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2179 commits

Author SHA1 Message Date
NotAdam
87ca06cfaf return player to parent housing zone if logged out inside house 2018-12-28 19:45:04 +11:00
NotAdam
2232cdddc9 add internal/external estate remodelling menus 2018-12-28 18:45:08 +11:00
NotAdam
e8d0ca63f5 maybe fix an issue where a container wouldn't get read properly
also some extra item crap
2018-12-28 17:12:24 +11:00
NotAdam
7c138cade1 send spiritbond with inventory items 2018-12-28 15:48:13 +11:00
NotAdam
750914f63f items can be removed from the estate and moved to storeroom/inventory 2018-12-28 11:49:36 +11:00
NotAdam
dcb2034005 fix removed housing items being orphaned after relogging 2018-12-28 10:17:18 +11:00
NotAdam
813836b1f1 base implementation of moving housing items back to player inventory
only works for internal items atm
2018-12-28 02:17:29 +11:00
NotAdam
c86371ac56 fix issue where yard items couldn't be moved properly 2018-12-27 23:49:20 +11:00
NotAdam
33bd3a7ad6 a bit of refactoring, partially working yard item movement 2018-12-27 22:28:31 +11:00
NotAdam
bda8acdf2c internal item rotation/movement done 2018-12-27 17:12:01 +11:00
NotAdam
46924ccdd5 fix container handling issue where they were created incorrectly 2018-12-27 15:52:48 +11:00
NotAdam
9ebc2b342d cleanup container lists in housingmgr 2018-12-27 13:33:29 +11:00
NotAdam
643e2c1259 correctly send inventories when using internal furnishings menu 2018-12-27 01:09:33 +11:00
NotAdam
9f4648efa8 add internal housing item placement 2018-12-27 00:36:47 +11:00
NotAdam
9c7d0262e0 spawn internal house items from db 2018-12-26 22:39:00 +11:00
NotAdam
1f26eb9627 handle item positions better & some minor cleanup/refactoring 2018-12-26 19:34:43 +11:00
NotAdam
d3301b0b9f add external housing object placing 2018-12-26 18:11:18 +11:00
NotAdam
e58014174c fix msvc builds and cleanup some warnings 2018-12-26 13:37:13 +11:00
NotAdam
68e3f5c3f8 housing yard objects spawn from the db now 2018-12-26 01:08:54 +11:00
NotAdam
e73d9dea0d not much point using a map 2018-12-26 01:05:28 +11:00
NotAdam
27e631d546 yard object spawning (mostly) working 2018-12-26 00:43:27 +11:00
NotAdam
7a15179f5a spawn housing objects on zone in 2018-12-25 23:43:46 +11:00
NotAdam
95862a4fac force stack to 1 for housing items 2018-12-25 22:59:18 +11:00
NotAdam
19017f6e12 remove model params from item constructor 2018-12-25 21:53:05 +11:00
NotAdam
c6232f2395 Fix items being created incorrectly for small plots 2018-12-25 21:40:02 +11:00
NotAdam
52c35e0ccb create all estate inventories on launch 2018-12-25 21:05:13 +11:00
NotAdam
3d469b3f1c minor refactoring, move some more stuff out of land and into housingmgr 2018-12-25 20:12:24 +11:00
NotAdam
ad2fbe44ec fix prepared statement missing a param 2018-12-25 20:11:59 +11:00
NotAdam
95be37add0 fix an issue where multiple items could get created at the same time
subsequently, they would get the same itemid and this would fail
2018-12-25 20:11:41 +11:00
Mordred
199d7a6ec6 More fw cleanup 2018-12-25 01:57:50 +01:00
NotAdam
e2fd36bbdb update schema 2018-12-23 23:46:49 +11:00
Mordred
101f284003 More fw related cleanup 2018-12-23 13:26:33 +01:00
NotAdam
99c9d5edf8 use HousingItem instead of Item for housing inventories 2018-12-23 22:43:35 +11:00
NotAdam
abb3771b86 save a newly created house to the db correctly 2018-12-23 21:00:00 +11:00
NotAdam
b124ae06b1 more refactoring + sql 2018-12-23 20:54:21 +11:00
NotAdam
2dd08e1551 housing inventories work, parts are loaded from db now
plus a shitload of cleanup and refactoring
2018-12-23 19:13:30 +11:00
NotAdam
478d8fe238 cleanup and simplify model cache logic for houses 2018-12-23 15:23:22 +11:00
Mordred
f52588cdb2 Progress... 2018-12-23 03:53:08 +01:00
Mordred
d03e7a43a6 Added BaseManager and moved DebugCommandHandler to Manager 2018-12-22 22:25:03 +01:00
NotAdam
616c788e71 cleanup old house cols from db schema 2018-12-22 23:39:07 +11:00
NotAdam
32a8cccb12 refactor housepart to housemodel 2018-12-22 23:33:38 +11:00
NotAdam
f29e72942b show error messages in the event of an invalid house appearance inv 2018-12-22 21:20:24 +11:00
Mordred
d254839fa7 Merge pull request #458 from NotAdam/housing
housing appearance is now loaded from inventory, startup query optimisations again
2018-12-22 10:46:40 +01:00
Adam
517b0912f0 fix autism 2018-12-22 17:54:56 +11:00
NotAdam
40e3865782 cleanup old house apperance crap 2018-12-22 17:29:40 +11:00
NotAdam
c345ac2c4e correctly load appearance from db 2018-12-22 17:25:30 +11:00
NotAdam
ca62581dfb partially fix inventory loading fuckery 2018-12-22 17:22:24 +11:00
NotAdam
c75abab4e6 remove old land init struct 2018-12-22 16:00:04 +11:00
NotAdam
e52127fd91 load housing invs correctly 2018-12-22 15:58:54 +11:00
NotAdam
8b70f79108 fix house init, some refactoring and base inventory impl 2018-12-22 14:35:42 +11:00