Flawed
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5f4d87cd7b
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Fill in other known EventHandlerTypes
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2020-05-11 12:12:12 -07:00 |
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collett
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15e5d60b0b
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fix build
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2020-05-11 06:43:07 +09:00 |
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Flavien Normand
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2c7d74e72c
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Add Fishing and Craft event types
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2020-05-10 20:45:18 +02:00 |
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Mordred
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cfc4a997fe
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Changed makeActorControl calls aswell
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2019-10-09 18:42:25 +02:00 |
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Mordred
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9bfb9c74f0
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Renamed ActorControl packets and definitions according to usage
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2019-10-09 18:14:53 +02:00 |
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NotAdam
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ccadf7341c
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add gathering point event type
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2019-07-14 17:26:13 +10:00 |
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NotAdam
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ef1188cbe6
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add some more director ids, add packet def for DirectorPopUp
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2019-04-18 20:57:55 +10:00 |
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Mordred
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6c43c79af1
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First iteration of questbattle update logic
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2019-04-17 00:10:32 +02:00 |
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Mordred
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2014ec41dc
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Refactored the way timestamps are passed through update handlers
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2019-04-04 23:29:52 +02:00 |
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Mordred
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8d1b25eaa1
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Questbattle instances can be created and joined.
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2019-03-31 23:45:03 +02:00 |
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Mordred
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1b86b87503
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Initial work on QuestBattle instances
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2019-03-31 01:39:49 +01:00 |
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mordred
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65bdba4dfe
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Refactor -> removal of unnessecary player pointer in eventhandler
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2019-03-14 14:08:21 +01:00 |
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Mordred
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f52588cdb2
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Progress...
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2018-12-23 03:53:08 +01:00 |
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mordred
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ea64b65331
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
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