Alice Ogeda
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25dbd60cdf
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more duty reset work, respawn players on duty reset;
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2024-06-22 00:28:43 +01:00 |
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Alice Ogeda
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a10c0cdc0f
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more work on duty resets;
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2024-06-22 00:28:43 +01:00 |
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Alice Ogeda
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c1589c1f20
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add timers and enrage mechanic;
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2024-06-22 00:28:42 +01:00 |
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Alice Ogeda
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77089d4083
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add encounter to instancecontent; basic status handling;
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2024-06-22 00:28:42 +01:00 |
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Alice Ogeda
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69b767177e
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encounter status control;
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2024-06-22 00:28:42 +01:00 |
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Alice Ogeda
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f8b0cfb05b
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add EncounterFight, EncounterState; add example ifritnormal;
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2024-06-22 00:28:42 +01:00 |
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Alice Ogeda
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c3107b8d53
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remove scripts for battle;
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2024-06-22 00:28:41 +01:00 |
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Alice Ogeda
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fc46e5792e
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ugly prototype of arenascript;
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2024-06-22 00:28:41 +01:00 |
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