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14 commits

Author SHA1 Message Date
Flawed
5f4d87cd7b Fill in other known EventHandlerTypes 2020-05-11 12:12:12 -07:00
collett
15e5d60b0b fix build 2020-05-11 06:43:07 +09:00
Flavien Normand
2c7d74e72c Add Fishing and Craft event types 2020-05-10 20:45:18 +02:00
Mordred
cfc4a997fe Changed makeActorControl calls aswell 2019-10-09 18:42:25 +02:00
Mordred
9bfb9c74f0 Renamed ActorControl packets and definitions according to usage 2019-10-09 18:14:53 +02:00
NotAdam
ccadf7341c add gathering point event type 2019-07-14 17:26:13 +10:00
NotAdam
ef1188cbe6 add some more director ids, add packet def for DirectorPopUp 2019-04-18 20:57:55 +10:00
Mordred
6c43c79af1 First iteration of questbattle update logic 2019-04-17 00:10:32 +02:00
Mordred
2014ec41dc Refactored the way timestamps are passed through update handlers 2019-04-04 23:29:52 +02:00
Mordred
8d1b25eaa1 Questbattle instances can be created and joined. 2019-03-31 23:45:03 +02:00
Mordred
1b86b87503 Initial work on QuestBattle instances 2019-03-31 01:39:49 +01:00
mordred
65bdba4dfe Refactor -> removal of unnessecary player pointer in eventhandler 2019-03-14 14:08:21 +01:00
Mordred
f52588cdb2 Progress... 2018-12-23 03:53:08 +01:00
mordred
ea64b65331 Restructured project slightly 2018-12-13 12:40:42 +01:00