collett
8be05c15b9
fix party list not updating when player move zone.
2023-07-18 21:58:02 +09:00
collett
14860047b6
First batch of 5.58 updates:
...
- Common defs, ActorControls and packet updates (more to come later).
- Haste added to chara base stats for later use.
- Acquiring HQ items support (HQ status not yet saved to db, need table modification).
- Event item support.
- Load more default zones.
- Quest related debug commands.
2023-02-06 02:32:21 +09:00
collett
0d6a0719de
fix quest battles which are using InstanceContent instead of QuestBattle.
2023-02-05 07:22:14 +09:00
collett
1fa5aadf1c
update proper event type check
2021-09-15 16:55:45 +09:00
collett
0fe75c373e
fix the loading of some quest battles
2021-09-15 01:24:02 +09:00
コレット
23b7b052a1
PublicContent support. ( #720 )
...
* PublicContent support.
* update code
2021-08-16 18:18:29 +10:00
collett
f5c9e56aa1
bug fixes and implement house exterior editing.
2021-02-06 05:18:26 +09:00
NotAdam
ca102697f4
move to new service locator
2020-03-01 11:58:26 +11:00
NotAdam
3a2272594e
start of new service locator impl
2020-03-01 11:58:25 +11:00
NotAdam
b6344cfe23
fix excel structures, been a while
2020-02-24 23:04:52 +11:00
liam
f16be26e4c
minor instance script fixes, eobj parser should work as well as produce usable scripts now
2019-11-23 02:57:29 -05:00
NotAdam
467ce65a5d
revert worldchannelpacket changes
2019-08-09 17:50:31 +10:00
NotAdam
a5b9923b66
minor zone -> territory refactoring
2019-08-09 17:49:40 +10:00
NotAdam
7f686ffee5
rename some getters and zonechannelpacket -> worldchannelpacket
2019-08-09 17:49:40 +10:00
NotAdam
891a73720d
rename zone to territory
2019-08-09 17:49:40 +10:00
NotAdam
0350b4dc22
remove the code restricting ic territories from being created
2019-05-07 22:16:18 +10:00
NotAdam
591f57cec2
fix a crash where !instance bind is used incorrectly, better getter name
2019-05-07 22:10:55 +10:00
NotAdam
2b217a545b
gracefully crash the server if no navmeshes exist with a useful error
2019-04-29 19:59:54 +10:00
Mordred
018096266a
Detour crowd experiments
2019-04-19 00:39:42 +02:00
Mordred
cfd4352ff6
QuestBattles can now be started from scripts, see ManFst005
2019-04-11 00:16:04 +02:00
Mordred
c7023fb6a3
Move questbattle opening scene into the script
2019-04-07 23:42:24 +02:00
Mordred
e4b919e319
Show svent on questbattle completion, remove inactive questbattle instances
2019-04-07 16:01:53 +02:00
Mordred
2014ec41dc
Refactored the way timestamps are passed through update handlers
2019-04-04 23:29:52 +02:00
Mordred
8d1b25eaa1
Questbattle instances can be created and joined.
2019-03-31 23:45:03 +02:00
NotAdam
ebec29563f
Make in range distance configurable
2019-01-28 20:48:33 +11:00
mordred
b319d5501f
Navmeshes should now work again using bgpath
2019-01-25 08:45:00 +01:00
mordred
176ae00c08
Changed navigation to use meshes named by bg path instead of teriinfo name#
2019-01-25 08:31:20 +01:00
NotAdam
145e0dea5b
bit of cleanup and consistent startup log formatting
2019-01-25 12:34:21 +11:00
NotAdam
1252390c2d
fix config reading, alter territory loading output slightly
2019-01-25 12:23:38 +11:00
goaaats
0c6755565d
Add NaviMgr
2019-01-23 19:23:49 +01:00
goaaats
4116e0202c
More pathing
2019-01-21 14:02:47 +01:00
goaaats
b200204ee3
pathing things?
2019-01-20 16:10:48 +01:00
Mordred
a230a2ca2a
Cleaned up some zoning code. Secondly, alot more bnpcs will spawn now
2019-01-14 22:29:52 +01:00
Mordred
f468949df2
Temporary fix for resetting directors. Eventually zoning needs to be streamlined
2019-01-13 17:32:43 +01:00
NotAdam
646cf701cb
fix blasphemous indentation
2019-01-04 22:59:20 +11:00
NotAdam
2a205cc2db
convert more log calls to format string
2019-01-04 22:37:01 +11:00
NotAdam
e418e61b4a
#448 - Place character correctly on entering a house
2018-12-30 18:48:45 +11:00
NotAdam
dd8290150b
Merge remote-tracking branch 'upstream/dependency_injection' into housing
2018-12-29 12:43:03 +11:00
Mordred
c345033aa5
Seems like everything works again... here is hoping
2018-12-29 00:53:52 +01:00
NotAdam
87ca06cfaf
return player to parent housing zone if logged out inside house
2018-12-28 19:45:04 +11:00
Mordred
f52588cdb2
Progress...
2018-12-23 03:53:08 +01:00
Mordred
d03e7a43a6
Added BaseManager and moved DebugCommandHandler to Manager
2018-12-22 22:25:03 +01:00
Mordred
d6deff3d2e
Fixed binary build path for binaries under windows, changed the way entriesd in the framework are created to hopefully get better errorhandling in world
2018-12-16 14:26:38 +01:00
mordred
ea64b65331
Restructured project slightly
2018-12-13 12:40:42 +01:00